Terminal Velocity: Difference between revisions

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==Gameplay==
==Gameplay==
There is a railroad track with a trolley going down it from the left, and a train station with several passengers on the right. The player must hit the {{button|gba|A}} button at the right time to activate the brakes, so that the train will stop at the station (braking doesn't stop the train instantly, it just gradually slows it to a stop). In level two, the station is two-thirds of its original side, and in level three, it's only one-third of its original size.
There is a railroad track with a trolley going down it from the left, and a train station with several passengers on the right. The player must hit the {{button|gba|A}} button at the right time to activate the brakes, so that the train will stop at the station (braking doesn't stop the train instantly, it just gradually slows it to a stop).


The players will fail the microgame if the trolley hits the rocks, isn't close enough to the train station to pick up the passengers, or fails to come to a complete stop (which can happen when the game is played at a high speed).
*'''1st level difficulty:''' The station is very wide, taking up almost a quarter of the in-game screen's length.
*'''2nd level difficulty:''' The station is two-thirds of its original side.
*'''3rd level difficulty:''' The station is only one-third of its original size.
 
The player will fail the microgame if the trolley hits the rocks, isn't close enough to the train station to pick up the passengers, or fails to come to a complete stop (which can happen when the game is played at a high speed).


In the ''Grid'', a minimum of fifteen levels must be beaten to beat this Microgame.
In the ''Grid'', a minimum of fifteen levels must be beaten to beat this Microgame.

Revision as of 00:43, August 19, 2014

Template:Minigame-infobox Terminal Velocity is a microgame in the Strange folder in WarioWare, Inc.: Mega Microgame$!, and returns in WarioWare: Twisted!

Gameplay

There is a railroad track with a trolley going down it from the left, and a train station with several passengers on the right. The player must hit the A Button button at the right time to activate the brakes, so that the train will stop at the station (braking doesn't stop the train instantly, it just gradually slows it to a stop).

  • 1st level difficulty: The station is very wide, taking up almost a quarter of the in-game screen's length.
  • 2nd level difficulty: The station is two-thirds of its original side.
  • 3rd level difficulty: The station is only one-third of its original size.

The player will fail the microgame if the trolley hits the rocks, isn't close enough to the train station to pick up the passengers, or fails to come to a complete stop (which can happen when the game is played at a high speed).

In the Grid, a minimum of fifteen levels must be beaten to beat this Microgame.


Template:WWIMM Microgames