Countdown Pound: Difference between revisions
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{{Minigame-infobox | {{Minigame-infobox | ||
| image = [[File:Countdown Pound.png| | | image = [[File:Countdown Pound.png|261px]] | ||
| appeared_in = ''[[Mario Party 5]]'' | | appeared_in = ''[[Mario Party 5]]'' | ||
| type = Duel mini-game | | type = Duel mini-game | ||
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==Gameplay== | ==Gameplay== | ||
The two combatants each stand on a platform that is connected to a timer and a balloon that corresponds to the character's color (For example, [[Mario]] has a red balloon, [[Yoshi]] has green, and [[Koopa Kid]] has orange). The timer counts down from ten seconds while pumping a balloon. The goal is to [[Ground Pound]] the platform as close to 0:00 seconds as possible. The player who is closer to 0:00 seconds is the winner. The loser's timer changes to XX:XX | The two combatants each stand on a platform that is connected to a timer and a balloon that corresponds to the character's color (For example, [[Mario]] has a red balloon, [[Yoshi]] has green, and [[Koopa Kid]] has orange). The timer counts down from ten seconds while pumping a balloon. The goal is to [[Ground Pound]] the platform as close to 0:00 seconds as possible. The player who is closer to 0:00 seconds is the winner. The loser's timer changes to XX:XX, and their balloon bursts, sending the losing player flying off-screen. Additionally, if the player fails to Ground Pound before the timer hits zero, they lose automatically. | ||
It is possible to end in a draw. Both players must stop the timer at the | It is possible to end in a draw. Both players must stop the timer at the exact time or both must fail to ground pound before the timer hits zero. In this case, both timers changes to XX:XX and both balloons burst. | ||
==Controls== | ==Controls== | ||
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[[Category:Duel Minigames]] | [[Category:Duel Minigames]] | ||
[[Category:Mario Party 5 Minigames]] | [[Category:Mario Party 5 Minigames]] | ||
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Revision as of 07:56, August 17, 2015
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Template:Minigame-infobox Countdown Pound is a Duel minigame found in Mario Party 5.
Gameplay
The two combatants each stand on a platform that is connected to a timer and a balloon that corresponds to the character's color (For example, Mario has a red balloon, Yoshi has green, and Koopa Kid has orange). The timer counts down from ten seconds while pumping a balloon. The goal is to Ground Pound the platform as close to 0:00 seconds as possible. The player who is closer to 0:00 seconds is the winner. The loser's timer changes to XX:XX, and their balloon bursts, sending the losing player flying off-screen. Additionally, if the player fails to Ground Pound before the timer hits zero, they lose automatically.
It is possible to end in a draw. Both players must stop the timer at the exact time or both must fail to ground pound before the timer hits zero. In this case, both timers changes to XX:XX and both balloons burst.
Controls
- – Jump
- + – Ground Pound
In-Game Text
- Rules – "Do a Ground Pound to stop the timer as close to 0:00 as you can. Whoever stops the timer closest to 0:00 wins."
- Advice – "It takes a moment or two to do a Ground Pound, so time your jump accordingly."
Trivia
- The characters' primary victory poses can be seen on the balloons.
- It is possible to stop the timer at exactly 00:00.Template:Refneeded