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[[Image: FreezieSSBM.png|frame|right|A '''Freezie''' from ''[[Super Smash Bros. Melee]]''.]]
A '''Freezie''' (originally known as a '''Slipice''') is an enemy made entirely of ice that first appeared in the arcade game ''[[Mario Bros.]]'' They vary greatly in size and shape, but are instantly recognizable thanks to their permanently puzzled expression. Occasionally, Freezies are used as items to (obviously) freeze enemies. Despite being one of [[Mario]]‘s first enemies, they have only recently started appearing in games again.
...aka: Slipice (Arcade version)
...aka: Freeze (Japan)


== Overview ==
== ''[[Mario Bros.]]'' (Arcade 1983) ==


Freezie is a creature made entirely of ice. They vary greatly in size and shape, but are instantly recognisable thanks to their permanently puzzled expression. Despite being one of Mario's first enemies, they have only recently started appearing in games again.
In the original ''Mario Bros.'', Freezies emerge from pipes and travel along the stage’s platforms (just like other enemies). They first appear in Stage Nine. When a Freezie reaches the center of a platform, it will coat the entire platform with ice, destroying itself in the process. A frozen platform is very slippery, and it may occasionally drop harmful icicles). Thus, it is in Mario and [[Luigi]]’s best interest to eliminate these enemies quickly, before they can freeze a platform. Hit a Freezie from below to destroy it and earn five hundred points. Freezies don’t count as regular enemies, meaning Mario and Luigi don’t have to clear them from the stage to complete the level. If Mario or Luigi touch a Freezie, they will lose a life (and the Freezie will dissipate).


Freezie is the only recurring enemy from ''Mario Bros.'' that has kept its [[NES]] name rather than its original Arcade name.


== [[Mario Bros.]] ==
== ''[[Super Smash Bros. Melee]]'' (Nintendo GameCube 2001) ==
'''(Arcade 1983)'''


The first appearance of the Freezie.
The first game outside of the various ''[[Mario Bros.]]'' remakes to feature Freezie. They are used as items in this game, randomly appearing on the battlefield. When a Freezie appears, it will slide across the stage until picked up by a character. The Freezie can then be thrown at an opponent, encasing the opponent in a block of ice. While frozen, the opponent will be defenseless for a few seconds, allowing others characters to mercilessly attack the incapacitated foe. Interestingly, if an opponent is knocked-out by a thrown Freezie, the player receives a “Freezie KO” Bonus. Additionally, the Freezie appears as a collectible trophy.


Freezies first appear on Stage 9. They emerge from the pipes and slide along the platforms like the other enemies. If it stops in the center of a platform then it coats the platform in ice, destroying itself in the process. A frozen platform is very slippery, and it may occasionally drop icicles. Hit the Freezie from below to destroy it and earn 500pts. Freezies don't count as regular enemies - you don't have to clear it from the screen to beat the stage. If [[Mario]] or [[Luigi]] touches a Freezie, they will lose a life, but also destroy the Freezie.
== ''[[Mario Kart: Double Dash!!]]'' (Nintendo GameCube 2003) ==


Freezie is the only recurring enemy from ''Mario Bros.'' that has kept its NES name rather than its original Arcade name.
Freezies also appear in ''[[Mario Kart: Double Dash!!]]''. Large, stationary Freezies are located on the ice lake at the end of the racetrack [[Sherbet Land]]. If a character drives into a Freezie, their kart will become frozen in a block of ice for a few seconds. After being hit (by kart or item), a Freezie will slide along the ground until it hits a wall and shatters. However, a sliding Freezie can still freeze any karts that it runs into.


== [[Super Smash Bros. Melee]] ==
== ''[[Mario Pinball Land]]'' (Game Boy Advance 2004) ==
'''(Gamecube 2001)'''
In this game, a Freezie appears in the Snowy stage. On the second screen of this stage, a Freezie can be found sitting in the middle of the screen while penguins walk around it. Mario must hit this Freezie, pushing the ice creature over a crack in the ice. This then creates a hole that leads to the boss area.


