Mario Mechs: Difference between revisions
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==Ending== | ==Ending== | ||
[[File:MarioMechs End 5.png|thumb|left]] | [[File:MarioMechs End 5.png|thumb|left]] | ||
Either the solo player or the team celebrates, depending on who won, while the arena shuts down, leaving it as it began. | Either the solo player or the team celebrates, depending on who won, while the arena shuts down, leaving it as it began. If the timer runs out, both teams perform their losing animations. | ||
==Names in other languages== | ==Names in other languages== | ||
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|SpaM=Naval battle | |SpaM=Naval battle | ||
|Por=Luta de máquinas | |Por=Luta de máquinas | ||
|PorM=Machine of fight}} | |PorM=Machine of fight | ||
|Fra=Bataille Laser | |||
|FraM=Laser Battle | |||
|Ger=Laserfeuer | |||
|GerM=Laser Fire}} | |||
{{MP5 Minigames}} | {{MP5 Minigames}} | ||
[[Category:1-vs-3 Minigames]] | [[Category:1-vs-3 Minigames]] | ||
[[Category:Mario Party 5 Minigames]] | [[Category:Mario Party 5 Minigames]] |
Revision as of 08:49, May 15, 2016
Template:Minigame-infobox Mario Mechs is a 1-vs.-3 minigame from Mario Party 5.
Intro
The solo player, riding on the machine, falls into a dark arena onto a small circle. The landing triggers the arena to light up tile by tile. Then, the three players are shown, and the minigame begins.
Gameplay
The solo player controls a large mechanical robot that resembles a blue elephant, and the team controls scooters that resemble green dragons (complete with eyes, wings, legs and spiked tails). Each player has a health bar that can be depleted by being shot. The solo player's goal is to eliminate the team, while the team tries to destroy the solo player. The team has arrows that point in the direction of the solo player, allowing them to keep an eye on them. The team can also dash in their scooters to avoid the solo player's shots. The solo player also has a shock beam that hits any players in its radius. The game's time limit is sixty seconds.
If the team fails to defeat the solo player and the solo player fails to eliminate each member of the team, the game ends in a draw.
Controls
Solo (1 player)
- – Move
- – Shoot
- (hold) – Charge Shot
- – Shock beam
- (hold) – Charge shock beam
- – Strafe
Group (3 players)
- – Move
- – Shoot
- (hold and release) – Dash
In-game text
- Rules – "Fight in a battle-arena setting using vehicles to fire back and foruth. Whoever is the frist to destroy the opposition wins."
- Advice 1 – "The single player can use and to strafe."
- Advice 2 – "The single player can also hold and release or to fire a more powerful blast."
Ending
Either the solo player or the team celebrates, depending on who won, while the arena shuts down, leaving it as it began. If the timer runs out, both teams perform their losing animations.