Donkey Kong Jr. (WarioWare: Twisted!): Difference between revisions

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{{minigame-infobox
{{minigame-infobox
|image=[[File:DKJRWWT.PNG]]
|image=[[File:DKJRWWT.PNG]]
|appeared_in=''[[WarioWare: Twisted!]]
|appeared_in=''[[WarioWare: Twisted!]]''
|type=[[9-Volt]]
|type=[[9-Volt]]
|info=''"Climb the vines and save your dad!"''
|info=''"Climb the vines and save your dad!"''
|controls={{button|gba|Tilt}} – Climb
|controls={{button|gba|Tilt}} – Climb
|clear=15
}}  
}}  
'''Donkey Kong Jr.''' is one of [[9-Volt]]'s [[microgame]]s in ''[[WarioWare: Twisted!]]''. As the name implies, it is set in the NES game [[Donkey Kong Jr. (game)|of the same name]], specifically [[Stage 4]].
'''Donkey Kong Jr.''' is one of [[9-Volt]]'s [[microgame]]s in ''[[WarioWare: Twisted!]]''. It is set in [[Donkey Kong Jr. (game)|the game of the same name]], specifically [[Stage 4]].


==Gameplay==
==Gameplay==
The objective is to tilt the [[GBA]] repeatedly to make [[Donkey Kong Jr.]] climb up the chains and insert the two keys into their locks, freeing [[Donkey Kong|his father]] from [[Mario]].
The objective is to make [[Donkey Kong Jr.]] climb up the chains and insert the two keys into their locks, freeing [[Donkey Kong|his father]] from [[Mario]].


* '''Level 1:''' There are no enemies.
* '''Level 1:''' There are no enemies.
* '''Level 2:''' Junior must avoid a [[Nitpicker]].
* '''Level 2:''' Junior must avoid a [[Nitpicker]].
* '''Level 3:''' Junior must avoid two Nitpickers.
* '''Level 3:''' Junior must avoid two Nitpickers.
A minimum of 15 points must be earned to clear this microgame.


{{WarioWare: Twisted! Microgames}}
{{WarioWare: Twisted! Microgames}}
[[Category:Microgames]]
[[Category:Microgames]]
[[Category:Unlockables]]
[[Category:Unlockables]]

Revision as of 12:29, November 21, 2011

Template:Minigame-infobox Donkey Kong Jr. is one of 9-Volt's microgames in WarioWare: Twisted!. It is set in the game of the same name, specifically Stage 4.

Gameplay

The objective is to make Donkey Kong Jr. climb up the chains and insert the two keys into their locks, freeing his father from Mario.

  • Level 1: There are no enemies.
  • Level 2: Junior must avoid a Nitpicker.
  • Level 3: Junior must avoid two Nitpickers.

Template:WarioWare: Twisted! Microgames