Donkey Kong Racing: Difference between revisions

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The game was first announced at E3 2001, with a pre-rendered trailer showing the game's concept. However, the trailer and a press release (which stated that the game was set for release in 2002) made in anticipation of [[wikipedia:Nintendo Space World|Spaceworld]] 2001 ended up being the only public medias shown of the game, as [[Rare]] was sold to Microsoft before the game's completion. The game was considered cancelled due to the buyout and a lack of information for several years, though unlike ''[[Diddy Kong Pilot]]'' and ''[[Donkey Kong Coconut Crackers]]'', ''Donkey Kong Racing'' was never formally confirmed as such.
The game was first announced at E3 2001, with a pre-rendered trailer showing the game's concept. However, the trailer and a press release (which stated that the game was set for release in 2002) made in anticipation of [[wikipedia:Nintendo Space World|Spaceworld]] 2001 ended up being the only public medias shown of the game, as [[Rare]] was sold to Microsoft before the game's completion. The game was considered cancelled due to the buyout and a lack of information for several years, though unlike ''[[Diddy Kong Pilot]]'' and ''[[Donkey Kong Coconut Crackers]]'', ''Donkey Kong Racing'' was never formally confirmed as such.


After the buyout, the game was heavily reworked as ''[[wikipedia:Sabreman (series)|Sabreman]] Stampede'' and set for release on the Xbox. However, this iteration of the game too ended up being cancelled.<ref>[http://www.mundorare.com/features/stampedes-sorrowful-swan-song/ "Stampede's Sorrowful Swan Song"] (accessed July 19, 2012)</ref>
After the buyout, the game was heavily reworked as ''[[wikipedia:Sabreman (series)|Sabreman]] Stampede'' and set for release on the Xbox. However, this iteration of the game too ended up being cancelled.<ref>[http://www.mundorare.com/features/stampedes-sorrowful-swan-song/ "Stampede's Sorrowful Swan Song"] (accessed July 19, 2012)</ref><ref name= NotEnoughShaders>[http://www.notenoughshaders.com/2012/10/01/crash-lab-life-after-rareware-and-free-radical/ Crash Lab: Life after Rareware and Free Radical]</ref>


==Features==
==Features==
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According to the Spaceworld press release<ref>[http://cube.ign.com/articles/136/136565p1.html "Donkey Kong Racing Spaceworld 2001: New shots of the CG intro."] (accessed July 19, 2012)</ref>
According to the Spaceworld press release<ref>[http://cube.ign.com/articles/136/136565p1.html "Donkey Kong Racing Spaceworld 2001: New shots of the CG intro."] (accessed July 19, 2012)</ref>
,the game would have featured the ability to "upgrade" the animal rides by collecting foods and prizes during the races. Multiplayer for up to four players was planned, as were "real world phenomenas" happening during the races, such as swaying trees and fading sunlight.  
,the game would have featured the ability to "upgrade" the animal rides by collecting foods and prizes during the races. Multiplayer for up to four players was planned, as were "real world phenomenas" happening during the races, such as swaying trees and fading sunlight. The player could switch between animals during the races <ref name= NotEnoughShaders></ref> and it was possible for the rider to fall from its ride, forcing it to run on foot in order to catch up with the animal.<ref name= NotEnoughShaders></ref>


The slogan for ''Donkey Kong Racing'' is "LET'S RIDE" as it is seen at the end of the trailer. Taj can be seen riding on a Zinger while passing it.
The slogan for ''Donkey Kong Racing'' is "LET'S RIDE" as it is seen at the end of the trailer. Taj can be seen riding on a Zinger while passing it.

Revision as of 20:50, October 1, 2012

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Donkey Kong Racing was a cancelled Donkey Kong game sequel to Diddy Kong Racing for the Nintendo GameCube.

History

The game was first announced at E3 2001, with a pre-rendered trailer showing the game's concept. However, the trailer and a press release (which stated that the game was set for release in 2002) made in anticipation of Spaceworld 2001 ended up being the only public medias shown of the game, as Rare was sold to Microsoft before the game's completion. The game was considered cancelled due to the buyout and a lack of information for several years, though unlike Diddy Kong Pilot and Donkey Kong Coconut Crackers, Donkey Kong Racing was never formally confirmed as such.

After the buyout, the game was heavily reworked as Sabreman Stampede and set for release on the Xbox. However, this iteration of the game too ended up being cancelled.[1][2]

Features

Confirmed characters in the game included Donkey Kong, Tiny Kong, Diddy Kong, Taj the Genie and Kiddy Kong. Rideable creatures seen were Rambi, a gigantic sized Rambi, a small red Rambi, a small Rambi, Enguarde the Swordfish, a purple Enguarde, Ellie the Elephant and some Zingers. Creatures rumored to be ridable include Expresso the Ostrich, a Chomps shark, a Necky and an Army. It is unknown if all the characters from Diddy Kong Racing were going to reappear in this game, but with the inclusion of Taj it seemed likely. It is also unknown if any other character from the Donkey Kong Country/Land series or Donkey Kong 64 would appear.

According to the Spaceworld press release[3] ,the game would have featured the ability to "upgrade" the animal rides by collecting foods and prizes during the races. Multiplayer for up to four players was planned, as were "real world phenomenas" happening during the races, such as swaying trees and fading sunlight. The player could switch between animals during the races [2] and it was possible for the rider to fall from its ride, forcing it to run on foot in order to catch up with the animal.[2]

The slogan for Donkey Kong Racing is "LET'S RIDE" as it is seen at the end of the trailer. Taj can be seen riding on a Zinger while passing it.


Gallery

References

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