Speed Skating: Difference between revisions

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==Speed Skating 500m==
==Speed Skating 500m==
[[Image:Iceskating Vancouver.jpg|thumb|The event Speed Skating 500m.]]
[[Image:Iceskating Vancouver.jpg|thumb|The event Speed Skating 500m.]]
This is the main and first variation of Speed Skating. Like many events as soon as "GO! "appears on the screen, the Wii Remote is shaken down. Then for the first seconds of the race, the Wii Remote is continuously shaken. Soon, the player must flick the Wii Remote to the Left, to the Right, to the left, etc. The trick is to shake it left-right-left-right in rhythm, not too quickly and not too slowly. In the last few seconds of the race (the game calls it "Final Sprint"), the player quickly shakes the Wii Remote up and down as fast as possible. Also once in the race, the player can press the {{button|wii|A}} button for a Speed Boost.
This is the main and first variation of Speed Skating. Like many events as soon as "GO! "appears on the screen, the [[Wii Remote]] is shaken down. Then for the first seconds of the race, the Wii Remote is continuously shaken. Soon, the player must flick the Wii Remote to the Left, to the Right, to the left, etc. The trick is to shake it left-right-left-right in rhythm, not too quickly and not too slowly. In the last few seconds of the race (the game calls it "Final Sprint"), the player quickly shakes the Wii Remote up and down as fast as possible. Also once in the race, the player can press the {{button|wii|A}} button for a Speed Boost.


In the DS version, the event is played by mashing the {{button|ds|L}} and {{button|ds|R}} buttons alternately. To boost start, the player should hold the shoulder buttons when "2" appears on the game screen and let go when "GO" appears. Then the player presses the shoulder buttons alternately to accelerate. Once the player reaches a corner, they should hold {{button|ds|R}} while pressing {{button|ds|L}} to do a sharp turn. If the player needs to do a final dash, then they should hold the shoulder buttons when instructed to.
In the [[Nintendo DS|DS]] version, the event is played by mashing the {{button|ds|L}} and {{button|ds|R}} buttons alternately. To boost start, the player should hold the shoulder buttons when "2" appears on the game screen and let go when "GO" appears. Then the player presses the shoulder buttons alternately to accelerate. Once the player reaches a corner, they should hold {{button|ds|R}} while pressing {{button|ds|L}} to do a sharp turn. If the player needs to do a final dash, then they should hold the shoulder buttons when instructed to.


==Short Track 1,000m==
==Short Track 1,000m==
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==[[Omega]] Boss==
==[[Omega]] Boss==
In the Wii version, Omega is played against in this event. The event play is the same as normal; however, it is against a boss/rival. Omega is a non-playable player and is only faced in Speed Skating 500m in Individual Festival and Short Track Relay in Team Festival.
In the [[Wii]] version, Omega is played against in this event. The event play is the same as normal; however, it is against a boss/rival. Omega is a non-playable player and is only faced in Speed Skating 500m in Individual Festival and Short Track Relay in Team Festival.
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[[Category:Olympic Events]]
[[Category:Olympic Events]]
[[Category:Events]]
[[Category:Events]]

Revision as of 13:24, September 10, 2012

It has been requested that this article be rewritten.

Speed Skating is an event in Mario & Sonic at the Olympic Winter Games. The game relies on speed, timing, and mostly rhythm.

Speed Skating 500m

File:Iceskating Vancouver.jpg
The event Speed Skating 500m.

This is the main and first variation of Speed Skating. Like many events as soon as "GO! "appears on the screen, the Wii Remote is shaken down. Then for the first seconds of the race, the Wii Remote is continuously shaken. Soon, the player must flick the Wii Remote to the Left, to the Right, to the left, etc. The trick is to shake it left-right-left-right in rhythm, not too quickly and not too slowly. In the last few seconds of the race (the game calls it "Final Sprint"), the player quickly shakes the Wii Remote up and down as fast as possible. Also once in the race, the player can press the A Button button for a Speed Boost.

In the DS version, the event is played by mashing the L Button and R Button buttons alternately. To boost start, the player should hold the shoulder buttons when "2" appears on the game screen and let go when "GO" appears. Then the player presses the shoulder buttons alternately to accelerate. Once the player reaches a corner, they should hold R Button while pressing L Button to do a sharp turn. If the player needs to do a final dash, then they should hold the shoulder buttons when instructed to.

Short Track 1,000m

Short Track 1,000m is the second variation of Speed Skating. The change is that the stadium is now 250 meters. The Player must skate 4 laps round the stadium to make 1,000m.

Short Track Relay

The third variation of Speed Skating. It's similar to Short Track 1,000m. The Player skates 2 laps round the stadium with each player in 4 teams.

Short Track 500m

Variation number four in Speed Skating is the Short Track 500m. Again, just like the first variation, the shoulder buttons are used in this DS event. The player must do four laps around the track. The first three laps are 112.5m each which totals 337.5m, and the 4th lap has the player do the remaining 162.5m to finish his or her race.

Omega Boss

In the Wii version, Omega is played against in this event. The event play is the same as normal; however, it is against a boss/rival. Omega is a non-playable player and is only faced in Speed Skating 500m in Individual Festival and Short Track Relay in Team Festival.
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