Power Lift: Difference between revisions
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'''Power Lift''' is | '''Power Lift''' is Special Move that can be used by [[Mario]] in ''[[Paper Mario: The Thousand-Year Door]]''. It raises the Attack and Defense of Mario and his current partner for 3 turns, using up 3 Star Points. The success of the [[Action Command]] determines the amount of points each stat is raised by. | ||
To use | To use the move, Mario must have the so-called [[Gold Star]], which is obtained at the end of Chapter 3. The Action Command involves a 9-square grid in which red Attack arrows, [[Poison Mushroom]]s and blue Defense arrows appear periodically. The player must move a cursor up, down, left and right with the Control Stick, and press A to select as many arrows as possible. Each arrow only lasts a few seconds. Each arrow adds an amount to a blue bar, of which each bar filled adds a point to the particular stat. If the player hits a Poison Mushroom square, the cursor moves at half speed for a while, which is obviously a negative effect. | ||
{{starpowers|#FFD700}} | {{starpowers|#FFD700}} | ||
[[Category: Special Moves]] | [[Category: Special Moves]] |
Revision as of 06:22, May 21, 2008
Power Lift is Special Move that can be used by Mario in Paper Mario: The Thousand-Year Door. It raises the Attack and Defense of Mario and his current partner for 3 turns, using up 3 Star Points. The success of the Action Command determines the amount of points each stat is raised by.
To use the move, Mario must have the so-called Gold Star, which is obtained at the end of Chapter 3. The Action Command involves a 9-square grid in which red Attack arrows, Poison Mushrooms and blue Defense arrows appear periodically. The player must move a cursor up, down, left and right with the Control Stick, and press A to select as many arrows as possible. Each arrow only lasts a few seconds. Each arrow adds an amount to a blue bar, of which each bar filled adds a point to the particular stat. If the player hits a Poison Mushroom square, the cursor moves at half speed for a while, which is obviously a negative effect.