User:Megadardery/1: Difference between revisions

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m (haha)
(don't want the "N/A"s built in (better to say something's N/A, with things left blank in need of info one way or another); color-link-piped and bold titles, no "Bonus" coins stuff: enter it all as Coins (simpler, consistent w/ infobox draft))
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{| class="infobox" cellpadding=3 cellspacing=0 width=100% style="font-family:arial,sans-serif;padding:4px;margin:center=1em 1em 1em 1em;font-size:11px;background-color:#AADDFF;border:1px solid aliceblue;float:center;color:black;5px"</noinclude>
{| class="infobox" cellpadding=3 cellspacing=0 width=100% style="font-family:arial,sans-serif;padding:4px;margin:center=1em 1em 1em 1em;font-size:11px;background-color:#AADDFF;border:1px solid aliceblue;float:center;color:black;5px"</noinclude>
| align=center colspan=10 style="font-size:120%;color:white;background:#0000CC;5px 5px 0 0" | {{{name|N/A}}}
| align=center colspan=10 style="font-size:120%;color:white;background:#0000CC;5px 5px 0 0" | '''{{color-link-piped|{{{link|}}}|white|{{{name|}}}}}'''
|-
|-
|align=center rowspan=5 colspan=2|{{{image|N/A}}}
|align=center rowspan=5 colspan=2|{{{image|[[Image:Nocoverart.png|100px|center]]<br>[[Special:Upload|<small>Upload one!</small>]]}}}
|style="border-bottom:3px solid #74A5ED;background:#CFEEFF"|'''HP'''
|style="border-bottom:3px solid #74A5ED;background:#CFEEFF"|'''HP'''
|style="border-bottom:3px solid #74A5ED;background:#CFEEFF" width=21.5%|{{{hp|N/A}}}
|style="border-bottom:3px solid #74A5ED;background:#CFEEFF" width=21.5%|{{{hp|}}}
|style="border-bottom:3px solid #74A5ED"|'''Attack'''
|style="border-bottom:3px solid #74A5ED"|'''Attack'''
|style="border-bottom:3px solid #74A5ED" width=21.5%|{{{atk|N/A}}}
|style="border-bottom:3px solid #74A5ED" width=21.5%|{{{atk|}}}
|style="border-bottom:3px solid #74A5ED;background:#CFEEFF"|'''Defense'''
|style="border-bottom:3px solid #74A5ED;background:#CFEEFF"|'''Defense'''
|style="border-bottom:3px solid #74A5ED;background:#CFEEFF" width=21.5%|{{{def|N/A}}}
|style="border-bottom:3px solid #74A5ED;background:#CFEEFF" width=21.5%|{{{def|}}}
|style="border-bottom:3px solid #74A5ED"|<span title="The enemy's type (determines if/how certain moves affect it).">'''Type'''</span>
|style="border-bottom:3px solid #74A5ED"|<span title="The enemy's type (determines if/how certain moves affect it).">'''Type'''</span>
|style="border-bottom:3px solid #74A5ED" width=35.5%|{{{type|N/A}}}
|style="border-bottom:3px solid #74A5ED" width=35.5%|{{{type|}}}
|-
|-
|style="border-bottom:3px solid #74A5ED;background:#CFEEFF"|'''Level'''
|style="border-bottom:3px solid #74A5ED;background:#CFEEFF"|'''Level'''
|style="border-bottom:3px solid #74A5ED;background:#CFEEFF"|{{{level|N/A}}}
|style="border-bottom:3px solid #74A5ED;background:#CFEEFF"|{{{level|}}}
|style="border-bottom:3px solid #74A5ED"|<span title="The types of attacks the enemy is immune to.">'''Strong'''</span>
|style="border-bottom:3px solid #74A5ED"|<span title="The types of attacks the enemy is immune to.">'''Strong'''</span>
|style="border-bottom:3px solid #74A5ED"|{{{strong|N/A}}}
|style="border-bottom:3px solid #74A5ED"|{{{strong|}}}
|style="border-bottom:3px solid #74A5ED;background:#CFEEFF"|<span title="The types of attacks that deal extra damage to the enemy.">'''Weak'''</span>
|style="border-bottom:3px solid #74A5ED;background:#CFEEFF"|<span title="The types of attacks that deal extra damage to the enemy.">'''Weak'''</span>
|style="border-bottom:3px solid #74A5ED;background:#CFEEFF"|{{{weak|N/A}}}
|style="border-bottom:3px solid #74A5ED;background:#CFEEFF"|{{{weak|}}}
|style="border-bottom:3px solid #74A5ED"|'''Moves'''
|style="border-bottom:3px solid #74A5ED"|'''Moves'''
|style="border-bottom:3px solid #74A5ED"|{{{moves|N/A}}}
|style="border-bottom:3px solid #74A5ED"|{{{moves|}}}
|-
|-
|style="border-bottom:3px solid #74A5ED;background:#CFEEFF"|<span title="The odds of putting the enemy to sleep with Lullaby, Sleep Stomp or a Sleepy Sheep, and how many turns it lasts.">'''Sleep?'''</span>
|style="border-bottom:3px solid #74A5ED;background:#CFEEFF"|<span title="The odds of putting the enemy to sleep with Lullaby, Sleep Stomp or a Sleepy Sheep, and how many turns it lasts.">'''Sleep?'''</span>
|style="border-bottom:3px solid #74A5ED;background:#CFEEFF"|{{{sleep|N/A}}}
|style="border-bottom:3px solid #74A5ED;background:#CFEEFF"|{{{sleep|}}}
|style="border-bottom:3px solid #74A5ED"|<span title="The odds of making the enemy dizzy with Dizzy Stomp, Dizzy Shell or a Dizzy Dial, and how many turns it lasts.">'''Dizzy?'''</span>
