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{{Articleabout|the first ''Mario Party'' game for the [[Nintendo 64]]|the ''Mario Party'' series as a whole|[[Mario Party (series)|here]]}}
Mario Party 1 is a game.
{{Infobox
|title=Mario Party
|image=[[File:MP1_Cover.png|250px]]
|developer=[[Hudson Soft]]
|publisher=[[Nintendo]]
|designer=
|released={{releasedate|Japan|December 18, 1998|USA|February 8, 1999|Europe|March 9, 1999| Australia|March 9, 1999}}
|genre=Party Game
|modes=1-4 players
|ratings={{ratings|esrb=E}}
|platforms=[[Nintendo 64]]
|media=256-megabit cartridge
|requirements=
|input={{input|n64=1}}
}}
'''''Mario Party''''' is a video game based on a board game for the [[Nintendo 64]], and the first of the expansive [[Mario Party (series)|''Mario Party'' series]]. Players choose one of six characters and move around the board. As they go around, they collect [[Gold Coin|coins]] and various other items that can help them or hinder others in their quest to collect [[Star]]s.
 
What sets this game apart from others is the mini-games that follow each round. The players will be grouped together in groups of two, three against one, or everyone for themselves. They then compete in a game that tests their reflexes, puzzle solving skills, or plain luck. The winners will be awarded coins and the losers may lose coins.
 
__TOC__
{{br}}
 
==Story==
[[File:MP intro 1.png|thumb|left|200px|The group arguing]]
[[File:MP intro 2.png|thumb|200px|The six playable characters]]
One day [[Mario]] and his friends were sitting around arguing over who is the Super Star. [[Wario]] states that a Super Star must be strong, to which [[Donkey Kong]] agrees. Both get into an argument over who is stronger. Toad says that maybe Mario would make a good superstar, or [[Princess Peach|Peach]], or even the energetic [[Yoshi]]. The gang starts to close in on [[Toad]], who shouts out that he has an idea of what they should do. He suggests that the crew take the [[Warp Pipe]] in [[Mushroom Village]], and find out who is the Super Star of their adventures. He warns that the road will be dangerous and that being the super star requires not only strength, but courage, wisdom and kindness. [[Luigi]] bravely agrees first to this plan and steps off to find the warp pipe. Wario follows and the group agrees to the plan and also set off to find the warp pipe and become the next Super Star.
 
==Game Modes==
[[File:Mushroom Village.png|thumb|230px|The [[Mushroom Village]].]]
Game modes are selected from a "Map" screen, [[Mushroom Village]], that the player is led to once starting the game. Each building or feature represents a mode, and the player can select one to play a certain mode.
 
Listed below are the available areas for the player to access in ''Mario Party'':
 
===Party Mode===
Party Mode is the heart of Mario Party. Four players will play on a board game, each getting a turn to roll the dice, which will determine how many spaces they will move across, just like a traditional board game. After everyone rolls, a roulette will appear which will randomly select a minigame to play. This process will repeat itself until the set amount of turns is up.
 
===Mini-Game House===
[[File:MinigameHouseMP1.png|thumb]]
The [[Mini-Game House]] is located to the right side of the river, and resembles a mushroom with a large, red cap.
 
====Toad====
[[File:MPMinigame.jpg|thumb|left]]
The resident Toad of the Mini-Game house is an elderly-looking one named [[Puff]] who has a large red cap on its head, similarly shaped to the Mini-Game House itself. By speaking to him, the player is given a list of mini-games that have been played in the game so far. There are various price ranges of mini-games. Once one is bought, it can always be played for free via the orb on the table.
{{br}}
 
====Pot o' Skills====
[[File:MPPot.jpg|thumb|100px]]
The Pot o' Skills leads to the [[Mini-Game Stadium]]. The Mini-Game Stadium has its own board shaped in the form of a [[Star]], and only has 24 total spaces. Each turn, players roll the dice and advance the number of spaces, like in Party Mode. However, blue spaces do not add coins and red spaces do not subtract coins. All coins are gained or lost from mini-games which are played at the end of each turn. There is one One-Player mini-game space as well. Passing [[Koopa]] will result in 10 coins for the player. At the end of the game, the player with the most coins wins.
 
