Burnstile: Difference between revisions
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==Gameplay== | ==Gameplay== | ||
The players must avoid the spiky turnstile by [[jump]]ing over it every time it passes the platform that they are on. The turnstile | The players must avoid the spiky turnstile by [[jump]]ing over it every time it passes the platform that they are on. The turnstile moves slowly at first, but gains momentum as it continues to rotate. Hitting the turnstile results in the player being eliminated. He or she can also be eliminated by falling into the lava surrounding the platforms. The last player standing wins the game for his or her team. | ||
==Ending== | ==Ending== |
Revision as of 14:24, June 12, 2012
Template:Minigame-infobox Burnstile is 2 Vs. 2 minigame in Mario Party 6. Its name is a portmanteau of burn and turnstile.
Introduction
Each team jumps over the slowly rotating turnstile once. It then stops between the platforms as the minigame starts.
Gameplay
The players must avoid the spiky turnstile by jumping over it every time it passes the platform that they are on. The turnstile moves slowly at first, but gains momentum as it continues to rotate. Hitting the turnstile results in the player being eliminated. He or she can also be eliminated by falling into the lava surrounding the platforms. The last player standing wins the game for his or her team.
Ending
The winning team stands on their platform and performs their victory animations.
Trivia
- The minigame is played in the exact same manner as Hot Rope Jump from Mario Party and its sequel.