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| {{Levelbox
| | '''Conkdor Canyon''' may refer to: |
| |image=[[File:WiiU SM3DW 10.01.13 Scrn01.png|250px]]
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| |code=World 2-1
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| |world=[[World 2 (Super Mario 3D World)|World 2]]
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| |game=''[[Super Mario 3D World]]''
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| |limit=400 seconds
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| |beforealt=[[Koopa Troopa Cave|**]]
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| |before=[[Bowser's Highway Showdown|<<]]
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| |after=[[Puffprod Peaks|>>]] [[Shadow-Play Alley|>>]]
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| |notes=The first desert level in the game.
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| }}
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| '''Conkdor Canyon''', or '''World 2-1''', is the seventh regular level of ''[[Super Mario 3D World]]'' and the first one in [[World 2 (Super Mario 3D World)|World 2]]. It is unlocked via completing [[Bowser's Highway Showdown]] or by the secret warp in [[Koopa Troopa Cave]], and its own completion unlocks [[Puffprod Peaks]] and [[Shadow-Play Alley]]. It is set on an old-looking building and introduces [[Conkdor]]s, the main enemies in here. | |
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| ==Layout==
| | *[[Conkdor Canyon (Super Mario 3D World)|Shadow-Play Alley]], a level in [[Super Mario 3D World]] |
| [[File:WiiU SM3DW 10.15.13 Scrn01.png|thumb|left|200px]]
| | *[[Conkdor Canyon (Captain Toad: Treasure Tracker)|Shadow-Play Alley]], a level in [[Captain Toad: Treasure Tracker]] |
| The first area contains a few Conkdors and [[Stingby|Stingbies]], as well as some ponds of quicksand and spring panels. Just after the third Conkdor encountered, atop a wall behind it there is a [[Warp Pipe]] that leads to a room with a golden [[P-Switch]]. The [[Checkpoint Flag]] is found near a small oasis with grass, and small pond with [[coin]]s in it, a palm tree and a Conkdor.
| | {{disambig}} |
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| Next, [[Mario]] must cross a bridge made of moving tiles, and then another bridge, this time a very narrow one, guarded by more Conkdors. The last part contains more Stingbies, a quicksand fall, and a long shifting bridge that leads to the [[Goal Pole]].
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| {{br}}
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| ==[[Green Star (Super Mario 3D World)|Green Stars]]==
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| *'''Green Star 1''': Above a high wall in the start of the course. The player can use the [[Cat Mario|Cat transformation]] to reach the top.
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| *'''Green Star 2''': After the thin walkway, the player will see a Conkdor surrounded by four Grey Blocks. Have it break the block facing north-east to get the second Green Star.
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| *'''Green Star 3''': Near the end of the level, help out the [[Toad Brigade Captain]] by defeating a Conkdor who's attacking him to obtain the Green Star. | |
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| ==[[Stamp (Super Mario 3D World)|Stamp]]==
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| [[File:SM3DW-JumpingMarioStamp.png|right|70px]] | |
| *Right before the set of shifting platforms that end on the Goal Pole. The stamp is [[Mario]]
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| ==Enemies==
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| *[[Conkdor]]s
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| *[[Stingby|Stingbies]]
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| ==Luigi Sighting==
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| The hidden Luigi is painted on the wall beneath the first shifting bridge, more clearly visible when looking through the binoculars the Sprixie provides to the right of the Checkpoint.
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| ==Names in other languages==
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| {{Foreignname | |
| |Jap=砂漠のツッコンドル遺跡
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| |JapR=Sabaku no tsukkondoru iseki
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| |JapM=Conkdor Desert Ruins
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| |Spa=El desierto de los picacóndores
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| |SpaM=Desert of the chop-condors
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| |Fra=Pico Condors et sables d’or
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| |FraM=Conkdors and gold sands
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| |Ita=Rovine Dei Kondorotti
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| |ItaM=Conkdors' Ruins
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| |Dut=Kloof van de Conkdors
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| |DutM=Conkdors canyon
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| |Ger=Pickondors Wüstenruine
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| |GerM=Conkdor Desert Ruins
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| }}
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| ==Trivia==
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| *This is the only level to have the desert theme.
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| {{BoxTop}}
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| {{SM3DW}}
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| {{SM3DW Levels}}
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| [[Category:Deserts]]
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| [[Category:Super Mario 3D World Levels]]
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