Template:Featured: Difference between revisions

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<noinclude>'''Please read:''' If you are going to replace the current information on the Featured template, please see [[Template:UpcomingFA|here]] before doing that and look at which order our next FA's will be put on this page.
<noinclude>'''Please read:''' If you are going to replace the current information on the Featured template, please see [[Template:UpcomingFA|here]] before doing that and look at which order our next FA's will be put on this page.
</noinclude>{{featuredimage|Revolution.PNG|110px|The Wii console}}
</noinclude>{{featuredimage|MarioLuigiPartnersTimeBox.jpg|120px|Mario & Luigi: Partners in Time}}
The '''Wii''' is a [[Nintendo]] video game console that was released on November 19, 2006 in the United States for $250.00. It was then released in Japan on December 2, 2006, Australia on December 7, 2006, and the United Kingdom on December 8, 2006. In every country except Japan, ''Wii Sports'' is included with the Wii. For ''Wii Sports'', in a conference, [[Shigeru Miyamoto]] explained how when they were creating the baseball game, they originally had ''Mario'' characters rather than the Mii characters, but soon decided to change it. The Wii came with 30 titles at its launch. Before the official name was announced on April 27, 2006 it was codenamed ''Revolution''. The Wii has backwards compatibility with the [[Nintendo GameCube]], meaning GameCube games can be inserted into the disc slot and can be played on the Wii. '''[[Wii|(Read more...)]]'''
'''''Mario & Luigi: Partners in Time''''' ('''''Mario & Luigi RPG 2x2''''' in Japan) is a video game for the [[Nintendo DS]], developed by [[AlphaDream]] and published by [[Nintendo]]. The game was a critical success from the start. Scoring highly on its reviews, the game was loved primarily for its creative, innovative gameplay carried over and revamped from its prequel, ''[[Mario & Luigi: Superstar Saga]]'', and for its great use of the "dual-screened" aspect of the Nintendo DS. Several issues people took with the game were its repetitive and seemingly level-based gameplay. One of the most liked aspects of ''Superstar Saga'' was its free-roaming overworld, which Partners in Time lacks. The game was followed by ''[[Mario & Luigi: Bowser's Inside Story]]''. '''[[Mario & Luigi: Partners in Time|(Read more...)]]'''

Revision as of 22:59, September 21, 2012

Please read: If you are going to replace the current information on the Featured template, please see here before doing that and look at which order our next FA's will be put on this page. Template:Featuredimage Mario & Luigi: Partners in Time (Mario & Luigi RPG 2x2 in Japan) is a video game for the Nintendo DS, developed by AlphaDream and published by Nintendo. The game was a critical success from the start. Scoring highly on its reviews, the game was loved primarily for its creative, innovative gameplay carried over and revamped from its prequel, Mario & Luigi: Superstar Saga, and for its great use of the "dual-screened" aspect of the Nintendo DS. Several issues people took with the game were its repetitive and seemingly level-based gameplay. One of the most liked aspects of Superstar Saga was its free-roaming overworld, which Partners in Time lacks. The game was followed by Mario & Luigi: Bowser's Inside Story. (Read more...)