Bonus Flower: Difference between revisions
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
Master R.O.B (talk | contribs) mNo edit summary |
(Changed remaining to remainder as it's more grammatically correct.) |
||
Line 2: | Line 2: | ||
[[Image:SMRPG_SpecialFlower.png|thumb|A '''Bonus Flower'''.]] | [[Image:SMRPG_SpecialFlower.png|thumb|A '''Bonus Flower'''.]] | ||
A '''Bonus Flower''' is one of the general items that can be obtained in the game ''[[Super Mario RPG: Legend of the Seven Stars]]''. These items are generally obtained and used instantly when the player defeats an enemy during an in-game battle. Bonus Flowers cause one of the five following effects to the party member that defeats the enemy: | A '''Bonus Flower''' is one of the general items that can be obtained in the game ''[[Super Mario RPG: Legend of the Seven Stars]]''. These items are generally obtained and used instantly when the player defeats an enemy during an in-game battle. Bonus Flowers cause one of the five following effects to the party member that defeats the enemy: | ||
*'''HP Max''': The character's [[Heart Point|HP]] is restored completely. | *'''HP Max''': The character's [[Heart Point|HP]] is restored completely. | ||
*'''Attack Up''': Increases 50% character's attack power for the | *'''Attack Up''': Increases 50% character's attack power for the remainder of the battle. | ||
*'''Defense Up''': Increases 50% character's defense power for the | *'''Defense Up''': Increases 50% character's defense power for the remainder of the battle. | ||
*'''Once Again''': Gives a character a free turn. | *'''Once Again''': Gives a character a free turn. | ||
*'''Lucky''': After winning the battle, the player can play a [[Where's Yoshi?|bonus game]] that lets the player double their [[coins]] or [[experience]] points. Also, there is a chance that it will greatly boost a character's (anyone who caught the LUCKY! flower) defense when counter-blocking (damage ranging only from 0-4, mostly). | *'''Lucky''': After winning the battle, the player can play a [[Where's Yoshi?|bonus game]] that lets the player double their [[coins]] or [[experience]] points. Also, there is a chance that it will greatly boost a character's (anyone who caught the LUCKY! flower) defense when counter-blocking (damage ranging only from 0-4, mostly). |
Revision as of 15:49, July 25, 2012
A Bonus Flower is one of the general items that can be obtained in the game Super Mario RPG: Legend of the Seven Stars. These items are generally obtained and used instantly when the player defeats an enemy during an in-game battle. Bonus Flowers cause one of the five following effects to the party member that defeats the enemy:
- HP Max: The character's HP is restored completely.
- Attack Up: Increases 50% character's attack power for the remainder of the battle.
- Defense Up: Increases 50% character's defense power for the remainder of the battle.
- Once Again: Gives a character a free turn.
- Lucky: After winning the battle, the player can play a bonus game that lets the player double their coins or experience points. Also, there is a chance that it will greatly boost a character's (anyone who caught the LUCKY! flower) defense when counter-blocking (damage ranging only from 0-4, mostly).