Dashell: Difference between revisions

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*His [[Catch Card]] is found on the tenth floor of the [[Flopside]] [[Pit of 100 Trials]].
*His [[Catch Card]] is found on the tenth floor of the [[Flopside]] [[Pit of 100 Trials]].
*According to his Catch Card, he used to be a track star.
*According to his Catch Card, he used to be a track star.
==[[Catch Card]]==
[[Image:238. Dashell Card.JPG|frame|Dashell's Catch Card.]]
'''Card Type:''' Rare
'''Card Description:''' This former track star brings some Pixl pep to your party. You could say he has wheels, but...he doesn't.
{{Partners}}
{{Partners}}



Revision as of 17:12, May 10, 2007

“Yup. Fleeing. It works.”
Dashell, Super Paper Mario

Dashell is one of the Pixls in the game Super Paper Mario. He gives the team a great boost in speed. He is unlocked after defeating Wracktail in the Flipside Pit of 100 Trials. Dashell, like Barry and Piccolo, is an optional Pixl. Dashell resembles a missile. Dashell thinks fighting is useless and revealed that when he gets in a fight, he flees. When he causes his user to dash, he flashes red.

Trivia

  • His name comes from Dash, his ability, and Shell, his appearance (a bomb shell).
  • His Catch Card is found on the tenth floor of the Flopside Pit of 100 Trials.
  • According to his Catch Card, he used to be a track star.

Catch Card

File:238. Dashell Card.JPG
Dashell's Catch Card.

Card Type: Rare

Card Description: This former track star brings some Pixl pep to your party. You could say he has wheels, but...he doesn't. Template:Partners