Groovy: Difference between revisions

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{{level
#redirect [[Special World#Groovy]]
|title=Groovy
|image=[[Image:Groovy_Screenshot.png]]
|code=9-5
|game=''[[Super Mario World]]''
|difficulty=Hard.
|before=[[Awesome|<<]]
|after=[[Mondo|>>]]
}}
'''Groovy''' is the fifth [[level]] in the [[Special World]] of ''[[Super Mario World]]''. Groovy is very similar in design to the early levels of the first world and is also featured in the demo shown after the title screen.
 
==Overview==
Groovy consists of one horizontal screen, which the [[Player]] has 300 seconds on the [[Time Limit|Timer]] to complete.This level contains 5 [[Dragon Coin]]s, and only one exit. Groovy is relatively short compared to other levels in the Special World.
 
===Normal Exit===
The player starts out next to a red [[Koopa Troopa]], whose shell can be used to hit the [[? Block]] close by, which contains a [[Yoshi]]. After the first [[Volcano Lotus]], [[Mario]] or [[Luigi]] can get a [[Starman]], which will help the player defeat numerous [[Pokey]]s, [[Jumping Piranha Plant]]s, and [[Volcano Lotus]]es. At the end there will also be three Confused Chuck variations of the [[Chargin' Chuck]] guarding the [[Giant Gate]].
 
 
 
 
[[Image:Groovy.png|thumb|center|600px|The level map of '''Groovy'''.]]
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==Trivia==
*The cinematic at the beginning of ''[[Super Mario World]]'' represents the first part of '''Groovy'''. It stops near the first [[Volcano Lotus]].
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[[Category:Levels]]
[[Category:Dinosaur Land]]
{{SMW Levels}}
[[Category:Secret Levels]]
[[Category:Grasslands]]

Revision as of 19:19, September 2, 2012