The first game outside of the various [[Mario Bros.]] remakes to feature Freezie. It is used as an item, appearing at random on the battlefield and sliding around until picked up. Throw Freezie at an enemy to freeze them, temporarily disabling their movement and leaving them vulnerable to attack.
== ''[[Mario Power Tennis]]'' (Nintendo GameCube 2004) ==
Freezies appear as a rare obstacle in ''[[Mario Power Tennis]]''. On the Mario Bros. Classic stage, the original sprites for enemies are used (instead of modern sprites). When playing a Gimmick Match, Freezies will occasionally slide onto the court and freeze half of a character’s play area. Hit the [[POW Block]] to stop it.


If you defeat an opponent by throwing a Freezie at them, then you receive the Freezie KO bonus.
== ''[[Dance Dance Revolution: Mario Mix]]'' (Nintendo GameCube 2005) ==
Additionally, Freezies make an appearance in ''[[Dance Dance Revolution: Mario Mix]]''. In the game, a gigantic Freezie is the boss of World Four and the keeper of the fourth [[Music Key]]. In fact, the key is lodged in the huge ice creature. This giant Freezie resides on the top of a snow-capped mountain and is surrounded by normal (and much smaller) Freezies. When Mario (or Luigi) and [[Toad]] arrive to retrieve the key, Toad politely asks the giant Freezie to return the musical item. However, the Freezie does not respond. As such, Toad tells Mario to melt the giant icicle with his burnin’ hot dance moves. As Mario starts dancing, the giant Freezie (who recognizes the seriousness of the word “melt”) attempts to block Mario’s dance steps with ice. However, the dancing master Mario counters by activating [[Fire Flowers]] to keep his hot beat alive. Eventually, the giant Freezie melts away into a puddle of water and Mario recovers the last Music Key.


Freezie also appears as a collectable trophy.
== Names ==
 
In Japan, the Freezie is known as the '''Freeze'''.
== [[Mario Kart: Double Dash!!]] ==
'''(Gamecube 2003)'''
 
Found on the [[Sherbet Land]] track. On the ice lake at the end of the stage you can find large, stationary Freezies. Hit them with an item (or your Kart) and they will start sliding around. If a Freezie hits a wall then it will shatter. Driving into a Freezie freezes your Kart for a few seconds.
 
== [[Mario Pinball Land]] ==
'''(Game Boy Advance 2004)'''
 
On the second screen of the Snowy stage, a Freezie sits in the middle of the screen while penguins walk around it. You have to hit the Freezie, pushing it over the crack in the ice. This creates a hole to the boss area.
 
== [[Mario Power Tennis]] ==
'''(Gamecube 2004)'''
 
On the Mario Bros. Classic stage, the original sprites for enemies are used, including Freezie. When playing a Gimmick Match, Freezies will occasionally slide onto the court and freeze half of your play area. Hit the POW Block to stop it.
 
== [[Dance Dance Revolution: Mario Mix]] ==
'''(Gamecube 2005)'''
 
A giant Freezie is the boss of the World 4 snowy mountain, having frozen the final [[Music Key]] inside itself. [[Toad]] tries asking for it back, but the Freezie simply responds "...", so he hatches a plan for Mario (or Luigi) to melt the Freezie with some burnin' hot dance moves. The Freezie attempts to block Mario’s dance steps with ice, but they can be countered by activating [[Fire Flowers]] to keep his hot beat alive. Eventually, the giant Freezie melts away into a puddle of water and Mario recovers the last Music Key.


