Stylish move: Difference between revisions

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m (Make Stylish Moves more easy to execute!)
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|-
|-
| [[Fire Drive]]
| [[Fire Drive]]
| Press A right after Mario hits the fireball.
| Press A right after Mario hits the fireball. The player wants to press A before the fireball reaches the top of its arc.
| 1
| 1
| Mario spins in place.
| Mario spins in place, thumbs-upping the crowd.
|-
|-
| [[Hammer]]
| [[Hammer]]
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|-
|-
| [[Hammer Throw]]
| [[Hammer Throw]]
| Press A right after Mario throws the hammer, then again almost immediately.
| Press A right after Mario throws the hammer, then as he touches the ground. The player wants to press A for the first Stylish Move before the hammer reaches the top of its arc.  
| 2
| 2
| Mario flips, then confetti comes down if performed correctly.
| Mario flips, then confetti comes down if performed correctly.
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|-
|-
| [[Jump]]
| [[Jump]]
| Press A at the high point of Mario's second jump, then A again at the high point after Mario jumps on the enemy a second time.
| Press A at the high point of Mario's second jump, then A again at the high point after he jumps on the enemy a second time. In order to execute the second Stylish Move, the player has to press A when Mario lands on an enemy the second time
| 2
| 2
| Mario bellyflops onto the enemy for the second jump, and belly flops again the second time.
| Mario bellyflops onto the enemy for the second jump, and belly flops again the second time.
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|-
|-
| [[Quake Hammer]]
| [[Quake Hammer]]
| Press A when Mario returns to his normal position, upright.
| Press A when Mario is upright after Quake Hammer, before he moves.
| 2
| 2
| One high backflip, then confetti comes down.
| One high backflip, then confetti comes down.
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|-
|-
| [[Spring Jump]]
| [[Spring Jump]]
| Press A after Mario spin jumps at his highest rebound.
| Press A at the highest point of his arc after Mario spin jumps.
| 1
| 1
| Mario bellyflops on to the ground. This Stylish Move does not give much Star Power.
| Mario bellyflops on to the ground. This Stylish Move does not give much Star Power.
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|[[Body Slam]]
|[[Body Slam]]
|[[Flurrie]]
|[[Flurrie]]
|Press A after the slam itself.
|Press A a split-second when Flurrie touches the ground.
|1
|1
|Points her little finger up.
|Points her little finger up.
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|[[Bomb (attack)|Bomb]]
|[[Bomb (attack)|Bomb]]
|[[Admiral Bobbery]]
|[[Admiral Bobbery]]
|Press A when Bobbery lands back on Mario's side of the field.
|Press A a split-second when Bobbery lands back on Mario's side of the field.
|1
|1
|Salutes the sky.
|Salutes the sky.
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|[[Dodgy Fog]]
|[[Dodgy Fog]]
|Flurrie
|Flurrie
|Press A right after Mario is covered with the fog.
|Press A right when a fog appears.
|1
|1
|Same as Body Slam
|Same as Body Slam
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|[[Fiery Jinx]]
|[[Fiery Jinx]]
|[[Vivian]]
|[[Vivian]]
|Press A right before the enemies explode with fire.
|Press A right as Vivian is pointing her finger.
|1
|1
|Vivian clasps her hands together and smiles.
|Vivian clasps her hands together and smiles.
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|[[Ground Pound]]
|[[Ground Pound]]
|[[Yoshi (Paper Mario: The Thousand-Year Door)|Yoshi Kid]]
|[[Yoshi (Paper Mario: The Thousand-Year Door)|Yoshi Kid]]
|a) Press A when Yoshi is just above the enemy but when the bar is still shown; b) Press A when Yoshi lands
|a) Press A a half-second when Yoshi is just above the enemy but when the bar is still shown; b) Press A a half-second when Yoshi lands
