User:Reshiiram/sandox/levels/Welcome to Yoshi's Island: Difference between revisions
From the Super Mario Wiki, the Mario encyclopedia
< User:Reshiiram | sandox
Jump to navigationJump to search
mNo edit summary |
|||
Line 27: | Line 27: | ||
*'''Automatically upon touching an enemy:''' ''Grab Baby Mario! Jump or use your tongue to snare him, or even throw eggs at him! If the Timer drops to 0, Kamek's goons will nab him!'' | *'''Automatically upon touching an enemy:''' ''Grab Baby Mario! Jump or use your tongue to snare him, or even throw eggs at him! If the Timer drops to 0, Kamek's goons will nab him!'' | ||
*'''First Hint Block:''' ''Flutter Jump: By holding {{button|GBA|A}} down, you can hover in the air for a short time. Make the extra effort!'' | *'''First Hint Block:''' ''Flutter Jump: By holding {{button|GBA|A}} down, you can hover in the air for a short time. Make the extra effort!'' | ||
==Names in other languages== | |||
{{foreignname | |||
|Spa=Bienvenido a la Isla de Yoshi | |||
|SpaM=Welcome to Yoshi's Island | |||
|Jap=ここは ヨッシーアイランド | |||
|JapR=Koko wa Yosshī Airando | |||
|JapM=This is Yoshi's Island | |||
|Fra=Voici l'Ile de Yoshi! | |||
|FraM=This is Yoshi's Island! | |||
|Ger=Jetzt Geht's Los! | |||
|GerM=Here We Go! | |||
|Ita=Benvenuto nell'Isola Yoshi | |||
|ItaM=Welcome to Yoshi's Island | |||
|Chi=歡迎來到耀西島/欢迎来到耀西岛 | |||
|ChiR=Huānyíng lái dào Yàoxī Dǎo | |||
|ChiM=Welcome to Yoshi's Island | |||
}} | |||
==Trivia== | ==Trivia== | ||
Line 34: | Line 52: | ||
* Part of this level is used at the end of [[Endless World of Yoshis]]. | * Part of this level is used at the end of [[Endless World of Yoshis]]. | ||
{{BoxTop}} | {{BoxTop}} | ||
{{Yoshi's Island}} | {{Yoshi's Island}} |
Revision as of 20:53, December 5, 2013
Welcome to Yoshi's Island is a one-time playable level in Super Mario World 2: Yoshi's Island and its remake, Yoshi's Island: Super Mario Advance 3. It serves as a gameplay tutorial and can only be played once at the beginning of a new file.
Level overview
The level is set in an open grassland with very few enemies and obstacles, making it easy for new players to get a feel for the controls of the game. It is the shortest level in the game and features no Middle Ring or GOAL! Ring, and no collectible items.
Enemies
In-game help instructions
Super Nintendo version
- Automatically at the beginning of the level: If baby Mario falls off Yoshi's back, the Countdown Timer will begin. When it reaches 0, Kamek's toadies will kidnap baby Mario! The more Stars
you collect, the safer you are. The Countdown Timer will slowly count back up to 10. Complete a stage by padding baby Mario to the next Yoshi.
- Automatically upon touching an enemy: Grab baby Mario! Jump or even use your tongue to touch him. Throw eggs at him! If the Timer drops to 0, he will be kidnapped!!
- First Hint Block: Hovering Jump: By holding
down, you can hover in the air for a short time. Make an extra effort!
Game Boy Advance version
- Automatically at the beginning of the level: If Baby Mario falls off Yoshi's back, the Countdown Timer will begin. When it reaches 0, Kamek's toadies will swoop in and kidnap Baby Mario! The more Stars
you collect, the safer you'll be. Once Baby Mario is safe, the timer will count back up to 10. Complete a stage by passing Baby Mario to the next helpful Yoshi.
- Automatically upon touching an enemy: Grab Baby Mario! Jump or use your tongue to snare him, or even throw eggs at him! If the Timer drops to 0, Kamek's goons will nab him!
- First Hint Block: Flutter Jump: By holding
down, you can hover in the air for a short time. Make the extra effort!
Names in other languages
Trivia
![Cameo of Yoshi's House.](https://mario.wiki.gallery/images/thumb/d/de/Yoshi%27s_House_SMW2.png/200px-Yoshi%27s_House_SMW2.png)
Yoshi's House at the start of the level.
- The trees at the very start of the level resembles Yoshi's House from Super Mario World.
- The background music played is unique to this level.
- Part of this level is used at the end of Endless World of Yoshis.