Sand Trap: Difference between revisions

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==Gameplay==
==Gameplay==
The pair must try to force Bowser Jr. to fall by removing the square he is standing on. One player can highlight rows, and the other player can highlight columns. The sand block intersecting a glowed row and a column will disappear. However, if a player is not well aligned with the switch for the row or column, it will not be highlighted. A square stops being highlighted after 1 second. Bowser Jr. can be trapped and made easier to remove by eliminating all of the squares around the one he is standing on. If 30 seconds go by without the players dropping Bowser Jr., he will win the game.
The pair must try to force Bowser Jr. to fall by removing the square he is standing on. One player can highlight rows, and the other player can highlight columns. The sand block where a glowed row and column intersect will disappear. However, if a player is not well aligned with the switch for the row or column, it will not be highlighted. A square stops being highlighted after one second. Bowser Jr. can be trapped and made easier to remove by eliminating all of the squares around the one he is standing on. If 30 seconds go by without the players dropping Bowser Jr., he will win the game.


==Ending==
==Ending==

Revision as of 01:04, June 18, 2016

Template:Articleabout Template:Minigame-infobox Sand Trap is a Bowser Jr. minigame in Mario Party 9. The name of this minigame is a play on "sand trap", an obstacle in golf.

Introduction

Bowser Jr. stands in the top right corner of the field. Both players Ground Pound, and Bowser Jr. narrowly escapes as the block he was standing on disappears. He then taunts the players from his new square.

Gameplay

The pair must try to force Bowser Jr. to fall by removing the square he is standing on. One player can highlight rows, and the other player can highlight columns. The sand block where a glowed row and column intersect will disappear. However, if a player is not well aligned with the switch for the row or column, it will not be highlighted. A square stops being highlighted after one second. Bowser Jr. can be trapped and made easier to remove by eliminating all of the squares around the one he is standing on. If 30 seconds go by without the players dropping Bowser Jr., he will win the game.

Ending

If the players are victorious, Bowser Jr. will struggle in mid-air for a second before screaming and falling. The players strike victory poses.

In-game text

  • Rules"Drop Bowser Jr.! Ground-pound a switch to highlight a row of blocks. Do it at the same time as your team mate to make a block disappear where your two rows intersect."
  • Controls"Hold the Wii Remote sideways. Press +Control Pad to move, Two Button to jump, and Two Button while jumping to perform a ground pound."

Names in other languages

Template:Foreignname

Template:BoxTop Template:MP9 Minigames