Super Mario Bros. (WarioWare: Twisted!): Difference between revisions
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{{minigame-infobox | {{minigame-infobox | ||
|image = [[File:SMBWWT.PNG]] | |image = [[File:SMBWWT.PNG]] | ||
|appeared_in = ''[[WarioWare: Twisted!]] | |appeared_in = ''[[WarioWare: Twisted!]]'' | ||
|type = [[9-Volt]] | |type = [[9-Volt]] | ||
|info = ''"It's Super Mario: Twisted! But... this is MY game!"'' | |info = ''"It's Super Mario: Twisted! But... this is MY game!"'' | ||
|controls = '''Tilt''' – Move<br>'''A''' – Jump | |controls = '''Tilt''' – Move<br>'''A''' – Jump | ||
|clear = 5 | |||
}} | }} | ||
'''Super Mario Bros.''' is [[9-Volt]]'s boss stage [[microgame]] in ''[[WarioWare: Twisted!]]''. | '''Super Mario Bros.''' is [[9-Volt]]'s boss stage [[microgame]] in ''[[WarioWare: Twisted!]]''. It is set in [[Super Mario Bros.|the game of the same name]]. | ||
==Gameplay== | ==Gameplay== | ||
The | The player must get [[Mario]] to the end-of-level castle while avoiding [[Goomba]]s and [[Koopa]]s. Hitting a [[? Block]] will release a [[Super Mushroom]], which turns [[Small Mario]] into [[Super Mario]]. | ||
*''' | * '''Level 1:''' World 1-1 (above-ground), with few enemies and [[Abyss|cliffs]]. | ||
*''' | * '''Level 2:''' World 1-2 (underground), with more enemies and cliffs. | ||
*''' | * '''Level 3:''' World 1-3 (castle), with many enemies and cliffs. | ||
==Trivia== | |||
As with the original game, the [[Flagpole]] awards more points (up to 5,000) the higher Mario grabs it. Also, clearing the stage with 1, 3, or 6 at the end of the timer results in the bonus fireworks. | |||
{{WarioWare: Twisted! Microgames}} | {{WarioWare: Twisted! Microgames}} | ||
[[Category:Microgames]] | [[Category:Microgames]] |
Revision as of 01:04, August 7, 2012
Template:Minigame-infobox Super Mario Bros. is 9-Volt's boss stage microgame in WarioWare: Twisted!. It is set in the game of the same name.
Gameplay
The player must get Mario to the end-of-level castle while avoiding Goombas and Koopas. Hitting a ? Block will release a Super Mushroom, which turns Small Mario into Super Mario.
- Level 1: World 1-1 (above-ground), with few enemies and cliffs.
- Level 2: World 1-2 (underground), with more enemies and cliffs.
- Level 3: World 1-3 (castle), with many enemies and cliffs.
Trivia
As with the original game, the Flagpole awards more points (up to 5,000) the higher Mario grabs it. Also, clearing the stage with 1, 3, or 6 at the end of the timer results in the bonus fireworks. Template:WarioWare: Twisted! Microgames