Mini-Game Coaster: Difference between revisions
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m (→Levels: each world is all the same anyways.) |
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Line 20: | Line 20: | ||
!1-1 | !1-1 | ||
|[[Bumper Balls]] | |[[Bumper Balls]] | ||
|4-player | |rowspan=4|4-player | ||
|- | |- | ||
!1-2 | !1-2 | ||
|[[Roll Call]] | |[[Roll Call]] | ||
|- | |- | ||
!1-3 | !1-3 | ||
|[[Tile Driver]] | |[[Tile Driver]] | ||
|- | |- | ||
!1-4 | !1-4 | ||
|[[Slot Car Derby]] | |[[Slot Car Derby]] | ||
|- | |- | ||
!colspan="3"| World 2 | !colspan="3"| World 2 | ||
Line 38: | Line 35: | ||
!2-1 | !2-1 | ||
|[[Cake Factory]] | |[[Cake Factory]] | ||
|2 vs. 2 | |rowspan=5|2 vs. 2 | ||
|- | |- | ||
!2-2 | !2-2 | ||
|[[Destruction Duet]] | |[[Destruction Duet]] | ||
|- | |- | ||
!2-3 | !2-3 | ||
|[[Balloon Burst]] | |[[Balloon Burst]] | ||
|- | |- | ||
!2-4 | !2-4 | ||
|[[Looney Lumberjacks]] | |[[Looney Lumberjacks]] | ||
|- | |- | ||
!2-5 | !2-5 | ||
|[[Speed Hockey]] | |[[Speed Hockey]] | ||
|- | |- | ||
!colspan="3"| World 3 | !colspan="3"| World 3 | ||
Line 60: | Line 53: | ||
!3-1 | !3-1 | ||
|[[Crane Game (minigame)|Crane Game]] | |[[Crane Game (minigame)|Crane Game]] | ||
|1 vs. 3 | |rowspan=4|1 vs. 3 | ||
|- | |- | ||
!3-2 | !3-2 | ||
|[[Look Away]] | |[[Look Away]] | ||
|- | |- | ||
!3-3 | !3-3 | ||
|[[Archer-ival]] | |[[Archer-ival]] | ||
|- | |- | ||
!3-4 | !3-4 | ||
|[[Bowl Over]] | |[[Bowl Over]] | ||
|- | |- | ||
!colspan="3"| World 4 | !colspan="3"| World 4 | ||
Line 78: | Line 68: | ||
!4-1 | !4-1 | ||
|[[TOAD in the Box]] | |[[TOAD in the Box]] | ||
|4-player | |rowspan=5|4-player | ||
|- | |- | ||
!4-2 | !4-2 | ||
|[[Tipsy Tourney]] | |[[Tipsy Tourney]] | ||
|- | |- | ||
!4-3 | !4-3 | ||
|[[Totem Pole Pound]] | |[[Totem Pole Pound]] | ||
|- | |- | ||
!4-4 | !4-4 | ||
|[[Dizzy Dancing]] | |[[Dizzy Dancing]] | ||
|- | |- | ||
!4-5 | !4-5 | ||
|[[Shell Shocked]] | |[[Shell Shocked]] | ||
|- | |- | ||
!colspan="3"| World 5 | !colspan="3"| World 5 | ||
Line 100: | Line 86: | ||
!5-1 | !5-1 | ||
|{{color-link|Magnet Carta|gold}} | |{{color-link|Magnet Carta|gold}} | ||
|2 vs. 2 | |rowspan=6|2 vs. 2 | ||
|- | |- | ||
!5-2 | !5-2 | ||
|[[Bobsled Run]] | |[[Bobsled Run]] | ||
|- | |- | ||
!5-3 | !5-3 | ||
|[[Handcar Havoc]] | |[[Handcar Havoc]] | ||
|- | |- | ||
!5-4 | !5-4 | ||
|[[Sky Pilots]] | |[[Sky Pilots]] | ||
|- | |- | ||
!5-5 | !5-5 | ||
|[[Torpedo Targets]] | |[[Torpedo Targets]] | ||
|- | |- | ||
!5-6 | !5-6 | ||
|[[TOAD Bandstand]] | |[[TOAD Bandstand]] | ||
|- | |- | ||
!colspan="3"| World 6 | !colspan="3"| World 6 | ||
Line 126: | Line 107: | ||
!6-1 | !6-1 | ||
|{{color-link|Quicksand Cache|gold}} | |{{color-link|Quicksand Cache|gold}} | ||
|1 vs. 3 | |rowspan=6|1 vs. 3 | ||
|- | |- | ||
!6-2 | !6-2 | ||
|[[Lights Out]] | |[[Lights Out]] | ||
|- | |- | ||
!6-3 | !6-3 | ||
|[[Shock, Drop or Roll]] | |[[Shock, Drop or Roll]] | ||
|- | |- | ||
!6-4 | !6-4 | ||
|[[Move to the Music]] | |[[Move to the Music]] | ||
|- | |- | ||
!6-5 | !6-5 | ||
|[[Filet Relay]] | |[[Filet Relay]] | ||
|- | |- | ||
!6-6 | !6-6 | ||
|[[BOB-OMB Barrage]] | |[[BOB-OMB Barrage]] | ||
|- | |- | ||
!colspan="3"| World 7 | !colspan="3"| World 7 | ||
Line 152: | Line 128: | ||
!7-1 | !7-1 | ||
|[[Honeycomb Havoc]] | |[[Honeycomb Havoc]] | ||
|4-player | |rowspan=6|4-player | ||
|- | |- | ||
!7-2 | !7-2 | ||
|[[Mecha-Marathon]] | |[[Mecha-Marathon]] | ||
|- | |- | ||
!7-3 | !7-3 | ||
|[[Abandon Ship]] | |[[Abandon Ship]] | ||
|- | |- | ||
!7-4 | !7-4 | ||
|[[Hot Rope Jump]] | |[[Hot Rope Jump]] | ||
|- | |- | ||
!7-5 | !7-5 | ||
|[[Skateboard Scamper]] | |[[Skateboard Scamper]] | ||
|- | |- | ||
!7-6 | !7-6 | ||
|[[Platform Peril]] | |[[Platform Peril]] | ||
|- | |- | ||
!colspan="3"| World 8 | !colspan="3"| World 8 | ||
Line 178: | Line 149: | ||
!8-1 | !8-1 | ||
|{{color-link|Deep Sea Salvage|gold}} | |{{color-link|Deep Sea Salvage|gold}} | ||
