Ultra Machine: Difference between revisions
From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
Time Turner (talk | contribs) mNo edit summary |
|||
Line 1: | Line 1: | ||
[[Image:Ultra_Machine.png|frame|'''Ultra Machine''']] | [[Image:Ultra_Machine.png|frame|'''Ultra Machine''']] | ||
'''Ultra Machine''' is [[9-Volt]]'s boss [[microgame]] from ''[[WarioWare, Inc.: | '''Ultra Machine''' is [[9-Volt]]'s boss [[microgame]] from ''[[WarioWare, Inc.: Mega Microgame$!]]''. [[Mario]] appears as a cameo at both the beginning and end. | ||
On the ''Grid'', the player needs to clear a minimum of 5 levels to pass this microgame. | On the ''Grid'', the player needs to clear a minimum of 5 levels to pass this microgame. |
Revision as of 10:27, May 30, 2012
Ultra Machine is 9-Volt's boss microgame from WarioWare, Inc.: Mega Microgame$!. Mario appears as a cameo at both the beginning and end.
On the Grid, the player needs to clear a minimum of 5 levels to pass this microgame.
Gameplay
In this game, the player acts as a batter, where he or she must hit enough baseballs out of the 10 in stock to pass the microgame.
- Level 1: The player must hit 6 balls. The machine will sometimes throw a baseball upwards, to the point of it not being seen.
- Level 2: The player must hit 7 balls. Sometimes the baseball will disappear in mid-flight.
- Level 3: The player must hit 8 balls. The baseballs will employ both strategies.
Controls
- Swing bat