===Mushroom Shop===
[[File:MPShop.jpg|thumb|The inside of the Shop, with the owner to the left and the shelf with items to the right.]]
The [[Mushroom Shop]] is run by the [[Mushroom Shop Clerk]] and is located on the left side of the river on the map, it resembles a brown mushroom on its side. In the shop, various items can be bought with [[Coins]] earned from mini-games and Party games. Here is a listing of every item, along with its price and in-game description.
 
{| align=center width=100% cellspacing=3 cellpadding=3 border=1 style="border-collapse:collapse; font-family:Arial"
|-
!width=12%| Image
!width=12%| Name
!width=12%| Price
!width=39%| In-game Description
|-
|-
| <center>[[File:Plus Block.jpg|100px]]</center>
| <center>'''[[Plus Block]]'''</center>
| <center>'''200 Coins'''</center>
| ''This appears randomly, and you get the number of Coins shown.''
|-
| <center>[[File:Minus Block.jpg|100px]]</center>
| <center>'''[[Minus Block]]'''</center>
| <center>'''100 Coins'''</center>
| ''This appears randomly, and you lose the number of Coins shown.''
|-
| <center>[[File:Speed Block.jpg|100px]]</center>
| <center>'''[[Speed Block]]'''</center>
| <center>'''200 Coins'''</center>
| ''This appears randomly, and only numbers 8 to 10 will appear on the block.''
|-
| <center>[[File:Slow Block.jpg|100px]]</center>
| <center>'''[[Slow Block]]'''</center>
| <center>'''100 Coins'''</center>
| ''This appears randomly, and only numbers 1 to 3 appear on the block.''
|-
| <center>[[File:eventblock.jpg|100px]]</center>
| <center>'''[[Warp Block]]'''</center>
| <center>'''200 Coins'''</center>
| ''This appears randomly, and players change positions on the board.''
|-
| <center>[[File:Event Block.jpg|100px]]</center>
| <center>'''[[Event Block]]'''</center>
| <center>'''200 Coins'''</center>
| ''This appears randomly, and [[Boo]], [[Koopa Troopa]] or [[Bowser]] will appear.''
|-
| <center>[[File:Mecha Fly Guy.jpg|100px]]</center>
| <center>'''[[Mecha Fly Guy]]'''</center>
| <center>'''100 Coins'''</center>
| ''This counts how many times you rotate the Control Stick. Use it in the Mini-Game House.''
|-
| <center>[[File:MPRecord.jpg|100px]]</center>
| <center>'''[[Record (Mario Party)|Record]]'''</center>
| <center>'''50 Coins'''</center>
| ''This is the Record for the [[Juke Box]] in the [[Option House]].''
|-
| <center>[[File:Talkingparrot.jpg|100px]]</center>
| <center>'''[[Talking Parrot]]'''</center>
| <center>'''50 Coins'''</center>
| ''This Parrot is good at mimicking characters' voices. It lives in the Option House.''
|-
| <center>[[File:Lucky Box.jpg|100px]]</center>
| <center>'''[[Lucky Box]]'''</center>
| <center>'''400 Coins'''</center>
| ''Get <font color=lime green>10 percent</font> interest on Coins you collect with this Lucky Box.''
|-
| <center>[[File:Casino Box.jpg|100px]]</center>
| <center>'''[[Casino Box]]'''</center>
| <center>'''300 Coins'''</center>
| ''Bet your Coins with this Box to get <font color=lime green>double</font> or <font color=#FA5858>half</font> of what you actually collected.''
|}
 
===Mushroom Bank===
[[File:Mushroom Bank.png|thumb|left|230px|The inside of Mushroom Bank, with the two Toads with stars on their caps.]]
The [[Mushroom Bank]] is where players can store their [[coin]]s as well as [[Star]]s and items. The bank is run by two portly Toads who are similar in every way except that one has yellow stars on his head in place of the usual dots, while the other has orange stars within yellow circles.
 
