Donkey Kong Circus: Difference between revisions
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*While this originally had a Disney license that was dropped in favor of Nintendo characters, the previous Game & Watch game featuring Mickey Mouse was an alternate version of ''[[Egg (Game & Watch)|Egg]]'' released simultaneously in certain countries. | *While this originally had a Disney license that was dropped in favor of Nintendo characters, the previous Game & Watch game featuring Mickey Mouse was an alternate version of ''[[Egg (Game & Watch)|Egg]]'' released simultaneously in certain countries. | ||
*This is one of the few Game & Watch units to feature full color. This was actually due to [[Gunpei Yokoi]]'s idea to move the background around the characters rather than vice versa. | *This is one of the few Game & Watch units to feature full color. This was actually due to [[Gunpei Yokoi]]'s idea to move the background around the characters rather than vice versa. | ||
*This game may be set as a prequel to the original ''[[Donkey Kong (game)|Donkey Kong]]'', since it is said that it was Mario who unwittingly started the conflict by mistreating his pet. It is possible that Mario is taming him to perform | *This game may be set as a prequel to the original ''[[Donkey Kong (game)|Donkey Kong]]'', since it is said that it was Mario who unwittingly started the conflict by mistreating his pet. It is possible that Mario is a mere audience member, rather than taming him to perform, as many people think. However, the relationship between the two in this instance seems to be good-natured. | ||
==References== | ==References== |
Revision as of 09:12, July 26, 2014
Donkey Kong Circus is a Game & Watch title released as part of the Panorama series on September 6, 1984[1]. It is a remake of the second Mickey Mouse Game & Watch game, which was released worldwide seven months earlier. The two games' codes even seem to have gotten mixed up, with Mickey Mouse being model "DC-95" and Donkey Kong Circus being "MK-96".[1] Neither the Panorama Screen Mickey Mouse nor Donkey Kong Circus were released in Japan.
Gameplay
In this game, Donkey Kong (Mickey Mouse) balances on a barrel (circus ball) while juggling pineapples (batons) and avoiding the flaming torches. Mario (Donald Duck) watches his performance.
Trivia
- While this originally had a Disney license that was dropped in favor of Nintendo characters, the previous Game & Watch game featuring Mickey Mouse was an alternate version of Egg released simultaneously in certain countries.
- This is one of the few Game & Watch units to feature full color. This was actually due to Gunpei Yokoi's idea to move the background around the characters rather than vice versa.
- This game may be set as a prequel to the original Donkey Kong, since it is said that it was Mario who unwittingly started the conflict by mistreating his pet. It is possible that Mario is a mere audience member, rather than taming him to perform, as many people think. However, the relationship between the two in this instance seems to be good-natured.
References
- ^ a b Donkey Kong Circus info page on In The Attic, a website dedicated to classic videogames Retrieved 13 November 2010
This article is a stub. Please consider expanding it to include any missing information.
Game & Watch games | ||
---|---|---|
Super Mario franchise | Donkey Kong (1982, MS) • Mario Bros. (1983, MS) • Mario's Cement Factory (1983, TT/NWS) • Mario's Bombs Away (1983, PS) • Donkey Kong Hockey (1984, MVS) • Super Mario Bros. (1986, CrS | 1987, Sp | 1988, NWS) • Mario the Juggler (1991, NWS) • Game & Watch: Super Mario Bros. (2020, CoS) | |
Donkey Kong franchise | Donkey Kong (1982, MS) • Donkey Kong Jr. (1982, NWS) • Donkey Kong II (1983, MS) • Donkey Kong Jr. (1983, TT/PS) • Donkey Kong 3 (1984, MVS) • Donkey Kong Circus (1984, PS) • Donkey Kong Hockey (1984, MVS) | |
Miscellaneous | Green House (1982, MS) | |