Playing Hooky: Difference between revisions
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{{minigame-infobox | {{minigame-infobox | ||
|image = [[File:Playing Hooky.jpg]] | |image=[[File:Playing Hooky.jpg]] | ||
|appeared_in=''[[WarioWare: Smooth Moves]] | |appeared_in=''[[WarioWare: Smooth Moves]] | ||
|type=[[Wario]] | |type=[[Wario]] | ||
|info=''"Catch me if you can! I even stuck a ring on my head to help you out, you big loser!"'' | |info=''"Catch me if you can! I even stuck a ring on my head to help you out, you big loser!"'' | ||
| | |form="The Remote Control" | ||
}} | }} | ||
'''Playing Hooky''' is a [[Microgame]] in [[WarioWare: Smooth Moves]]. It is in the [[Wario]] stage initially but can also be found in the [[Tiny Wario]] stage. The name is a pun on the term "playing hooky" which means to skip school. | '''Playing Hooky''' is a [[Microgame]] in [[WarioWare: Smooth Moves]]. It is in the [[Wario]] stage initially but can also be found in the [[Tiny Wario]] stage. The name is a pun on the term "playing hooky" which means to skip school. | ||
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The player uses the [[Wii Remote]] to control a hook. The player must hook the person on the floor and bring him up. | The player uses the [[Wii Remote]] to control a hook. The player must hook the person on the floor and bring him up. | ||
''' | *'''1st level difficulty''': The person is either facing forwards or sideways and doesn't move. | ||
*'''2nd level difficulty''': The loop is smaller. | |||
''' | *'''3rd level difficulty''': The person is moving. | ||
<br clear=all> | |||
''' | |||
{{WarioWare: Smooth Moves Microgames}} | {{WarioWare: Smooth Moves Microgames}} | ||
[[Category:Microgames]] | [[Category:Microgames]] |
Revision as of 22:42, September 19, 2011
Template:Minigame-infobox Playing Hooky is a Microgame in WarioWare: Smooth Moves. It is in the Wario stage initially but can also be found in the Tiny Wario stage. The name is a pun on the term "playing hooky" which means to skip school.
Gameplay
The player uses the Wii Remote to control a hook. The player must hook the person on the floor and bring him up.
- 1st level difficulty: The person is either facing forwards or sideways and doesn't move.
- 2nd level difficulty: The loop is smaller.
- 3rd level difficulty: The person is moving.