|2
|2
|a) Extra backflips before Yoshi ground pounds; b) Jumps happily before moving back to Mario's side.
|a) Extra backflips before Yoshi ground pounds; b) Jumps happily before moving back to Mario's side.
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|[[Hold Fast]]
|[[Hold Fast]]
|Bobbery
|Bobbery
|Press A after the action command.
|Press A as the words, "NICE," "GOOD," or "GREAT" appears.
|1
|1
|Same as Bomb
|Same as Bomb
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|[[Infatuate]]
|[[Infatuate]]
|Vivian
|Vivian
|Press A right after pressing A for each heart.
|Press A right after pressing A for each heart. The player wants to press A when he/she sees a heart appearing next to Vivian.
|No. of foes
|No. of foes
|Small hearts appear around Vivian.
|Small hearts appear around Vivian.
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|[[Lip Lock]]
|[[Lip Lock]]
|Flurrie
|Flurrie
|Press A after the kiss.
|Press A right after the kiss.
|1
|1
|Same as Body Slam
|Same as Body Slam
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|[[Mini-Egg]]
|[[Mini-Egg]]
|Yoshi Kid
|Yoshi Kid
|Press A a half-second after the last egg is thrown.
|Press A a half-second after the last egg is thrown. The player want to press A as the last egg hits an enemy.
|1
|1
|Same as Ground Pound b.
|Same as Ground Pound b.
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|[[Power Shell]]
|[[Power Shell]]
|[[Koops]]
|[[Koops]]
|Press A when Koops returns to his position, again when he gets up.
|Press A a split-second when Koops returns to his position, again as he spins for 1.1 to 2 seconds approx.
|2
|2
|First Koops spins on his head, then looks at the crowd.
|First Koops spins on his head, then points at the ceiling. This first Stylish Move gives a large amount of Star Power.
|-
|-
|[[Rally Wink]]
|[[Rally Wink]]
|Goombella
|Goombella
|Press A a second after the heart appears around Mario.
|Press A a second as the heart appears around Mario.
|1
|1
|Jumps lightly in place with excitement.
|Jumps lightly in place with excitement.
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|[[Shade Fist]]
|[[Shade Fist]]
|Vivian
|Vivian
|Press A when Vivian reemerges on Mario's side
|Press A right when Vivian reemerges on Mario's side.
|1
|1
|Same as Fiery Jinx
|Same as Fiery Jinx
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|Press A a split-second before the shell lands on Mario.
|Press A a split-second before the shell lands on Mario.
|1
|1
|Waves at the audience.
|Koops waves at the audience. This Stylish Move is similar to the [[Appeal]] move.
|-
|-
|[[Shell Slam]]
|[[Shell Slam]]
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|Same as Power Shell
|Same as Power Shell
|2
|2
|Same as Power Shell
|Same as Power Shell.
|-
|-
|[[Shell Toss]]
|[[Shell Toss]]
|Koops
|Koops
|Press A right after hitting the enemy, then A again as he finishes spinning.
|Press A right after hitting the enemy, then A again as he spins for 1 to 1.9 seconds approx.
|2
|2
|Koops spins upside down, then points up at the ceiling.
|Koops spins upside down, then points up at the ceiling.
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|[[Smooch]]
|[[Smooch]]
|Ms. Mowz
|Ms. Mowz
|Press A after the kiss.
|Press A right after the kiss. The player want to press A when a heart appears next to Ms. Mowz.  
|1
|1
|Same as Kiss Thief.
|Same as Kiss Thief.
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|[[Stampede]]
|[[Stampede]]
|Yoshi Kid
|Yoshi Kid
|Press A right after Yoshi whistles.
|Press A right after Yoshi whistles. The player want to press A when a musical note appears next to him.
|1
|1
|Same as Ground Pound b.
|Same as Ground Pound b.
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|[[Veil]]
|[[Veil]]
|Vivian
|Vivian
|Same as Fiery Jinx, except after enemies attack
|Same as Shade Fist, except after enemies attack.
|1
|1
|Same as Fiery Jinx
|Same as Fiery Jinx

