Full Tilt: Difference between revisions
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==Gameplay== | ==Gameplay== | ||
The objective of the game is | The objective of the game is to be the first to get to the other side of a wide, and long hole by carefully walking across a tilting bridge. Players must be careful not to fall, or they will lose valuable time as a [[Lakitu]] retrieves them. Once the player gets to the middle of the bridge, they reach a checkpoint, meaning that if they fall again, the Lakitu would carry them there instead of the starting point. There are quite a few shortcuts that the player can take to get through the game quicker.\ | ||
==Controls== | ==Controls== |
Revision as of 15:30, August 22, 2014
Template:Minigame-infobox Full Tilt is a Duel minigame in Mario Party 6. The name comes from the term "full tilt", which describes people or things with great energy.
Introduction
The camera focuses on the goal. It then moves to the player showing the entire course. The screen splits into two to show the second player.
Gameplay
The objective of the game is to be the first to get to the other side of a wide, and long hole by carefully walking across a tilting bridge. Players must be careful not to fall, or they will lose valuable time as a Lakitu retrieves them. Once the player gets to the middle of the bridge, they reach a checkpoint, meaning that if they fall again, the Lakitu would carry them there instead of the starting point. There are quite a few shortcuts that the player can take to get through the game quicker.\
Controls
- – Move
- – Jump
In-game text
- Rules – "Race along the tilting, twisted path and reach the goal first to win!"
- Advice – "If you fall off the path, you will return to the last checkpoint you crossed."