Pound Peril: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
No edit summary
mNo edit summary
Line 1: Line 1:
[[File:Pound Peril Mario Party 5.png|thumb|right|'''Pound Peril'''.]]  Waluigi wins while Wario gets zapped.  
{{Minigame-infobox
|image=[[File:Pound Peril Mario Party 5.png|260px]]
|appeared_in=''[[Mario Party 5]]''
|type=Duel minigame
|info='''Rules'''<br>''Find the one switch of the twelve that will not inflict any harm. The other eleven are hidden surprises of pain and misery.''
|info2='''Advice'''<br>''The switches resets after they're pressed, making it harder to remember which ones have or haven't been pressed.''
|controls={{button|gcn|Stick}} &ndash; Move<br>{{button|gcn|A}} &ndash; Jump<br>{{button|gcn|B}} &ndash; Punch<br>{{button|gcn|A}} → {{button|gcn|A}} &ndash; Ground Pound
}}
'''Pound Peril''' is a duel [[minigame]] found in ''[[Mario Party 5]]''.
'''Pound Peril''' is a duel [[minigame]] found in ''[[Mario Party 5]]''.


==Gameplay==
==Gameplay==
The players attempt to find one of the twelve switches in a circle that doesn't hurt the player by [[Ground Pound]]ing them. Hitting a wrong switch will cause painful events to happen to the player, slowing him or her down; and resetting the switches, making it harder to find the correct one. The player must then try a different switch. The player who Ground Pounds the switch that doesn't hurt him or her wins. Wrong switches could be poison liquid spills, zappers, 10-lb. weights, or springs. If a player ground pounds on the correct switch, a jingling sound will be heard and confetti will appear.
The players attempt to find one of the twelve switches in a circle that doesn't hurt the player by [[Ground Pound]]ing them. Hitting a wrong switch will cause painful events to happen to the player, slowing him or her down; and resetting the switches, making it harder to find the correct one. The player must then try a different switch. The player who Ground Pounds the switch that doesn't hurt him or her wins. Wrong switches could be poison liquid spills, zappers, 10-lb. weights, or springs. If a player ground pounds on the correct switch, a jingling sound will be heard and confetti will appear.


==Controls==
*{{button|gcn|Stick}} &ndash; Move
*{{button|gcn|B}} &ndash; Punch
*{{button|gcn|A}} &ndash; Jump
*{{button|gcn|A}} → {{button|gcn|A}} &ndash; Ground Pound
{{BoxTop}}
{{BoxTop}}
{{Mario Party 5}}
{{Mario Party 5}}
[[Category:Duel Minigames]]
[[Category:Duel Minigames]]
[[Category:Mario Party 5 Minigames]]
[[Category:Mario Party 5 Minigames]]

Revision as of 19:59, October 9, 2012

Template:Minigame-infobox Pound Peril is a duel minigame found in Mario Party 5.

Gameplay

The players attempt to find one of the twelve switches in a circle that doesn't hurt the player by Ground Pounding them. Hitting a wrong switch will cause painful events to happen to the player, slowing him or her down; and resetting the switches, making it harder to find the correct one. The player must then try a different switch. The player who Ground Pounds the switch that doesn't hurt him or her wins. Wrong switches could be poison liquid spills, zappers, 10-lb. weights, or springs. If a player ground pounds on the correct switch, a jingling sound will be heard and confetti will appear.

Template:BoxTop Template:Mario Party 5