Chocolate Island 3: Difference between revisions

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===Enemies===
===Enemies===
*Red [[Koopa Troopa|Koopa]]
*[[Koopa Troopa]]s
*[[Paratroopas]]
*[[Paratroopa]]s
*[[Fuzzy]]
*[[Fuzzy]]
*Blue [[Koopa Troopa|Koopa]]
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{{SMW Levels}}
{{SMW Levels}}

Revision as of 00:56, May 19, 2012

Template:Level Chocolate Island 3 is a level in Super Mario World in the Chocolate Island world. It is a daytime sky level with lots of rotating platforms. Many enemies patrol the center of the moving platforms: first Koopa Troopas and then fuzzies orbiting the center. There is a pipe halfway through the level that takes Mario or Luigi into a room full of coins and one Dragon Coin. Capes are the favored power up in the level. Green ! Blocks and regular ? Blocks (after Mario has collected a mushroom) emit cape feathers rather than Fire Flowers.

Exits

There are two exits of the course, both in the same room and as a Goal Gate. The main gate can be reached by a vine after hitting a ? Block. The other exit must be reached by using a cape or a flying Yoshi. 3 1-Up Mushrooms appear before the second exit. The first exit opens a circular path around the mountains (which leads Mario in a circle and is practically useless, but is still needed for a perfect score). The other exit leads to Chocolate Fortress.

Chocolate Island 3
Chocolate Island 3

Enemies


Template:SMW Levels