Metroid-Samus: Difference between revisions
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==Gameplay== | ==Gameplay== | ||
The purpose of the game is to tilt the [[ | The purpose of the game is to tilt the [[Game Boy Advance]] to have [[Samus Aran|Samus]] aim her arm cannon to shoot the enemy. If the enemy reaches Samus, it kills her. A minimum of 15 points must be earned to clear this microgame. | ||
*'''1st level difficulty:''' The enemy moves in a straight line. | *'''1st level difficulty:''' The enemy moves in a straight line. |
Revision as of 15:50, January 2, 2012
Template:Minigame-infobox Metroid-Samus is one of 9-Volt's microgames in WarioWare: Twisted!.
Gameplay
The purpose of the game is to tilt the Game Boy Advance to have Samus aim her arm cannon to shoot the enemy. If the enemy reaches Samus, it kills her. A minimum of 15 points must be earned to clear this microgame.
- 1st level difficulty: The enemy moves in a straight line.
- 2nd level difficulty: The enemy zigzags as it moves.
- 3rd level difficulty: The enemy moves erratically.