1 Iggy's Castle: Difference between revisions

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The castle consists of three rooms, one with crawlable fences, one with a moving screen, and the boss room. The [[player]] has 300 seconds on the [[Time Limit|Timer]] to complete the [[level]]. This level contains no [[Dragon Coin]]s in the original, but in the remake it has 5.
The castle consists of three rooms, one with crawlable fences, one with a moving screen, and the boss room. The [[player]] has 300 seconds on the [[Time Limit|Timer]] to complete the [[level]]. This level contains no [[Dragon Coin]]s in the original, but in the remake it has 5.


The first room of the first castle is covered in [[fence]]s, which can be crawled on with the D-Pad. The frence is teeming with [[Climbing Koopa]]s that will also crawl on the fence. Crawling above and then onto these [[Koopa]]s will cause a chain in [[point]]s, so defeating these Koopas can result in [[Extra Life|1-Ups]]; however, if the player punches the Koopas off the points will not chain. This gate spans above a lava-covered ground, where [[Podoboo]]s jump from. There are also places in the fence the player can hit to switch sides. There is a [[Hint Block]] at the start that gives information on how to use the fences, a [[P-Switch]] in the middle that turns [[Coin]]s to [[Used Block]]s as well as a [[? Block]] that contains a [[Fire Flower]], and a Hint Block at the end that tells the player one of [[Yoshi]]'s friends is trapped in the castle.
The first room of the first castle is covered in [[fence]]s, which can be crawled on with the D-Pad. The frence is teeming with [[Climbing Koopa]]s that also crawl on the fence. Crawling above and then onto these [[Koopa]]s cause a chain in [[point]]s, so defeating these Koopas can result in [[Extra Life|1-Ups]]; however, if the player punches the Koopas off, the points do not chain. This gate spans above a lava-covered ground, where [[Podoboo]]s jump from. There are also places in the fence the player can hit to switch sides. There is a [[Hint Block]] at the start that gives information on how to use the fences, a [[P-Switch]] in the middle that turns [[Coin]]s to [[Used Block]]s as well as a [[? Block]] that contains a [[Fire Flower]], and a Hint Block at the end that tells the player one of [[Yoshi]]'s friends is trapped in the castle.


The second room in the castle features a moving screen with a giant wooden pillar smashing onto the ground. It is instant death to be hit by one of these pillars. [[Rotating Block]]s help the player cross a gap near the end. Entering the red door at the end of the room will lead to the first boss.
The second room in the castle features a moving screen with a giant wooden pillar smashing onto the ground. It is instant death to be hit by one of these pillars. [[Rotating Block]]s help the player cross a gap near the end. Entering the red door at the end of the room leadd to the first boss.


==Boss Battle==
==Boss Battle==
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The first boss in ''Super Mario World'' is Bowser's fourth son, the demented Iggy Koopa.
The first boss in ''Super Mario World'' is Bowser's fourth son, the demented Iggy Koopa.


As [[Mario]] or [[Luigi]] appear in the room, the giant Shell<ref>German [[Club Nintendo]] issue August 1992, p. 11</ref> Iggy is standing on will start to tilt from side to side. Iggy will throw balls at the plumber, who must jump over them while hitting Iggy on the head with [[Jump]]s or [[Fireball]]s. Eventually Iggy will fall into the lava and, with a roar, be defeated.
As [[Mario]] or [[Luigi]] appear in the room, the giant Shell<ref>German [[Club Nintendo]] issue August 1992, p. 11</ref> Iggy is standing on starts to tilt from side to side. Iggy throws balls at the plumber, who must jump over them while hitting Iggy on the head with [[Jump]]s or [[Fireball]]s. Eventually Iggy falls into the lava and, with a roar, is defeated.


In the ending sequence, Mario will blow Iggy Koopa's Castle up. A bridge will appear, allowing the player to continue his or her way to [[Donut Plains]].
In the ending sequence, Mario blows Iggy Koopa's Castle up. A bridge appears, allowing the player to continue his or her way to [[Donut Plains]].


== Enemies ==
== Enemies ==

Revision as of 15:45, January 3, 2012

Template:Level #1 Iggy's Castle is the first castle in the game Super Mario World. It introduces crawlable fences to the game as well as lava, which kills instantly upon being touched.

Overview

The castle consists of three rooms, one with crawlable fences, one with a moving screen, and the boss room. The player has 300 seconds on the Timer to complete the level. This level contains no Dragon Coins in the original, but in the remake it has 5.

The first room of the first castle is covered in fences, which can be crawled on with the D-Pad. The frence is teeming with Climbing Koopas that also crawl on the fence. Crawling above and then onto these Koopas cause a chain in points, so defeating these Koopas can result in 1-Ups; however, if the player punches the Koopas off, the points do not chain. This gate spans above a lava-covered ground, where Podoboos jump from. There are also places in the fence the player can hit to switch sides. There is a Hint Block at the start that gives information on how to use the fences, a P-Switch in the middle that turns Coins to Used Blocks as well as a ? Block that contains a Fire Flower, and a Hint Block at the end that tells the player one of Yoshi's friends is trapped in the castle.

The second room in the castle features a moving screen with a giant wooden pillar smashing onto the ground. It is instant death to be hit by one of these pillars. Rotating Blocks help the player cross a gap near the end. Entering the red door at the end of the room leadd to the first boss.

Boss Battle

Main article: Iggy Koopa

The first boss in Super Mario World is Bowser's fourth son, the demented Iggy Koopa.

As Mario or Luigi appear in the room, the giant Shell[1] Iggy is standing on starts to tilt from side to side. Iggy throws balls at the plumber, who must jump over them while hitting Iggy on the head with Jumps or Fireballs. Eventually Iggy falls into the lava and, with a roar, is defeated.

In the ending sequence, Mario blows Iggy Koopa's Castle up. A bridge appears, allowing the player to continue his or her way to Donut Plains.

Enemies

Gallery


References

  1. ^ German Club Nintendo issue August 1992, p. 11

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