Vanilla Secret 2: Difference between revisions

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|after=[[Vanilla Secret 3|>>]]
|after=[[Vanilla Secret 3|>>]]
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'''Vanilla Secret 2''' is a level in ''[[Super Mario World]]''. The level is accessed by taking the secret path in [[Vanilla Dome]] that leads to the mountaintop. Although it takes place in the sky, it's more of a flat ground level. If the player takes the gray [[P Switch|Switch Block]] near the pit of [[Spiny|Spinies]] and takes it back to the beginning part with the [[Koopa Paratroopa]]s, he or she can get lots of extra lives. After this level is completed, Mario continues on to [[Vanilla Secret 3]].
'''Vanilla Secret 2''' is a [[level]] in ''[[Super Mario World]]''. The level is accessed by taking the secret path in [[Vanilla Dome]] that leads to the mountaintop. Although it takes place in the sky, it's more of a flat ground level. If the player takes the gray [[P Switch]] near the pit of [[Spiny|Spinies]] and takes it back to the beginning part with the [[Koopa Paratroopa]]s, he or she can get lots of extra lives. After this level is completed, Mario continues on to [[Vanilla Secret 3]].


==Overview==
==Overview==
The level begins with Mario and some jumping Koopas. Soon after, the player should find a block containing [[Yoshi]] inside. Mario can use Yoshi to get of all the Koopas by spitting shells at them. There is also a nearby Green [[! Block]] nearby, releasing a [[Cape Feather]] when hit. After more Koopas are some Jumping [[Piranha Plant]]s, then a few [[Spiny|Spinies]]. When Mario reaches the [[Jump Block]]s, he can hit the third one to gain a Cape Feather. Here, there are [[Parabomb]]s, more Spinies, and a [[Lakitu]]. When the player reaches the area with many Spinies, they should hit the second Turning Block to reveal a Silver [[P Switch|Switch Block]]. Pressing it will turn the Spinies into [[Silver Coin]]s. Later, Mario can enter a [[Warp Pipe]], taking him to an area where he can collect many coins by pressing the Switch Block. Soon after that, the player will reach the [[Giant Gate]].
The level begins with Mario and some jumping Koopas. Soon after, the player should find a block containing [[Yoshi]] inside. Mario can use Yoshi to get of all the Koopas by spitting shells at them. There is also a nearby Green [[! Block]] nearby, releasing a [[Cape Feather]] when hit. After more Koopas are some [[Jumping Piranha Plant]]s, then a few Spinies. When Mario reaches the [[Note Block|Jump Block]]s, he can hit the third one to gain a Cape Feather. Here, there are [[Parabomb]]s, more Spinies, and a [[Lakitu]]. When the player reaches the area with many Spinies, they should hit the second [[Rotating Block]] to reveal a Silver P Switch. Pressing it will turn the Spinies into [[Silver Coin]]s. Later, Mario can enter a [[Warp Pipe]], taking him to an area where he can collect many [[coin]]s by pressing the Switch Block. Soon after that, the player will reach the [[Giant Gate]].


This level contains a cloud placed high up at the start of the level, accessible only by [[Cape Mario]] when he runs at the start of the level and jumps. This cloud contains coins and a [[Dragon Coin]].
This level contains a cloud placed high up at the start of the level, accessible only by [[Cape Mario]] when he runs at the start of the level and jumps. This cloud contains coins and a [[Dragon Coin]].

Revision as of 14:50, February 14, 2017

Template:Level Vanilla Secret 2 is a level in Super Mario World. The level is accessed by taking the secret path in Vanilla Dome that leads to the mountaintop. Although it takes place in the sky, it's more of a flat ground level. If the player takes the gray P Switch near the pit of Spinies and takes it back to the beginning part with the Koopa Paratroopas, he or she can get lots of extra lives. After this level is completed, Mario continues on to Vanilla Secret 3.

Overview

The level begins with Mario and some jumping Koopas. Soon after, the player should find a block containing Yoshi inside. Mario can use Yoshi to get of all the Koopas by spitting shells at them. There is also a nearby Green ! Block nearby, releasing a Cape Feather when hit. After more Koopas are some Jumping Piranha Plants, then a few Spinies. When Mario reaches the Jump Blocks, he can hit the third one to gain a Cape Feather. Here, there are Parabombs, more Spinies, and a Lakitu. When the player reaches the area with many Spinies, they should hit the second Rotating Block to reveal a Silver P Switch. Pressing it will turn the Spinies into Silver Coins. Later, Mario can enter a Warp Pipe, taking him to an area where he can collect many coins by pressing the Switch Block. Soon after that, the player will reach the Giant Gate.

This level contains a cloud placed high up at the start of the level, accessible only by Cape Mario when he runs at the start of the level and jumps. This cloud contains coins and a Dragon Coin.

Enemies

Names in other languages

Template:Foreignname Template:BoxTop Template:SMW Levels