Talk:Phanto: Difference between revisions
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The calmmask, madmask picture on this page, is it from the original SMB2, the All-Star version, the SMA version, or all three? [[User:Jdrawer|Jdrawer]] 21:53, 3 February 2012 (EST) | The calmmask, madmask picture on this page, is it from the original SMB2, the All-Star version, the SMA version, or all three? [[User:Jdrawer|Jdrawer]] 21:53, 3 February 2012 (EST) | ||
::Calm Phanto is from Doki Doki Panic, Mad Phanto is from NES Super Mario Bros. 2 {{User:Binarystep/sig}} | ::Calm Phanto is from Doki Doki Panic, Mad Phanto is from NES Super Mario Bros. 2 {{User:Binarystep/sig}} | ||
== "cannot be avoided" == | |||
Actually, in SMB USA the Phanto can be avoided continuously. You simply jump in a circle around Phanto while Phanto tries to correct and circles around you as well. This is a lot easier to do with a wider radius created by a longer vector of motion for Mario, so you can easily demonstrate this for yourself by finding someplace with a higher ledge you can reach overhead while running, and a firm ground below, and a key. I think there's a spot like this very early in the game. So, I don't think this article should state definitively "Phanto cannot be avoided" considering what really happens is later levels are very tightly constructed and don't give you a lot of playing room, or put keys in vertical platform tubes that aren't so easy to go circling around in, etc. forcing you to adopt the drop-the-key-fast measure. |
Revision as of 13:44, September 30, 2016
A PHANTO
Phantos67 is a famous author on Lemmy's Land. One has apparently not forgotten the Phanto.
Any other people remember what a Phanto is? User:Username/sig 11:52, 10 April 2009 (EDT)
Alien?
Is Phanto an alien or what? It's me, Mario! (Talk / Stalk) 01:09, 14 June 2011 (EDT)
- According to the current definition yes since he's not native to either earth nor the mushroom kingdom what with subcon being a land of dreams Goomba's Shoe15 (talk)
- I thought Mario's dream is technically on Mushroom Kingdom since Mario is probably sleeping there. So, does that make Shy Guys aliens? Ugh, this is all speculation.
It's me, Mario! (Talk / Stalk) 01:14, 14 June 2011 (EDT)
- But its called a different Dimensions and that goes either way since shy guys make there first chronological apperance in super mario world 2 which happens before super mario bros. 2 Goomba's Shoe15 (talk)
- Well, does that make Birdo an alien?
It's me, Mario! (Talk / Stalk) 01:20, 14 June 2011 (EDT)
- Maybe we should only call creatures from other planets aliens not different dimensions... -Four Paper Heroes
01:21, 14 June 2011 (EDT)
- Acctually every creature from super mario bros. 2 could be considered an alien since they debut in Doki Doki Panic which takes place in a story book world Goomba's Shoe15 (talk)
- Maybe we should only call creatures from other planets aliens not different dimensions... -Four Paper Heroes
- Well, does that make Birdo an alien?
- But its called a different Dimensions and that goes either way since shy guys make there first chronological apperance in super mario world 2 which happens before super mario bros. 2 Goomba's Shoe15 (talk)
- I thought Mario's dream is technically on Mushroom Kingdom since Mario is probably sleeping there. So, does that make Shy Guys aliens? Ugh, this is all speculation.
Well, you're raising speculation, Goomba's Shoe15. The events in Super Mario Bros. 2 can happen any time, maybe even after Super Mario Galaxy. If that was the case, then Birdo wouldn't be considered an alien, no? It's me, Mario! (Talk / Stalk) 01:27, 14 June 2011 (EDT)
- So all im saying is that Birdo made her debut in a came that took place in subcon therefore she would be an alien while shy guys on the other hand have been confirmed to live in the mushroom world ever since mario was a baby. Goomba's Shoe15 (talk)
Sprite Question
The calmmask, madmask picture on this page, is it from the original SMB2, the All-Star version, the SMA version, or all three? Jdrawer 21:53, 3 February 2012 (EST)
- Calm Phanto is from Doki Doki Panic, Mad Phanto is from NES Super Mario Bros. 2 Niiue - Who has lost his tail?
"cannot be avoided"
Actually, in SMB USA the Phanto can be avoided continuously. You simply jump in a circle around Phanto while Phanto tries to correct and circles around you as well. This is a lot easier to do with a wider radius created by a longer vector of motion for Mario, so you can easily demonstrate this for yourself by finding someplace with a higher ledge you can reach overhead while running, and a firm ground below, and a key. I think there's a spot like this very early in the game. So, I don't think this article should state definitively "Phanto cannot be avoided" considering what really happens is later levels are very tightly constructed and don't give you a lot of playing room, or put keys in vertical platform tubes that aren't so easy to go circling around in, etc. forcing you to adopt the drop-the-key-fast measure.