Bizarre Doors of Boo Mansion: Difference between revisions
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===Bonus Objective=== | ===Bonus Objective=== | ||
*Cleared course in only 4 touches! | *Cleared course in only 4 touches! | ||
==Names in other languages== | |||
{{Foreignname | |||
|Spa=Las puertas de la casa misteriosa | |||
|SpaM=The Doors of the Mysterious Mansion | |||
}} | |||
==Trivia== | ==Trivia== |
Revision as of 00:54, December 19, 2014
Template:Newsubject Template:Levelbox Bizarre Doors of Boo Mansion is a course that appears in Captain Toad: Treasure Tracker. It is the game's 16th course, and it takes place at a Ghost House. Captain Toad starts at the front path and must dodge a Goomba to enter the house. He promptly exits to the left of the Mansion. After getting over a fences by moving blocks and doors in a puzzle, Toad must sneak around the house, avoid a Boo and a Goomba Tower that has a Super Gem on top. After getting on the roof via a door, two Big Boos make a last attempt to stop Captain Toad, but they can easily be dodge by a nearby door.
Collectables
Super Gems
- Super Gem 1: In a plant to the right of the entrance.
- Super Gem 2: On a platform involved in the doorway puzzle to the left of the mansion.
- Super Gem 3: Atop a Goomba Tower near the end of the level.
Bonus Objective
- Cleared course in only 4 touches!
Names in other languages
Trivia
- Toad never actually goes inside the Mansion, unless the doors are counted, though they act more like portals.
- If the player wait for 5 minutes (300 seconds) at the stage, a lot of creepy handprints will appear suddenly on the backside's wall of the ghost mansion. Each of these handprints' position is randomly every time it appears.