====The Left Toad====
The Toad behind the left counter is in charge of storing the items the player buys at the [[Mushroom Shop]] until they are used during a game. Here is also where the player can choose how they want to save their coins, whether with the [[Coin Box]], [[Lucky Box]], or [[Casino Box]].
 
====The Right Toad====
The Toad behind the right counter will tell the player how many total coins and stars the player has saved up. He will also say how many more stars need to be collected, out of 100, in order to unlock the [[Eternal Star]] map.
 
===Option House===
The [[Option House]] is a mushroom-resembling blue-topped toward the top of the map across the river. As the name suggests, it is used to adjust the multiple Options for the game. There are other features such as the Talking Parrot and Juke Box as well.
 
====Toad====
[[File:Optionhousetoad.jpg|thumb|left]]
The resident Toad of the Option House can delete all saved data. Once spoken to and asked to delete all data, he takes out a remote and opens an electrical box on the other side of the house. The cover will open revealing a large red switch, and the player is asked if they are sure about deleting their data.
{{br}}
====Talking Parrot====
[[File:Talkingparrot.jpg|thumb]]
The Talking Parrot is an item that can be bought from the [[Mushroom Shop]], and once bought, will appear on a perch in the Option House. By pressing the A button, the parrot speaks various voices from various characters in the game. These voices include:
*[[Boo]]
*[[Bowser]]
*[[Donkey Kong]]
*[[Koopa Troopa]]
*[[Luigi]]
*[[Mario]]
*[[Peach]]
*[[Toad]]
*[[Yoshi]]
*[[Wario]]
*The "narrator" voice that announces events in mini-games such as ''"Time Up!"'', ''"Game Over!"'', ''"Draw!"'', etc.
 
====Sound Lever====
[[File:MPSound.jpg|thumb|left]]
The Sound Lever is a lever that changes the sound from Mono to Stereo or vice versa. There are two speakers at the bottom with pipes leading up the lever. By pulling the lever down, one of the speakers are deactivated and the sound is changed to Mono. There is no surround sound.
{{br}}
 
====Juke Box====
[[File:MPJuke.jpg|thumb]]
The Juke Box allows the player to listen to any song from the game. The only perquisite is that the player must have heard the song in the game itself before it becomes available on the Juke Box. The Juke Box becomes available for use after the player buys the [[Record (Mario Party)|Record]] from the [[Mushroom Shop]] for 50 [[Coins]].
{{br}}
 
===Mini-Game Island===
[[Mini-Game Island]] is a special challenge in which the goal is to travel all around the island and beat every minigame one by one. After beating every minigame and reaching to the end, Toad will challenge the player once more to a race against him and two other CPUs in Slot Car Derby. This mode is for one player only.
 
==Playable Characters and their Colors==
{| border=1 cellspacing=2 cellpadding=3 style="border:1px solid black; border-collapse:collapse" align=center
|-
!colspan=2 width=250px|{{color-link|Mario|red}}<br>[[File:Mpmario.png]]
!colspan=2 width=250px|{{color-link|Luigi|green}}<br>[[File:Mpluigi.png]]
!colspan=2 width=250px|{{color-link|Princess Peach|deeppink}}<br>[[File:Mppeach.png]]
|-
|width=50px|'''Color'''||Red
|width=50px|'''Color'''||Green
|width=50px|'''Color'''||Pink
|-
!colspan=2 |{{color-link|Yoshi|limegreen}}<br>[[File:Mpyoshi.png]]
!colspan=2 |{{color-link|Wario|purple}}<br>[[File:Mpwario.png]]
!colspan=2 |{{color-link|Donkey Kong|Gold}}<br>[[File:Mpdk.png]]
|-
|'''Color'''||Light Green
|'''Color'''||Purple
|'''Color'''||Yellow
|}
 
==Boards==
''Mario Party'' has eight game boards, more than any other game to date (not counting the Duel boards from ''[[Mario Party 3]]'').
 
