Super Mario Bros. Special: Difference between revisions

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==New items==
==New items==
*'''Hachisuke''' (a.k.a. Hu-Bee) - The bee from the [[Hudson Soft]] logo. If [[Mario]] finds this item, he will be awarded 8,000 points.
*'''Hachisuke''' (a.k.a. [[Hu-Bee]]) - The bee from the [[Hudson Soft]] logo. If [[Mario]] finds this item, he will be awarded 8,000 points.
*'''[[Hammer]]''' - The same power-up from ''[[Donkey Kong (game)|Donkey Kong]]''. It even behaves similarly.
*'''[[Hammer]]''' - The same power-up from ''[[Donkey Kong (game)|Donkey Kong]]''. It even behaves similarly.
*'''[[+ Clock|Clock]]''' - Upon picking this up, Mario will get a "Time 100 Up" for the level's timer.
*'''[[+ Clock|Clock]]''' - Upon picking this up, Mario will get a "Time 100 Up" for the level's timer.
*'''[[P-Wing|Wing]]''' - Collecting this causes Mario to briefly act as if he is swimming in the air.
*'''[[P-Wing|Wing]]''' - Collecting this causes Mario to briefly act as if he is swimming in the air.
*'''Lucky Star''' - Found only in World 4-1, it has the appearance of an atom. If Mario collects it, all enemies on-screen will be defeated.
*'''[[Lucky Star]]''' - Found only in World 4-1, it has the appearance of an atom. If Mario collects it, all enemies on-screen will be defeated.


==Staff==
==Staff==

Revision as of 12:54, July 9, 2013

This article is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed as soon as possible.

Template:Infobox Super Mario Bros. Special (スーパーマリオブラザーズ スペシャル) was developed by Hudson Soft and released in 1986 for the NEC-PC8801 and Sharp X1 series of Japanese PCs. SMB Special was the first Nintendo-licensed sequel to Super Mario Bros., released shortly before Super Mario Bros.: The Lost Levels. Two years earlier, Hudson Soft had released a similar follow-up game for Mario Bros., entitled Mario Bros. Special.

While superficially very similar to the original Super Mario Bros., the game features original levels and lacks a screen-scrolling mechanism. Jumping and running physics also differ from the original, providing a more challenging experience than Super Mario Bros.. Adding to the difficulty is the fact that the level timer runs much faster than in the NES/Famicom game. Returning was Mario's Hammer from Mario Tennis, alongside a variety of past foes from earlier arcade Mario titles, and new, exclusive items.

Due to the PC88's technology being slightly inferior to that of the NES/Famicom, the graphics and audio differ slightly from the original NES game as well, although they are closely emulated, and the game does not include Luigi or a multiplayer mode.

The Sharp X1 version does contain partial scrolling and better graphics but gives Mario a slighly shorter jump.

New Enemies

Hudson's staff took these enemies from earlier Mario games, none of which can be stomped, and provided them with new names:

New items

  • Hachisuke (a.k.a. Hu-Bee) - The bee from the Hudson Soft logo. If Mario finds this item, he will be awarded 8,000 points.
  • Hammer - The same power-up from Donkey Kong. It even behaves similarly.
  • Clock - Upon picking this up, Mario will get a "Time 100 Up" for the level's timer.
  • Wing - Collecting this causes Mario to briefly act as if he is swimming in the air.
  • Lucky Star - Found only in World 4-1, it has the appearance of an atom. If Mario collects it, all enemies on-screen will be defeated.

Staff

Main article: List of Super Mario Bros. Special staff

Gallery

External Links


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