A Light in the Dark: Difference between revisions
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==Level Layout== | ==Level Layout== | ||
===Area 1=== | ===Area 1=== | ||
[[Yoshi]] starts the level near a staircase which the player must go up; then he can continue going right after getting to the top to find more stairs to go down. After that, Yoshi must then [[jump]] over a spike pit, collecting [[Red Coin]]s along the way. Yoshi will find a room inhabited by four [[Piranha Plant]]s and a [[flower]]. A chain is nearby | [[Yoshi]] starts the level near a staircase which the player must go up; then he can continue going right after getting to the top to find more stairs to go down. After that, Yoshi must then [[jump]] over a spike pit, collecting [[Red Coin]]s along the way. Yoshi will find a room inhabited by four [[Piranha Plant]]s and a [[flower]]. A chain is nearby which must then be traversed using [[Baby Donkey Kong]] , he will then find a [[Middle Ring]] and then access Area 2. | ||
===Area 2=== | ===Area 2=== |
Revision as of 17:46, August 11, 2013
A Light in the Dark is the secret level of the third world in Yoshi's Island DS that is played by a Black Yoshi. It takes place in a castle lit by many torches.
Level Layout
Area 1
Yoshi starts the level near a staircase which the player must go up; then he can continue going right after getting to the top to find more stairs to go down. After that, Yoshi must then jump over a spike pit, collecting Red Coins along the way. Yoshi will find a room inhabited by four Piranha Plants and a flower. A chain is nearby which must then be traversed using Baby Donkey Kong , he will then find a Middle Ring and then access Area 2.
Area 2
After entering Area 2, Yoshi will have to use rubber balls to bounce to a higher area, then jump over a gap and use the Arrow Lift to get past a slew of enemies. Once he gets past them, he can grab a key from the vase. Afterwards, Yoshi goes down a huge drop, and uses the Arrow Lift to continue again until he nears a door. The door will lead back to the area he began in, and Yoshi must use the Stork Stop to continue, switching to Baby Mario. Yoshi must then jump into a narrow path, encountering a Middle Ring, a bunch of enemies, and spikes. At the end, Yoshi must break another vase to get another key. Yoshi must then jump across a long abyss to get to a locked door. The player must then enter the door to access area 3.
Area 3
At the beginng of Area 3 is a Middle Ring, as well as a hut for Yoshi to obtain skis. He then skis down the slope for a while until the end of the skiing area,after skiing Yoshi must jump over a few small ledges and platforms before making it to the Goal Ring and ending the level.