===[[DK's Jungle Adventure]]===
[[File:DK'sJungleAdventure.png|thumb|]]
'''Map Difficulty: [[File:Star.PNG|26px]]'''<br><br>
DK's Jungle Adventure is [[Donkey Kong]]'s board. Players aim to collect [[Star]]s in order to locate the mysterious treasure that is locked away in the jungle's ancient ruins. Four [[Whomps]] are guarding the junctions; to pass, a player must pay ten [[Coin]]s. Landing on a [[Green Space|Happening Space]] triggers a rolling boulder which in turn chases down any players standing in its way all the way to the path near the start of the board. If a player happens to meet [[Bowser]] on this board, they are "awarded" a useless Golden Bowser Statuette and are forced to pay him ten coins.
{{br}}
 
===[[Peach's Birthday Cake]]===
[[File:Peach'sBirthdayCake.png|thumb]]
'''Map Difficulty: [[File:Star.PNG|26px]][[File:Star.PNG|26px]]'''<br><br>
Peach's Birthday Cake is [[Princess Peach|Peach]]'s board. It is the smallest map of the ones available in ''Mario Party''. Its main feature is the Flower Lottery, where a player plants a Red, Blue, Yellow, or Green seed (at the cost of ten coins) and grows a flower. Three flowers have a [[Toad]] face, while one flower has a Bowser face on it. After all four seeds are planted, four new ones can be chosen. This is run by a Goomba, who says if a player gets the Bowser face, he will "win" the lottery and go to Bowser, who will sell him the Bowser Cake, one of Bowser's Phony Items. If one gets a Toad face one will "lose" the lottery and go in the direction of the Star. If a player lands on a [[Green Space|Happening Space]], they have the opportunity to plant a "Strawberry Seed" at the cost of 30 coins, which grows into a [[Piranha Plant]]. Once planted, if another player with stars lands on the Happening Space with the Piranha Plant there, it will steal a star from that player, and give it to the player that planted it.
 
===[[Yoshi's Tropical Island]]===
[[File:Yoshi'sTropicalIsland.PNG|thumb|]]
'''Map Difficulty: [[File:Star.PNG|26px]][[File:Star.PNG|26px]]'''<br><br>
Yoshi's Tropical Island is [[Yoshi]]'s board. Consisting of [[Watermelon]] Island, [[Melon|Cantalope]] Island, and a small island in the middle, it was said that many [[Yoshi (species)|Yoshis]] live here, but only two are shown in the middle of the board. A [[Pink Yoshi]] is on the small island and is surrounded by whirlpools, with a [[Blue Yoshi]] who can't do anything about it. Players aim to collect stars to get rid of the whirlpools and reunite the two Yoshis. The [[Green Space|Happening Space]]s make [[Bubba]] the fish take [[Toad]] to the opposite island, Bowser taking his place. Bowser sells defective [[Bowser Tube]]s to players for 30 coins. Two [[Thwomp]]s block both ways to the opposite island, and request fees from players if they wanted to pass. The fee always starts at one coin, but goes up by one coin each time until it reaches the limit of 50 coins to pass.
{{br}}
 
===[[Wario's Battle Canyon]]===
[[File:Wario'sBattleCanyon.PNG|thumb]]
'''Map Difficulty: [[File:star.PNG|26px]][[File:star.PNG|26px]]'''<br><br>
Wario's Battle Canyon is [[Wario]]'s board. It is set on a canyon that has been split into four areas with [[Bowser]]'s area in the middle. Players aim to collect stars to stop the feud between the [[Bob-omb Buddy|Bob-omb Buddies]] and the [[Bob-omb]]s. To get around the board, players are placed into cannons and fired to another area; the area they are sent to is determined by a spinning wheel. If a player lands on a [[Green Space|Happening Space]], the Bob-ombs will switch directions of the cannons. Bowser's area can only be reached by asking the [[Fly Guy]] in the northeast area to carry the character conversing with him to Bowser for ten [[coin]]s. Bowser also has a cannon in this area to replace his [[Bowser's Bogus Items|bogus item]]. However, instead of firing at a specific part of the board, Bowser will just fire a character at a random spot.
 