|style="border-bottom:3px solid #74A5ED"|<span title="The odds of making the enemy dizzy with Dizzy Stomp, Dizzy Shell or a Dizzy Dial, and how many turns it lasts.">'''Dizzy?'''</span>
|style="border-bottom:3px solid #74A5ED"|{{{dizzy|N/A}}}
|style="border-bottom:3px solid #74A5ED"|{{{dizzy|}}}
|style="border-bottom:3px solid #74A5ED;background:#CFEEFF"|<span title="The odds of paralyzing the enemy with Power Shock or Mega Shock, and how many turns it lasts.">'''Shock?'''</span>
|style="border-bottom:3px solid #74A5ED;background:#CFEEFF"|<span title="The odds of paralyzing the enemy with Power Shock or Mega Shock, and how many turns it lasts.">'''Shock?'''</span>
|style="border-bottom:3px solid #74A5ED;background:#CFEEFF"|{{{shock|N/A}}}
|style="border-bottom:3px solid #74A5ED;background:#CFEEFF"|{{{shock|}}}
|style="border-bottom:3px solid #74A5ED"|<span title="The odds of shrinking the enemy with Shrink Stomp, and how many turns it lasts.">'''Shrink?'''</span>
|style="border-bottom:3px solid #74A5ED"|<span title="The odds of shrinking the enemy with Shrink Stomp, and how many turns it lasts.">'''Shrink?'''</span>
|style="border-bottom:3px solid #74A5ED"|{{{shrink|N/A}}}
|style="border-bottom:3px solid #74A5ED"|{{{shrink|}}}
|-
|-
|style="border-bottom:3px solid #74A5ED;background:#CFEEFF"|<span title="The odds of immobilizing the enemy with a Stop Watch/Time Out, and how many turns it lasts, respectively.">'''Stop?'''</span>
|style="border-bottom:3px solid #74A5ED;background:#CFEEFF"|<span title="The odds of immobilizing the enemy with a Stop Watch/Time Out, and how many turns it lasts, respectively.">'''Stop?'''</span>
|style="border-bottom:3px solid #74A5ED;background:#CFEEFF"|{{{stop|N/A}}}
|style="border-bottom:3px solid #74A5ED;background:#CFEEFF"|{{{stop|}}}
|style="border-bottom:3px solid #74A5ED"|<span title="The odds of scaring away the enemy with Spook or a Fright Jar.">'''Fright?'''</span>
|style="border-bottom:3px solid #74A5ED"|<span title="The odds of scaring away the enemy with Spook or a Fright Jar.">'''Fright?'''</span>
|style="border-bottom:3px solid #74A5ED"|{{{fright|N/A}}}
|style="border-bottom:3px solid #74A5ED"|{{{fright|}}}
|style="border-bottom:3px solid #74A5ED;background:#CFEEFF"|<span title="The odds of Air Lift carrying the enemy away.">'''Air Lift?'''</span>
|style="border-bottom:3px solid #74A5ED;background:#CFEEFF"|<span title="The odds of Air Lift carrying the enemy away.">'''Air Lift?'''</span>
|style="border-bottom:3px solid #74A5ED;background:#CFEEFF"|{{{airlift|N/A}}}
|style="border-bottom:3px solid #74A5ED;background:#CFEEFF"|{{{airlift|}}}
|style="border-bottom:3px solid #74A5ED"|<span title="The odds of Hurricane blowing away the enemy when the gauge is not 100% filled.">'''Hurricane?'''</span>
|style="border-bottom:3px solid #74A5ED"|<span title="The odds of Hurricane blowing away the enemy when the gauge is not 100% filled.">'''Hurricane?'''</span>
|style="border-bottom:3px solid #74A5ED"|{{{hurricane|N/A}}}
|style="border-bottom:3px solid #74A5ED"|{{{hurricane|}}}
|-
|-
|style="background:#CFEEFF"|<span title="How many coins the enemy drops in battle, plus coins that may be dropped in the field.">'''Coins'''</span>
|style="background:#CFEEFF"|<span title="How many coins the enemy drops in battle, plus coins that may be dropped in the field.">'''Coins'''</span>
|style="background:#CFEEFF"|{{{coins|N/A}}} {{#switch: {{{bonus|N/A}}}|N/A=|#default=(Bonus: {{{bonus}}})}}
|style="background:#CFEEFF"|{{{coins|}}}
|<span title="Item(s) that may be dropped by the enemy upon defeat.">'''Items'''</span>
|<span title="Item(s) that may be dropped by the enemy upon defeat.">'''Items'''</span>
|{{{items|N/A}}}
|{{{items|}}}
|style="background:#CFEEFF"|<span title="How many times "A" must be pressed to guarantee a successful run from the enemy.">'''Run'''</span>
|style="background:#CFEEFF"|<span title="How many times "A" must be pressed to guarantee a successful run from the enemy.">'''Run'''</span>
|style="background:#CFEEFF"|{{{run|N/A}}}
|style="background:#CFEEFF"|{{{run|}}}
|'''Location(s)'''
|'''Location(s)'''
|{{{location|N/A}}}
|{{{location|}}}
|-
|-
|style="background:#74A5ED" width=8%|'''Tattle'''
|style="background:#74A5ED" width=8%|'''Tattle'''
|style="background:#74A5ED" colspan=9|{{{tattle|N/A}}}
|style="background:#74A5ED" colspan=9|{{{tattle|}}}
|-
|-
<noinclude>|}</noinclude>
<noinclude>|}</noinclude>

Revision as of 12:10, December 23, 2015

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HP Attack Defense Type
Level Strong Weak Moves
Sleep? Dizzy? Shock? Shrink?
Stop? Fright? Air Lift? Hurricane?
Coins Items Run Location(s)
Tattle