Sammer Guy: Difference between revisions
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{{quote|I have power to soar into the air and skip over endless lands. None can harness my power, except for some. Their name is CHEATER. ... You must have used a code...|Mystical Whistle|Super Paper Mario | {{quote|I have power to soar into the air and skip over endless lands. None can harness my power, except for some. Their name is CHEATER. ... You must have used a code...|Mystical Whistle|Super Paper Mario}} | ||
'''Sammer Guys''' are vassals in ''[[Super Paper Mario]]'' that fight for [[King Sammer]]. There are 100 of them in all, each guarding a gate for their King to fight challengers. There are two sub-species:[[Small Sammer Guy]] and [[Big Sammer Guy]]. There are also many varients of each type, but those are just different kinds of weapons and armor a Sammer Guy uses, making those all Sammer Guys as well. | '''Sammer Guys''' are vassals in ''[[Super Paper Mario]]'' that fight for [[King Sammer]]. There are 100 of them in all, each guarding a gate for their King to fight challengers. There are two sub-species:[[Small Sammer Guy]] and [[Big Sammer Guy]]. There are also many varients of each type, but those are just different kinds of weapons and armor a Sammer Guy uses, making those all Sammer Guys as well. | ||
Revision as of 18:40, April 23, 2007
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- “I have power to soar into the air and skip over endless lands. None can harness my power, except for some. Their name is CHEATER. ... You must have used a code...”
- —Mystical Whistle, Super Paper Mario
Sammer Guys are vassals in Super Paper Mario that fight for King Sammer. There are 100 of them in all, each guarding a gate for their King to fight challengers. There are two sub-species:Small Sammer Guy and Big Sammer Guy. There are also many varients of each type, but those are just different kinds of weapons and armor a Sammer Guy uses, making those all Sammer Guys as well.
Aside from their name, they bear no similarity to Shy Guys.
Different Types of Sammer Guys
- Green – Normal, occasionaly jumps
- Blue – Jumps often
- Red – Shoots rays from sword, later can jump as well
- Knight – Shoots rays from sword, jumps and has a spike
- Big Knight – Spike on head, jumps and rolls
- Spike – Spike on Sammer Guy's head, this can be mixed with any other type.
- Small – Very quick, but low health
- Big – Strong with a club; immobile in early levels, but later able to jump and roll
- Mace – Intermixed with other types, the Sammer Guy weilds a mace instead of a sword
- Flip – Can flip dimensions
- Neon Mace – Neon colored Sammer Guy with a mace. Sometimes it shoots beams
List of Individual Sammer Guys
- Main article: List of Sammer Guys