Power Shell: Difference between revisions
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[[Image:PM_PowerShell.JPG|right|thumb|The '''Power Shell''' special move as seen in ''Paper Mario''.]] | [[Image:PM_PowerShell.JPG|right|thumb|The '''Power Shell''' special move as seen in ''Paper Mario''.]] | ||
'''Power Shell''' is a default move | '''Power Shell''' is a default move known by [[Kooper]] and [[Koops]] in the ''[[Paper Mario]]'' games. The move is basically the same as [[Shell Toss]], except Power Shell uses 3 [[Flower Point|FP]] and attacks all ground based enemies. | ||
To successfully do the Action Command, the player has to move the control stick left, until the big star lights up, then release it. The damage dealt is the same as Shell Toss, except for Kooper's version at Ultra Rank, which only deals 4 damage. Koops' version has two [[Stylish Moves]]. | |||
Power Shell was referenced in Kooper's [[Kooper#Catch Card|Catch Card description]]. | Power Shell was referenced in Kooper's [[Kooper#Catch Card|Catch Card description]]. |
Revision as of 20:55, June 5, 2013
Power Shell is a default move known by Kooper and Koops in the Paper Mario games. The move is basically the same as Shell Toss, except Power Shell uses 3 FP and attacks all ground based enemies.
To successfully do the Action Command, the player has to move the control stick left, until the big star lights up, then release it. The damage dealt is the same as Shell Toss, except for Kooper's version at Ultra Rank, which only deals 4 damage. Koops' version has two Stylish Moves.
Power Shell was referenced in Kooper's Catch Card description.