Dark Dayzee: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
m (Added category entry.)
No edit summary
Line 10: Line 10:
|after= [[Fuzzy|63]]
|after= [[Fuzzy|63]]
}}
}}
'''Dark Dayzees''' are shadowy [[Crazee Dayzee]]s in the game ''[[Super Paper Mario]]''. They appear in the [[Flopside]] [[Pit of 100 Trials]] and they are even stronger than the [[Amazee Dayzee]].
'''Dark Dayzees''' are shadowy [[Crazee Dayzee]]s in the game ''[[Super Paper Mario]]''. They appear in the [[Flopside]] [[Pit of 100 Trials]] and they are even stronger than the [[Amazee Dayzee]].  
{{stub}}
 
Due to thier flipping ability and considerable HP, meeting these in the [[Flopside]] [[Pit of 100 Trials]] can severely weaken your chances of clearing it, especially if it has the [[key]] to the next room.
 
It rarely does, but it is only found on two floors. one contains [[dark pigarthims]] and the other contains a jumble of enemies.
 
A good way to tackle these would be to use [[Bowser]]'s flame breath to attack it, making it flee into 3-D. after about 5 seconds, flip into 3-D with [[mario]] and use [[boomer]] to attack it again, forcing it back into 2-D. repeat the process until it is defeated, make sure to avoid is painful attacks.


[[Category: Enemies]]
[[Category: Enemies]]

Revision as of 13:49, July 31, 2007

Template:Catch Card Dark Dayzees are shadowy Crazee Dayzees in the game Super Paper Mario. They appear in the Flopside Pit of 100 Trials and they are even stronger than the Amazee Dayzee.

Due to thier flipping ability and considerable HP, meeting these in the Flopside Pit of 100 Trials can severely weaken your chances of clearing it, especially if it has the key to the next room.

It rarely does, but it is only found on two floors. one contains dark pigarthims and the other contains a jumble of enemies.

A good way to tackle these would be to use Bowser's flame breath to attack it, making it flee into 3-D. after about 5 seconds, flip into 3-D with mario and use boomer to attack it again, forcing it back into 2-D. repeat the process until it is defeated, make sure to avoid is painful attacks.