Lights Out: Difference between revisions
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{{minigame-infobox | {{minigame-infobox | ||
|image=[[File:Wario's Lights Out 2.png| | | image = [[File:Wario's Lights Out 2.png|260px]] | ||
|appeared_in=''[[Mario Party 2]]'' | | appeared_in = ''[[Mario Party 2]]'' | ||
|type=1-vs-3 | | type = 1-vs-3 mini-game | ||
| time = 60 seconds | |||
|time=60 seconds | |||
}} | }} | ||
'''Lights Out''' is a [[minigame]] found in ''[[Mario Party 2]]''. Its name could be on a play on both the bedtime "lights out" command given to youth, and to "knock one's lights out". | '''Lights Out''' is a [[minigame]] found in ''[[Mario Party 2]]''. Its name could be on a play on both the bedtime "lights out" command given to youth, and to "knock one's lights out". | ||
In the game, one player wields a large [[Hammer|mallet]], while the other three players hold bright lightbulbs. The mallet-wielding player's goal is to hit every other player with their mallet, while the other players must avoid getting hit. However, the lights in the game's room will flicker on and off. When the room is dark, the only source of light is the three lightbulbs held by the three mallet-less players. As such, the player with the mallet must try to navigate in the dark and knock the opponents out. The player with the mallet can determine his or her location by the stars from the impact of a vertical swing. | ==Gameplay== | ||
In the mini-game, one player wields a large [[Hammer|mallet]], while the other three players hold bright lightbulbs. The mallet-wielding player's goal is to hit every other player with their mallet, while the other players must avoid getting hit. However, the lights in the game's room will flicker on and off. When the room is dark, the only source of light is the three lightbulbs held by the three mallet-less players. As such, the player with the mallet must try to navigate in the dark and knock the opponents out. The player with the mallet can determine his or her location by the stars from the impact of a vertical swing. | |||
In the [[Mini-Game Coaster]], the human player will be wielding the hammer on the Normal skill level, and must take out all three opponents to win. On the Hard skill level, however, the human player is part of the team of three, and must avoid the hammer wielding CPU player until time runs out. | In the [[Mini-Game Coaster]], the human player will be wielding the hammer on the Normal skill level, and must take out all three opponents to win. On the Hard skill level, however, the human player is part of the team of three, and must avoid the hammer wielding CPU player until time runs out. | ||
==Controls== | |||
===Solo (1 player)=== | |||
* {{button|n64|Stick}} – Move | |||
* {{button|n64|A}} – Vertical swing | |||
* {{button|n64|B}} – Horizontal swing | |||
===Group (3 players)=== | |||
* {{button|n64|Stick}} – Move | |||
==In-game text== | |||
* '''Game Rules''' – ''"You're the one in the dark. But hit your bulb-carryin rivals with the hammer, and it's lights out for them!"'' | |||
* '''Advice''' – ''"Press the {{button|n64|A}} Button to figure out where you are. Press the {{button|n64|B}} Button for a wider attack range."'' | |||
==Names in other languages== | ==Names in other languages== |
Revision as of 01:21, June 23, 2013
Template:Minigame-infobox Lights Out is a minigame found in Mario Party 2. Its name could be on a play on both the bedtime "lights out" command given to youth, and to "knock one's lights out".
Gameplay
In the mini-game, one player wields a large mallet, while the other three players hold bright lightbulbs. The mallet-wielding player's goal is to hit every other player with their mallet, while the other players must avoid getting hit. However, the lights in the game's room will flicker on and off. When the room is dark, the only source of light is the three lightbulbs held by the three mallet-less players. As such, the player with the mallet must try to navigate in the dark and knock the opponents out. The player with the mallet can determine his or her location by the stars from the impact of a vertical swing.
In the Mini-Game Coaster, the human player will be wielding the hammer on the Normal skill level, and must take out all three opponents to win. On the Hard skill level, however, the human player is part of the team of three, and must avoid the hammer wielding CPU player until time runs out.
Controls
Solo (1 player)
- – Move
- – Vertical swing
- – Horizontal swing
Group (3 players)
- – Move
In-game text
- Game Rules – "You're the one in the dark. But hit your bulb-carryin rivals with the hammer, and it's lights out for them!"
- Advice – "Press the Button to figure out where you are. Press the Button for a wider attack range."