|4-player | |rowspan=6|4-player | ||
|- | |- | ||
!8-2 | !8-2 | ||
|[[Shy Guy Says]] | |[[Shy Guy Says]] | ||
|- | |- | ||
!8-3 | !8-3 | ||
|[[Sneak 'n' Snore]] | |[[Sneak 'n' Snore]] | ||
|- | |- | ||
!8-4 | !8-4 | ||
|[[Hexagon Heat]] | |[[Hexagon Heat]] | ||
|- | |- | ||
!8-5 | !8-5 | ||
|[[Lava Tile Isle]] | |[[Lava Tile Isle]] | ||
|- | |- | ||
!8-6 | !8-6 | ||
|[[Bombs Away (minigame)|Bombs Away]] | |[[Bombs Away (minigame)|Bombs Away]] | ||
|- | |- | ||
!colspan="3"| World 9 | !colspan="3"| World 9 |
Revision as of 16:15, April 25, 2015
The Mini-Game Coaster is a feature in the Mini-game Land of Mario Party 2. To unlock the Mini-Game Coaster, the player has to buy all of the 4-player, 2-vs-2, and 1-vs-3 minigames from Woody. The player has to pick his or her own character, and the partner for the 2-vs-2 minigames (the partner will also appear in 1-vs-3 minigames whenever the human player is part of the team of three), as well as the difficulty setting. At first, the player can only play the Easy course. In order to play the Normal course, the player has to beat the Easy course. Likewise, the Normal course has to be cleared before the Hard course can be played.
The objective is to reach the Goal. The player has three lives. If he or she loses a minigame, that player will lose one life. At 100 coins, they get an extra life. By clearing minigames in a row without losing, the player will get bonus coins for consecutive clears. All the 4-player, 1-vs-3, and 2-vs-2 minigames (except for Rainbow Run and Dungeon Dash), divided into nine worlds, have to be completed to finish the Mini-Game Coaster. At the end of the game, the player gets bonus coins for the remaining lives and coins and beating Normal and Hard Courses gives the player the ability to buy Item and Battle Mini Games off Woody, respectively.
Unlike Mini-Game Island from the first Mario Party, the player can only go forward after clearing each Minigame.
Spaces
- Mini-Game Space - Enter this space to play a minigame. Blue spaces are uncleared spaces and yellow spaces are cleared spaces.
- Toad Save Space - Appears at the beginning of every world. Here players save their progress.
Levels
Level | Mini-game | Type |
---|---|---|
World 1 | ||
1-1 | Bumper Balls | 4-player |
1-2 | Roll Call | |
1-3 | Tile Driver | |
1-4 | Slot Car Derby | |
World 2 | ||
2-1 | Cake Factory | 2 vs. 2 |
2-2 | Destruction Duet | |
2-3 | Balloon Burst | |
2-4 | Looney Lumberjacks | |
2-5 | Speed Hockey | |
World 3 | ||
3-1 | Crane Game | 1 vs. 3 |
3-2 | Look Away | |
3-3 | Archer-ival | |
3-4 | Bowl Over | |
World 4 | ||
4-1 | TOAD in the Box | 4-player |
4-2 | Tipsy Tourney | |
4-3 | Totem Pole Pound | |
4-4 | Dizzy Dancing | |
4-5 | Shell Shocked | |
World 5 | ||
5-1 | gold | 2 vs. 2 |
5-2 | Bobsled Run | |
5-3 | Handcar Havoc | |
5-4 | Sky Pilots | |
5-5 | Torpedo Targets | |
5-6 | TOAD Bandstand | |
World 6 | ||
6-1 | gold | 1 vs. 3 |
6-2 | Lights Out | |
6-3 | Shock, Drop or Roll | |
6-4 | Move to the Music | |
6-5 | Filet Relay | |
6-6 | BOB-OMB Barrage | |
World 7 | ||
7-1 | Honeycomb Havoc | 4-player |
7-2 | Mecha-Marathon | |
7-3 | Abandon Ship | |
7-4 | Hot Rope Jump | |
7-5 | Skateboard Scamper | |
7-6 | Platform Peril | |
World 8 | ||
8-1 | gold | 4-player |
8-2 | Shy Guy Says | |
8-3 | Sneak 'n' Snore | |
8-4 | Hexagon Heat | |
8-5 | Lava Tile Isle | |
8-6 | Bombs Away | |
World 9 | ||
GOAL | Baby Bowser's Shell Shocked | 1 vs. 3 |
After saving, the Toad in the Goal Star will ask the player to start from World 1. No matter which answer is given, another Toad tells them it is a fake and it will transform into three Baby Bowsers. They will challenge the player to a Shell Shocked game where it's all three of them against him or her. After the Bowser bunch have been defeated, they will run away, and the real Toad that was at the save point will give the player some rewards.