Ice Smash: Difference between revisions

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#Redirect [[Badge#Ice Smash]]
{{Badge-infobox
|image=[[File:Icesmash.gif]]
|bp=1
|sellprice=37 coins
|first_appearance=''[[Paper Mario: The Thousand-Year Door]]'' ([[List of games by date#2004|2004]])
|pm2=Wear this to use Ice Smash. 3 FP are required to use this attack, which can freeze and immobilize and enemy if executed superbly. Wearing two or more of these badges requires more FP for the move, but enemies stay frozen longer.
}}
'''Ice Smash''' is a [[badge]] in ''[[Paper Mario: The Thousand-Year Door]]''. It is found in [[Creepy Steeple]], in a hidden room near the entrance accessible using [[Tube Mario]], can be bought from the [[Lovely Howz of Badges]] for seventy-five [[coin]]s, and is rarely dropped after battle by [[Parabuzzy|Parabuzzies]], [[Frost Piranha]]s, [[Ice Puff]]s, [[Poison Puff]]s, and (exclusively from the [[Glitz Pit]] enemies) [[Lakitu]]s and [[Spiny|Spinies]]. If [[Mario]] equips this badge, he gets a new [[hammer]] move called Ice Smash, which can be used for three [[Flower Point|FP]]. When used, it deals the same damage as the normal hammer, but, if the [[action command]] is timed correctly, it inflicts the [[Frozen]] status effect onto its target for two turns.
 
==Names in other languages==
{{foreignname
|Jap=アイスナグーリ
|JapR=Aisu Nagūru
|JapM=
|Spa=Martillo Hielo
|SpaM=
|FraE=Glaciation
|FraEM=-
|Ita=Colpo Gelo
|ItaM=
|Ger=Eisschlag
|GerM=
}}
{{BoxTop}}
{{PMTTYD Items}}
 
[[Category:Paper Mario: The Thousand-Year Door Badges]]

Revision as of 21:37, April 28, 2015

Template:Badge-infobox Ice Smash is a badge in Paper Mario: The Thousand-Year Door. It is found in Creepy Steeple, in a hidden room near the entrance accessible using Tube Mario, can be bought from the Lovely Howz of Badges for seventy-five coins, and is rarely dropped after battle by Parabuzzies, Frost Piranhas, Ice Puffs, Poison Puffs, and (exclusively from the Glitz Pit enemies) Lakitus and Spinies. If Mario equips this badge, he gets a new hammer move called Ice Smash, which can be used for three FP. When used, it deals the same damage as the normal hammer, but, if the action command is timed correctly, it inflicts the Frozen status effect onto its target for two turns.

Names in other languages

Template:Foreignname Template:BoxTop Template:PMTTYD Items