[[Category: Species]]
[[Category: Species]]
[[Category: Enemies]]
[[Category: Enemies]]
[[Category: Items]]
[[Category: Items]]

Revision as of 00:57, June 25, 2006

A Freezie (originally known as a Slipice) is an enemy made entirely of ice that first appeared in the arcade game Mario Bros. They vary greatly in size and shape, but are instantly recognizable thanks to their permanently puzzled expression. Occasionally, Freezies are used as items to (obviously) freeze enemies. Despite being one of Mario‘s first enemies, they have only recently started appearing in games again.

Mario Bros. (Arcade 1983)

In the original Mario Bros., Freezies emerge from pipes and travel along the stage’s platforms (just like other enemies). They first appear in Stage Nine. When a Freezie reaches the center of a platform, it will coat the entire platform with ice, destroying itself in the process. A frozen platform is very slippery, and it may occasionally drop harmful icicles). Thus, it is in Mario and Luigi’s best interest to eliminate these enemies quickly, before they can freeze a platform. Hit a Freezie from below to destroy it and earn five hundred points. Freezies don’t count as regular enemies, meaning Mario and Luigi don’t have to clear them from the stage to complete the level. If Mario or Luigi touch a Freezie, they will lose a life (and the Freezie will dissipate).

Freezie is the only recurring enemy from Mario Bros. that has kept its NES name rather than its original Arcade name.

Super Smash Bros. Melee (Nintendo GameCube 2001)

The first game outside of the various Mario Bros. remakes to feature Freezie. They are used as items in this game, randomly appearing on the battlefield. When a Freezie appears, it will slide across the stage until picked up by a character. The Freezie can then be thrown at an opponent, encasing the opponent in a block of ice. While frozen, the opponent will be defenseless for a few seconds, allowing others characters to mercilessly attack the incapacitated foe. Interestingly, if an opponent is knocked-out by a thrown Freezie, the player receives a “Freezie KO” Bonus. Additionally, the Freezie appears as a collectible trophy.

Mario Kart: Double Dash!! (Nintendo GameCube 2003)

Freezies also appear in Mario Kart: Double Dash!!. Large, stationary Freezies are located on the ice lake at the end of the racetrack Sherbet Land. If a character drives into a Freezie, their kart will become frozen in a block of ice for a few seconds. After being hit (by kart or item), a Freezie will slide along the ground until it hits a wall and shatters. However, a sliding Freezie can still freeze any karts that it runs into.

Mario Pinball Land (Game Boy Advance 2004)

In this game, a Freezie appears in the Snowy stage. On the second screen of this stage, a Freezie can be found sitting in the middle of the screen while penguins walk around it. Mario must hit this Freezie, pushing the ice creature over a crack in the ice. This then creates a hole that leads to the boss area.

Mario Power Tennis (Nintendo GameCube 2004)

Freezies appear as a rare obstacle in Mario Power Tennis. On the Mario Bros. Classic stage, the original sprites for enemies are used (instead of modern sprites). When playing a Gimmick Match, Freezies will occasionally slide onto the court and freeze half of a character’s play area. Hit the POW Block to stop it.

Dance Dance Revolution: Mario Mix (Nintendo GameCube 2005)

Additionally, Freezies make an appearance in Dance Dance Revolution: Mario Mix. In the game, a gigantic Freezie is the boss of World Four and the keeper of the fourth Music Key. In fact, the key is lodged in the huge ice creature. This giant Freezie resides on the top of a snow-capped mountain and is surrounded by normal (and much smaller) Freezies. When Mario (or Luigi) and Toad arrive to retrieve the key, Toad politely asks the giant Freezie to return the musical item. However, the Freezie does not respond. As such, Toad tells Mario to melt the giant icicle with his burnin’ hot dance moves. As Mario starts dancing, the giant Freezie (who recognizes the seriousness of the word “melt”) attempts to block Mario’s dance steps with ice. However, the dancing master Mario counters by activating Fire Flowers to keep his hot beat alive. Eventually, the giant Freezie melts away into a puddle of water and Mario recovers the last Music Key.

Names

In Japan, the Freezie is known as the Freeze.