Donkey Kong Jr. (WarioWare: Twisted!): Difference between revisions
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*'''Level 1:''' There are no enemies. | *'''Level 1:''' There are no enemies. | ||
*'''Level 2:''' Junior must avoid a [[Nitpicker]]. | *'''Level 2:''' Junior must avoid a [[Nitpicker]]. | ||
*'''Level 3:''' Junior must avoid two Nitpickers. | *'''Level 3:''' Junior must avoid two Nitpickers, both going at unpredictable speeds. | ||
{{BoxTop}} | {{BoxTop}} |
Revision as of 12:14, March 31, 2017
Template:Minigame-infobox Donkey Kong Jr. is one of 9-Volt's microgames in WarioWare: Twisted!. It is set in the game of the same name, specifically Stage 4.
Gameplay
The objective is to have Donkey Kong Jr. climb up the chains and insert the two keys into their locks, freeing his father from Mario.
- Level 1: There are no enemies.
- Level 2: Junior must avoid a Nitpicker.
- Level 3: Junior must avoid two Nitpickers, both going at unpredictable speeds.