Hop, Drop, and Roll: Difference between revisions
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==Gameplay== | ==Gameplay== | ||
The players are set in a castle. The rivals must survive for as long as they can, while the solo player must eliminate the group players as fast as | The players are set in a castle. The rivals must survive for as long as they can, while the solo player must eliminate the group players as fast as they can. [[Grrrol]]s spawn every three seconds, but the solo player commands when [[Bullet Bill]]s are fired. Any player that hits a Grrrol or Bullet Bill gets eliminated. If the solo player manages to eliminate the rivals, then they win; otherwise, the group players win. | ||
==Controls== | ==Controls== |
Revision as of 20:39, May 6, 2015
Template:Minigame-infobox Hop, Drop, and Roll is a 1-vs-Rivals minigame in Mario Party 10.
Gameplay
The players are set in a castle. The rivals must survive for as long as they can, while the solo player must eliminate the group players as fast as they can. Grrrols spawn every three seconds, but the solo player commands when Bullet Bills are fired. Any player that hits a Grrrol or Bullet Bill gets eliminated. If the solo player manages to eliminate the rivals, then they win; otherwise, the group players win.
Controls
Solo (1 player)
− Activate Bill Blasters
Rivals (2 or 3 players)
− Move
− Jump
In-game description
"Solo Player: Press to attack with Bullet Bills! - Rivals: Use to jump out of the way!" Template:BoxTop Template:MP10 Minigames