Record (WarioWare: D.I.Y.): Difference between revisions
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{{italic title|Records (''WarioWare'')}} | |||
'''Records''' are a feature to the ''[[WarioWare]]'' series. They made their first appearance in ''[[WarioWare: D.I.Y.]]'' and are one of the three available things to make in the game. | '''Records''' are a feature to the ''[[WarioWare]]'' series. They made their first appearance in ''[[WarioWare: D.I.Y.]]'' and are one of the three available things to make in the game. | ||
==Description== | ==Description== | ||
There are 24 record blocks. There are two measures in a block, and the player can make the song from a microgame-length song to a song utilizing all 24 blocks. Players can use instruments (see below), ranging from piano to UFO to | There are 24 record blocks. There are two measures in a block, and the player can make the song from a microgame-length song to a song utilizing all 24 blocks. Players can use instruments (see below), ranging from piano to UFO to | ||
8-bit. Players can change the tempo (60BPM-240BPM) and can use the shuffle beat to add swing to notes placed right next to each other. There are four music tracks, each one playing different notes/instruments/volume. Then, the rhythm is a drum set, which there is a selection of eight possible drums. Unlike the music, which can only play one note at a time, the rhythm can play four drums at once. Players can choose between the following: | 8-bit. Players can change the tempo (60BPM-240BPM) and can use the shuffle beat to add swing to notes placed right next to each other. There are four music tracks, each one playing different notes/instruments/volume. Then, the rhythm is a drum set, which there is a selection of eight possible drums. Unlike the music, which can only play one note at a time, the rhythm can play four drums at once. Players can choose between the following: | ||
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Players can use the red backpack to change the three per track, and will set that for the whole song unless changed in a measure. However, though, when opening a new measure, the setting set are the same per track. | Players can use the red backpack to change the three per track, and will set that for the whole song unless changed in a measure. However, though, when opening a new measure, the setting set are the same per track. | ||
==Instruments== | ==Instruments== | ||
===Instrument Group 1=== | ===Instrument Group 1=== | ||
*Piano (the default, before making settings with the backpack, it will be piano, also applies when making in-track changes) | *Piano (the default, before making settings with the backpack, it will be piano, also applies when making in-track changes) | ||
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*Saxophone | *Saxophone | ||
*Wood Flute | *Wood Flute | ||
===Instrument Group 2=== | ===Instrument Group 2=== | ||
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*Vibraphone (picture shows the marimba but silver) | *Vibraphone (picture shows the marimba but silver) | ||
*Timpani | *Timpani | ||
===Science Fiction (labeled as SF in the game)=== | ===Science Fiction (labeled as SF in the game)=== | ||
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*Robot | *Robot | ||
*Phone Dial (a cell phone sound) | *Phone Dial (a cell phone sound) | ||
===Creatures (animal sounds)=== | ===Creatures (animal sounds)=== | ||
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*Birds (one "caw", and then, at Middle G, "caw-caw-caw!") | *Birds (one "caw", and then, at Middle G, "caw-caw-caw!") | ||
*Monkey (monkeys, and the picture of the monkey is [[Numchuck the Monkey|Numchuck]]) | *Monkey (monkeys, and the picture of the monkey is [[Numchuck the Monkey|Numchuck]]) | ||
===Voice (humans)=== | ===Voice (humans)=== | ||
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*Laughing Men | *Laughing Men | ||
*Kung-Fu Men (sounds like several men yelling "Yah!") | *Kung-Fu Men (sounds like several men yelling "Yah!") | ||
*Humming | *Humming | ||
===8-bit=== | ===8-bit=== | ||
In parentheses will be the icon and link. | In parentheses will be the icon and link. | ||
*Ding-Ding ([[Mario's Cap]]) | *Ding-Ding ([[Mario's Cap]]) | ||
*Pong-Pong [sounds like the sounds from games like ''[[Golf]]''] ([[Green Shell]]) | *Pong-Pong [sounds like the sounds from games like ''[[Golf]]''] ([[Green Shell]]) | ||
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*Bling-Bling ([[Super Star|Star]]) | *Bling-Bling ([[Super Star|Star]]) | ||
*Boon-Boon [Like the song instrument in ''[[Donkey Kong (game)|Donkey Kong]]''] ([[Yoshi Egg]]) | *Boon-Boon [Like the song instrument in ''[[Donkey Kong (game)|Donkey Kong]]''] ([[Yoshi Egg]]) | ||
===Rhythm=== | ===Rhythm=== | ||
*Normal Drums (default) | *Normal Drums (default) | ||
*Electric Drums (rock drums) | *Electric Drums (rock drums) |
Revision as of 22:35, August 12, 2015
Records are a feature to the WarioWare series. They made their first appearance in WarioWare: D.I.Y. and are one of the three available things to make in the game.
