Full Tilt: Difference between revisions
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{{Minigame-infobox | |||
| image = [[File:YellowTitle.png|260px]] | |||
| appeared_in = ''[[Mario Party 6]]'' | |||
| type = Duel mini-game | |||
| record = 1'00"00 | |||
| song = Time to Duel | |||
}} | |||
'''Full Tilt''' is a Duel [[minigame]] in ''[[Mario Party 6]]''. | |||
==Introduction== | |||
The camera focuses on the goal. It then moves to the player showing the entire course. The screen splits into two to show the second player. | |||
==Gameplay== | |||
The objective of the game is for each player to beat the other one, as in all other Duel minigames. Here, the player must get to the other side of a wide, and long hole by carefully walking across a tilting bridge. The player must be careful, because if a player falls off the bridge, a [[Lakitu]] has carry whoever player fell, losing valuable time. Once the player gets to the middle of the bridge, the player reaches a checkpoint, meaning that if a player falls again, the Lakitu would carry whoever player fell to there instead of the starting place. There are quite a few shortcuts that the player can take to get through the game quicker. The player who gets to the end of the bridge first wins. | |||
==Controls== | |||
* {{button|gcn|Stick}} – Move | |||
* {{button|gcn|A}} – Jump | |||
==In-game text== | |||
* '''Rules''' – ''"Race along the tilting, twisted path and reach the goal first to win!"'' | |||
* '''Advice''' – ''"If you fall off the path, you will return to the last checkpoint you crossed."'' | |||
==Names in Other Languages== | |||
{{foreignname | |||
| Ger = Der schmale Grat | |||
| GerM = The Narrow Ridge | |||
}} | |||
{{BoxTop}} | |||
{{MP6 Minigames}} | |||
[[Category:Duel Minigames]] | |||
[[Category:Mario Party 6 Minigames]] |
Revision as of 21:33, April 20, 2014
Template:Minigame-infobox Full Tilt is a Duel minigame in Mario Party 6.
Introduction
The camera focuses on the goal. It then moves to the player showing the entire course. The screen splits into two to show the second player.
Gameplay
The objective of the game is for each player to beat the other one, as in all other Duel minigames. Here, the player must get to the other side of a wide, and long hole by carefully walking across a tilting bridge. The player must be careful, because if a player falls off the bridge, a Lakitu has carry whoever player fell, losing valuable time. Once the player gets to the middle of the bridge, the player reaches a checkpoint, meaning that if a player falls again, the Lakitu would carry whoever player fell to there instead of the starting place. There are quite a few shortcuts that the player can take to get through the game quicker. The player who gets to the end of the bridge first wins.
Controls
- – Move
- – Jump
In-game text
- Rules – "Race along the tilting, twisted path and reach the goal first to win!"
- Advice – "If you fall off the path, you will return to the last checkpoint you crossed."