Alien Ambush: Difference between revisions

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'''Alien Ambush''' is a microgame in the [[Sci-Fi]] folder in ''[[WarioWare, Inc.: Mega Microgame$!]]''.  
'''Alien Ambush''' is a microgame in the [[Sci-Fi]] folder in ''[[WarioWare, Inc.: Mega Microgame$!]]''.  
==Gameplay==
==Gameplay==
There is a cage on the left side of the screen, and an octopus-like alien walking toward it from the right. The player must press the {{button|gba|A}} button with good timing to drop the bars on the cage and trap the alien. The player may drop the bars on the alien as well. Depending on where they hit the alien, it will either be pushed inside or pushed out. On level one, the alien just walks straight through. On level two, the alien may pause or jump before walking through. On level three, the alien will pause shortly after starting, then roll into a ball and roll through the cage at two times its normal speed.
There is a cage on the left side of the screen, and an octopus-like alien walking toward it from the right. The player must press the {{button|gba|A}} button with good timing to drop the bars on the cage and trap the alien. The player may drop the bars on the alien as well. Depending on where they hit the alien, it will either be pushed inside or pushed out.  
 
*'''1st level difficulty:''' The alien walks straight through.
*'''2nd level difficulty:''' The alien pauses or jumps before walking through.
*'''3rd level difficulty:''' The alien pauses shortly, then curls into a ball and rolls through the cage at twice its normal speed.


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Revision as of 16:43, July 23, 2014

Template:Minigame-infobox

Alien Ambush is a microgame in the Sci-Fi folder in WarioWare, Inc.: Mega Microgame$!.

Gameplay

There is a cage on the left side of the screen, and an octopus-like alien walking toward it from the right. The player must press the A Button button with good timing to drop the bars on the cage and trap the alien. The player may drop the bars on the alien as well. Depending on where they hit the alien, it will either be pushed inside or pushed out.

  • 1st level difficulty: The alien walks straight through.
  • 2nd level difficulty: The alien pauses or jumps before walking through.
  • 3rd level difficulty: The alien pauses shortly, then curls into a ball and rolls through the cage at twice its normal speed.


Template:WWIMM Microgames