Description
There are 24 record blocks. There are two measures in a block, and the player can make the song from a microgame-length song to a song utilizing all 24 blocks. Players can use instruments (see below), ranging from piano to UFO to 8-bit. Players can change the tempo (60BPM-240BPM) and can use the shuffle beat to add swing to notes placed right next to each other. There are four music tracks, each one playing different notes/instruments/volume. Then, the rhythm is a drum set, which there is a selection of eight possible drums. Unlike the music, which can only play one note at a time, the rhythm can play four drums at once. Players can choose between the following:
- Instrument (Changes the instrument or drum set, there are 64 instruments and 8 drum sets)
- Volume (There can be silence, very soft, soft, normal, and loud)
- Balance (One speaker can have more sound than the other, or can be equally balanced)
Players can use the red backpack to change the three per track, and will set that for the whole song unless changed in a measure. However, though, when opening a new measure, the setting set are the same per track.
Instruments
Instrument Group 1
- Piano (the default, before making settings with the backpack, it will be piano, also applies when making in-track changes)
- Organ
- Harpsichord
- Melodica
- Flute (picture in game looks like a recorder)
- Trumpet
- Saxophone
- Wood Flute
Instrument Group 2
- Acoustic Guitar
- Electric Guitar
- Banjo
- Bass (picture looks like more of an electric bass)
- Violin
- Marimba
- Vibraphone (picture shows the marimba but silver)
- Timpani
Science Fiction (labeled as SF in the game)
- Star Drop (like a cellphone but echoes several times)
- Rocket (has a "boing" sound to it)
- UFO
- Moon (sounds like a "wah" sound, but short)
- Alien (alien making a "wah" sound, this time echoing)
- Green Dude (sounds like rubber being plucked)
- Robot
- Phone Dial (a cell phone sound)
Creatures (animal sounds)
- Cat
- Dog
- Pig
- Insects (various insects, not really a pitch unless on some insects)
- Frog (not really a frog, but more like someone singing the word "hiccup")
- Yoshi (the low C sounds like him in the games, and this shows more pitch)
- Birds (one "caw", and then, at Middle G, "caw-caw-caw!")
- Monkey (monkeys, and the picture of the monkey is Numchuck)
Voice (humans)
- Do-Re-Mi Voice (a girl singing the notes, such as Do, Re, Mi, etc. and the black keys are the sharps of Do, Re, Fa, So, La, and she sings the respective notes for the sharps)
- Wah Dude (sings low "wah" sounds)
- Opera Man
- Soul Girl (rock voice)
- Baby (from Mario Paint, the picture is from the same game as well)
- Laughing Men
- Kung-Fu Men (sounds like several men yelling "Yah!")
- Humming
8-bit
In parentheses will be the icon and link.
- Ding-Ding (Mario's Cap)
- Pong-Pong [sounds like the sounds from games like Golf] (Green Shell)
- Fah-Fah [the main instrument from the underwater theme of Super Mario Bros.] (Blooper)
- Bong-Bong [low sound] (Buzzy Beetle shell)
- Bing-Bing [Kind of like the Robot instrument but more 8-bit] (Super Mushroom)
- Ting-Ting [Very high 8-bit song] (Fire Flower)
- Bling-Bling (Star)
- Boon-Boon [Like the song instrument in Donkey Kong] (Yoshi Egg)
Rhythm
- Normal Drums (default)
- Electric Drums (rock drums)
- Samba Drums (samba and tribal-sounding drums)
- Asian Drums (Asian-sounding drums)
- Kitchen Drums (sounds of kitchen tools)
- Toy Drums (a bunch of toys)
- Beat-Box Drums (people beatboxing)
- 8-bit drums (SFX from NES games)