===[[Luigi's Engine Room]]===
'''Map Difficulty: [[File:Star.PNG|26px]][[File:Star.PNG|26px]][[File:Star.PNG|26px]]''' <br><br>
'''Luigi's Engine Room''' is [[Luigi]]'s board in the [[Mario Party|first ''Mario Party]]''.
Players need to collect stars to power up the engine in the middle of the room (but actually in the back of the playing board). The main feature is the board-wide system of red and blue doors. One set would rise up to block specific paths while the other set goes down to open other paths. The doors switch at the start of every turn, when players land on certain [[Green Space|Happening Space]]s, or if a robot on the board was paid 20 coins to switch them. ? spaces on steam generators near the engine make steam rise up out of the respective generator, propelling players to a higher section. Players that went to Bowser would see his "Make As Many Coins As You Want Mecha" in action. They would get a coin from Bowser, at the cost of 20 coins. No matter where the players go, all paths end in [[Warp Pipe]]s that lead to [[Boo]], who is near the start.
 
===[[Mario's Rainbow Castle]]===
[[File:MP1_MarioRCmap.JPG|thumb]]
'''Map Difficulty: [[File:star.PNG|26px]]'''<br><br>
 
Mario's Rainbow Castle is Mario's board. It is placed on clouds with multiple towers, and is sky-themed. The main feature of this board is that the location of the [[Star]] does not change each time a player receives one. Instead, it is always located on the main tower of the map. Each time a player does receive a Star, however, the tower rotates, revealing [[Bowser]]. When the player reaches the tower while Bowser is there, he charges 40 coins for a [[Ztar]]. This does not add to the star count. The tower can also be rotated by any player landing on a [[Green Space|Happening Space]].
 
===[[Bowser's Magma Mountain]]===
- Bought for 980 coins
===[[Eternal Star]]===
Unlockable after 100 stars are gathered and all other boards are played once
 
==Spaces==
{| class=sortable cellspacing=0 cellpadding=3 border=1 align=center width=100% style="border-collapse:collapse; font-family:Arial"
|-
! width=15% |
! width=17% | Space
! width=68% | Description
|-
![[File:BlueSpace MP1.png|BlueSpace MP1.png]]
| align=center | [[Blue Space]]
| Players will gain 3 coins from landing on this. The amount of coins received will be doubled in the last 5 turns. This space is the most common space on all boards.
|-
![[File:RedSpace MP1.png|RedSpace MP1.png]]
| align=center | [[Red Space]]
| Anybody who lands on this space will lose 3 coins. On the last 5 turns, this amount will be doubled.
|-
![[File:HappeningSpace MP1.png|HappeningSpace MP1.png]]
| align=center | [[Green Space|Happening Space]]
| A variety of events will happen if anyone happens to land on this space. These events can help or harm one or more players, and they differ from board to board.
|-
![[File:ChanceSpace MP1.png|ChanceSpace MP1.png]]
| align=center | [[Chance Space]]
| A player that lands here will play a ''[[Chance Time]]'' game. The player hits three blocks, which identify two players and what one will give to the other. Game-changing events can happen here, from trading stars or coins, to giving 1 Star or 10-30 coins to someone else.
|-
![[File:Mini-GameSpace MP1.png|Mini-GameSpace MP1.png]]
| align=center | [[Mini-Game Space]]
| A player that lands here will play a 1-Player Mini-Game. If the player wins the minigame, they will receive coins. If they lose, then the player loses 5 coins. If the game is a Bonus Mini-Game though, the player will be rewarded the amount of coins collected, but not lose any if they get none.
|-
![[File:MushroomSpace MP1.png|MushroomSpace MP1.png]]
| align=center | [[Mushroom Space]]
| A roulette block will appear if a player lands on this space. Either the player can receive a [[Mushroom]], which will give the Player the chance to roll another dice block, or receive a [[Poison Mushroom]], which will force them to forego their next turn's Dice Block roll.
|-
![[File:BowserSpace MP1.png|BowserSpace MP1.png]]
| align=center | [[Bowser Space]]
| Any player who lands on this space will trigger a roulette, which any of these events can follow:
 
