Baby Spin: Difference between revisions
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[[File:Instructions5.png|thumb|left|Instructions]] | [[File:Instructions5.png|thumb|left|Instructions]] | ||
The '''Baby Spin''' is a height-gaining move used by the [[Mario]] Bros. and their younger selves during the events of ''[[Mario & Luigi: Partners in Time]]''. To execute the move, the adult Mario Bros. would run into their baby selves during a [[Spin Jump]]. The move would force the babies into the air, spinning as they descend. This move could be used to hit blocks and switches on ledges that even the [[Baby Toss]] move could not reach. | The '''Baby Spin''' is a height-gaining move used by the [[Mario]] Bros. and their younger selves during the events of ''[[Mario & Luigi: Partners in Time]]''. To execute the move, the adult Mario Bros. would run into their baby selves during a [[Spin Jump]]. The move would force the babies into the air, spinning as they descend. This move could be used to hit blocks and switches on ledges that even the [[Baby Toss]] move could not reach. | ||
==Names in Other Languages== | |||
{{foreignname | |||
|Spa=Giro Bebé | |||
|SpaM=Baby Turn | |||
}} | |||
[[Category:Moves]] | [[Category:Moves]] | ||
[[Category:Mario & Luigi: Partners in Time]] | [[Category:Mario & Luigi: Partners in Time]] |
Revision as of 04:00, August 13, 2013
The Baby Spin is a height-gaining move used by the Mario Bros. and their younger selves during the events of Mario & Luigi: Partners in Time. To execute the move, the adult Mario Bros. would run into their baby selves during a Spin Jump. The move would force the babies into the air, spinning as they descend. This move could be used to hit blocks and switches on ledges that even the Baby Toss move could not reach.