Super Mario 3D World: Difference between revisions
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*'''World 2-1:''' A grassland with rolling hills and colorful blocks. | *'''World 2-1:''' A grassland with rolling hills and colorful blocks. | ||
*'''World 4-2:''' A canyon featuring many Clear Pipes and Fuzzies. | *'''World 4-2:''' A canyon featuring many Clear Pipes and Fuzzies. | ||
*'''World 4-Boss:''' A boss area featuring the | *'''World 4-Boss:''' A boss area featuring the snake-like boss. | ||
*'''World 6-3:''' A fortress-like overworld with Bullet Bills and Banzai Bills. | *'''World 6-3:''' A fortress-like overworld with Bullet Bills and Banzai Bills. | ||
*A canyon level with ant-like enemies. | *A canyon level with ant-like enemies. | ||
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File:WiiU SuperMario scrn01 E3.png|All four characters approaching a glass tube. | File:WiiU SuperMario scrn01 E3.png|All four characters approaching a glass tube. | ||
File:WiiU SuperMario scrn02 E3.png|Mario grabbing the Flagpole top. | File:WiiU SuperMario scrn02 E3.png|Mario grabbing the Flagpole top. | ||
File:WiiU SuperMario scrn05 E3.png|The | File:WiiU SuperMario scrn05 E3.png|The snake-like boss surrounded by similar enemies. | ||
File:WiiU SuperMario scrn06 E3.png|The glass vacuum tubes. | File:WiiU SuperMario scrn06 E3.png|The glass vacuum tubes. | ||
File:WiiU SuperMario scrn07 E3.png|A pool of swarming [[Fuzzy|Fuzzies]] | File:WiiU SuperMario scrn07 E3.png|A pool of swarming [[Fuzzy|Fuzzies]] |
Revision as of 11:10, June 12, 2013
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Super Mario 3D World is an upcoming 3D platformer action game for the Wii U. It is set to be released in December 2013. It's the fifteenth title in the Super Mario series and the sixth 3D Mario title. The title is a sequel to the Nintendo 3DS game, Super Mario 3D Land.
Gameplay
The game plays very similar to Super Mario 3D Land, being closely based on the 2D side-scrolling games (in this game's case, Super Mario World), while being a 3D platformer, like Super Mario 64 and the Super Mario Galaxy games. Stages are once again open, yet linear, have a time limit and end by grabbing the classic Flagpole at the end. Power-ups, like the Fire Flower and Super Leaf make a return, along with a new power-up; a bell that grants the player a Cat Suit, allowing the player to lunge at enemies and climb up walls. The can also be used to unveil hidden blocks and objects, as well as stun enemies, like the Co-Star Luma from Super Mario Galaxy 2 and Boost Mode from New Super Mario Bros. U. The game also supports Off TV Play. The game features 4-player multiplayer (the first for a 3D Mario game), allowing players to play as Mario, Luigi, Blue Toad and Princess Peach, each with different abilities, much like they had in Super Mario Bros. 2.
Confirmed features
Characters
Playable and abilities
- Mario: An all-around character.
- Luigi: Has his trademark higher jumps.
- Princess Peach: Similarly to Super Mario Bros. 2, Peach is able to hover in midair.
- Blue Toad: Can run faster than other characters.[1]
Non-playable
Enemies and obstacles
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Bosses
- A giant purple snake-like creature with a king outfit. He is the boss of World 4.[2]
Items
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Forms
- Super Mario (likely default form)
- Small Mario
- Cat Mario
- Tanooki Mario
- Frog Mario[3]
- Fire Mario
Levels
- World 1-5: A water course where the players ride the Dorrie-like creature.
- World 2-1: A grassland with rolling hills and colorful blocks.
- World 4-2: A canyon featuring many Clear Pipes and Fuzzies.
- World 4-Boss: A boss area featuring the snake-like boss.
- World 6-3: A fortress-like overworld with Bullet Bills and Banzai Bills.
- A canyon level with ant-like enemies.
- A bluish underground area with many Boost Pads.
- A snow stage with snowballs and Pokey-like snowmen.
- An ice level with a frozen lake.
- A level with a rising swarm of Fuzzies.
- A desert with Stingbies.
- Ruins with Chargin' Chucks and swinging platforms.
- An area in the sky resembling a Coin Heaven.
- A grassy area made of blocks.
Gallery
Artwork
- SM3DWArtwork.png
Group art of the game.
- Illustration - Super Mario 3D World.png
Another version of the group art.
- CatMario - SuperMario3DWorld.png
- Gold Bell Artwork - Super Mario 3D World.png
The Cat Bell power-up.
Screenshots
Mario running alone in the grassland level.
- SM3DWbell.png
Mario finds a Cat Bell in a Question Block.
- SM3DWants.png
Princess Peach in a dirt level with the new ant enemies.
- SM3DWtower.png
The Toad Brigade Captain in some sort of grassy tower level.
- SM3DWruins.png
Princess Peach and a Chargin' Chuck in a ruins-type level.
- SM3DWorld Course Clear.png
All four characters at the end of the grassland level.
- WiiU SuperMario scrn04 E3.png
The new orange dinosaur character.
- WiiU SuperMario scrn01 E3.png
All four characters approaching a glass tube.
- WiiU SuperMario scrn02 E3.png
Mario grabbing the Flagpole top.
- WiiU SuperMario scrn05 E3.png
The snake-like boss surrounded by similar enemies.
- WiiU SuperMario scrn06 E3.png
The glass vacuum tubes.
- WiiU SuperMario scrn07 E3.png
A pool of swarming Fuzzies
- WiiU SuperMario scrn08 E3.png
A Banzai Bill.
- WiiU SuperMario scrn09 E3.png
All four characters sliding in a desert filled with Stingbies.
- WiiU SuperMario scrn10 E3.png
The Pokey-like Snowman.
References to other games
- Super Mario Bros. 2: Mario, Luigi, and Princess Peach's abilities are based off of theirs from this game. In addition, Toad has a blue cap like the original version of that game.
- Super Mario Bros. 3: The music that plays when the player loses a life is a redone version of said music from this game.[4]
- Super Mario 64: When riding the creature in World 1-5, the music that plays is that of The Princess's Secret Slide from this game.[4]
Trivia
- This is the first time that Fire Bros. and Spikes appear in a 3D plaformer game.
- Also, this marks the first appearance of Chargin' Chuck who was absent since The GBA port of Super Mario World (They also appeared in Super Mario Advance 4: Super Mario Bros. 3 in the form of an e-card level.
- This is the first 3D Mario game to feature a score system.
External links
References
Template:BoxTop Template:Super Mario 3D World