*'''Coins For Bowser''': Bowser will take 10-30 Coins from the player.
*'''Bowser's Balloon Burst''': This minigame is played just like the original [[Balloon Burst]], but anyone who loses will get 10-50 coins taken away.
*'''Bowser's Face Lift''': This minigame is played just like the original [[Face Lift]], but players that don't get 90 points or more will lose 10-50 coins. If all players achieve more than 90 points, Bowser will steal the aforementioned amount of coins from the player who landed on his space.
*'''Bowser's Tug o' War''': This minigame is like the original [[Tug o' War]], except the losing side will lose 10-50 coins to Bowser.
*'''Bash 'n' Cash''': This minigame is just like the normal [[Bash 'n' Cash]], except the coins will disappear so none of the other players can collect them. If no coins are lost in this minigame, Bowser will steal 30 coins from the player who landed on his space.
*'''Bowser Revolution''': Bowser will take everyone's coins and split them evenly among all the players.
*'''Bowser's Chance Time''': This event is just like [[Chance Time]], but Bowser has it modified so that he will always be on the receiving end of the trade. Unlike normal Chance Time, Stars cannot be lost.
*'''100 Star Present''', '''1000 Coin Present''', and '''Star Steal''': These are all in gold letters when shown. The cursor will very rarely land on these events, and if it does, Bowser will leave and do nothing.
|}
 
There is also a [[Star Space]]. When a player passes here, they can obtain a Star only if they have at least 20 Coins. The Star Space won't count towards the player's movements, unlike other spaces.
 
==Mini-Games==
{{main|List of mini-games in Mario Party}}
 
===Puns===
====4-Player minigames====
*''Bumper Balls'' is based off bumper cars.
*''Hot Bob-omb'' is based off of "''Hot Potato''".
*''Key-pa-Way'' is a pun on "''Keep Away''".
*''Musical Mushroom'' is based off of "''Musical Chairs''"
*''Shy Guy Says'' is based off of "''Simon Says''"
 
====2 vs. 2 minigames====
*''Bombsketball'' is a pun on ''basketball''.
 
====1 vs. 3 minigames====
*''Bowl Over'' is a pun on "''roll over''".
 
====1 player minigames====
*''Whack-a-plant'' is based on Whack-a-mole.
 
==Staff==
{{main|Mario Party/Staff}}
 
==Gallery==
{{morepic}}
 
==Trivia==
*Nintendo gave away a free ''Mario Party'' glove for awhile after ''Mario Party''<nowiki>'</nowiki>s release. The reason being, albeit a silly one, was that many gamers got blisters and such on the palms of their hands. This was on the count of the mini-games that involved spinning the Control Stick around as fast as possible. Nintendo suggested that the gamers should use the thumb to spin the Control Stick, but this method was a lot slower than rotating with the palm of the hand. The glove that Nintendo sent to the gamers had no logo, nor did it have any Nintendo characters on it. Receiving the glove required proof of purchase of the first game of the series. It is interesting to note that the glove was not available, and the glove give-away did not surface until after the release of ''Mario Party 2''. It is also very interesting to note that the later ''Mario Party'' games replaced the Control Stick rotation minigames with button mashing minigames.
*A song entitled "Move to the Mambo!" was included with all JAP/PAL releases of the game, but never made it into the American version.
 
==External links==
*[http://www.nintendo.co.jp/n01/n64/software/nus_p_clbj/index.html Official Mario Party Japanese website]
<br>
{{MP}}
{{Spinoffs}}
{{N64}}
[[Category:Mario Party Games]]
[[Category:Nintendo 64 Games]]
[[Category:1998 games]]
[[Category:Games]]
[[Category:Mario Party|*]]
[[Category:Mario Games]]
[[Category:1999 games]]

Revision as of 23:39, October 6, 2011

Mario Party 1 is a game.