Night-Light Fright: Difference between revisions
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To stop the Chain Chomp, the player must shine a flashlight at it. Each Chomp moves at a different speed, so hitting the light at the same time as another player may not work. The player who stops the Chain Chomp at the closest distance to him or her without getting hit wins. There is no distance counted if the player is hit by the Chain Chomp, so players must keep an eye on not getting hit if they want to win. | To stop the Chain Chomp, the player must shine a flashlight at it. Each Chomp moves at a different speed, so hitting the light at the same time as another player may not work. The player who stops the Chain Chomp at the closest distance to him or her without getting hit wins. There is no distance counted if the player is hit by the Chain Chomp, so players must keep an eye on not getting hit if they want to win. | ||
This minigame appears as the fifth minigame in ''Mini-Game Decathlon''. Here, the player's objective is to the stop the Chain Chomp as close as possible to earn as much points as possible, up to a maximum of 1,000. A player that doesn't stop the Chain Chomp before getting attacked gets zero points, and a player can score 1,000 if they stop at a distance of 0.1 metres/yards. The default record for this minigame in Mini-Game Decathlon is 4.1 metres/yards. | |||
==Controls== | ==Controls== |
Revision as of 08:17, September 13, 2015
Template:Minigame-infobox Night Light Fright is a minigame in Mario Party 5. Its name is a pun on the song "Bright Light Fright" by Aerosmith. Night Light Fright was also playable in the demo of Mario Party 5, but the name was Ready Light before the name was changed.
Gameplay
The goal of the mini-game is to stop the Chain Chomp that is charging at the player.
To stop the Chain Chomp, the player must shine a flashlight at it. Each Chomp moves at a different speed, so hitting the light at the same time as another player may not work. The player who stops the Chain Chomp at the closest distance to him or her without getting hit wins. There is no distance counted if the player is hit by the Chain Chomp, so players must keep an eye on not getting hit if they want to win.
This minigame appears as the fifth minigame in Mini-Game Decathlon. Here, the player's objective is to the stop the Chain Chomp as close as possible to earn as much points as possible, up to a maximum of 1,000. A player that doesn't stop the Chain Chomp before getting attacked gets zero points, and a player can score 1,000 if they stop at a distance of 0.1 metres/yards. The default record for this minigame in Mini-Game Decathlon is 4.1 metres/yards.
Controls
- – Shine Flashlight
In-Game Text
- Rules – "Stop the Chain Chomp as close to you as possible without letting it attack you. Whoever stops it the closest wins."
- Advice – "If the Chain Chomp gets too close, it will attack you. Don't let it get you!"