Revision as of 20:19, September 16, 2011

This article is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed as soon as possible.

Stylish Moves are extra action commands in Paper Mario: The Thousand-Year Door and Super Paper Mario that accompany every attack in the game. It is up to Mario, Goombella, Koops, Flurrie, Yoshi, Vivian, Admiral Bobbery, and Ms. Mowz to use these moves by themselves. When Stylish Moves are executed, the crowd in front of the battle stage becomes even more wild, providing more Star Power than a normal Action Command to use for special moves. Some attacks have multiple stylish moves.

To do a Stylish Move, the player must press A at a certain time during an attack. Buying the Timing Tutor badge from Charlieton in Rogueport reveals a ! when the player should press A, and this (along with talking to Eddy the Mask) is the only in-game way to learn all the Stylish Moves.

Mario's Stylish Moves

Attack Stylish Move # of Moves Effect
Fire Drive Press A right after Mario hits the fireball. The player wants to press A before the fireball reaches the top of its arc. 1 Mario spins in place, thumbs-upping the crowd.
Hammer Press A immediately after Mario strikes the enemy. 2 Mario backflips. Press A right when Mario lands to make confetti come down.
Hammer Throw Press A right after Mario throws the hammer, then as he touches the ground. The player wants to press A for the first Stylish Move before the hammer reaches the top of its arc. 2 Mario flips, then confetti comes down if performed correctly.
Head Rattle Same as Hammer 2 Same as Hammer
Ice Smash Same as Hammer 2 Same as Hammer
Jump Press A at the high point of Mario's second jump, then A again at the high point after he jumps on the enemy a second time. In order to execute the second Stylish Move, the player has to press A when Mario lands on an enemy the second time 2 Mario bellyflops onto the enemy for the second jump, and belly flops again the second time.
Multibounce Press A at the height of each of Mario's bounces No. of foes - 1 Mario either bellyflops onto the next enemy or kicks while jumping.
Piercing Blow Same as Power Smash 4 Same as Power Smash
Power Bounce Same as Multibounce Unlimited Same as Multibounce, though tougher to pull off.
Power Jump Same as Spin Jump, except no Spin Move (below) 1 Same as Spin Jump
Power Smash Press A immediately after Mario strikes the enemy. 4 Mario backflips. Press A right when Mario lands to do another, once to do a triple backflip, and finally when he lands to make confetti come down.
Quake Hammer Press A when Mario is upright after Quake Hammer, before he moves. 2 One high backflip, then confetti comes down.
Shrink Stomp Same as Jump 2 Same as Jump
Sleepy Stomp Same as Jump 2 Same as Jump
Soft Stomp Same as Jump 2 Same as Jump
Spin Jump Press A when Mario is at the height of his first jump onto the enemy, not the Spin Move. 1 Mario forward somersaults during the jump.
Spring Jump Press A at the highest point of his arc after Mario spin jumps. 1 Mario bellyflops on to the ground. This Stylish Move does not give much Star Power.
Super Hammer After hitting the enemy, press A on Mario's fifth spin. 1 Mario thumbs-ups the crowd after he swings his hammer.
Tornado Jump Press A when Mario is falling back to the ground and again when he's back where he started. 2 Mario cartwheels back to his side of the battlefield, then confetti comes down. If the second command is attempted early and failed, the Star Power will not be awarded until after the player's next move (this includes changing partners with Quick Change equipped).
Ultra Hammer Same as Super Hammer 1 Same as Super Hammer

Partners' Stylish Moves

Attack Partner Stylish Move # of Moves Effect
Body Slam Flurrie Press A a split-second when Flurrie touches the ground. 1 Points her little finger up.
Bomb Admiral Bobbery Press A a split-second when Bobbery lands back on Mario's side of the field. 1 Salutes the sky.
Bob-ombast Bobbery Same as Bomb 1 Same as Bomb
Bomb Squad Bobbery Press A when the third bomb is at the top of its arc. 1 Same as Bomb. Gives very little Star Power.
Dodgy Fog Flurrie Press A right when a fog appears. 1 Same as Body Slam
Fiery Jinx Vivian Press A right as Vivian is pointing her finger. 1 Vivian clasps her hands together and smiles.
Gale Force Flurrie Press A a half-second after Flurrie stops blowing. 1 Same as Body Slam
Ground Pound Yoshi Kid a) Press A a half-second when Yoshi is just above the enemy but when the bar is still shown; b) Press A a half-second when Yoshi lands 2 a) Extra backflips before Yoshi ground pounds; b) Jumps happily before moving back to Mario's side.
Gulp Yoshi Kid Press A about half a second after the enemy is released. 1 Same as Ground Pound b.
Headbonk Goombella Press A when she pauses before the bonk. 1 Forward flips before actually bonking.
Hold Fast Bobbery Press A as the words, "NICE," "GOOD," or "GREAT" appears. 1 Same as Bomb
Infatuate Vivian Press A right after pressing A for each heart. The player wants to press A when he/she sees a heart appearing next to Vivian. No. of foes Small hearts appear around Vivian.
Lip Lock Flurrie Press A right after the kiss. 1 Same as Body Slam
Love Slap Ms. Mowz Press A as Ms Mowz is walking back to Mario's side. 1 Hops once when you press A. Gives very little Star Power.
Kiss Thief Ms. Mowz Press A on the way to the front enemy, not after. 1 Does a quick somersault.
Mini-Egg Yoshi Kid Press A a half-second after the last egg is thrown. The player want to press A as the last egg hits an enemy. 1 Same as Ground Pound b.
Multibonk Goombella Same as Headbonk, then again in mid-jump to do another flip. 2 A flip when jumping, then another if second command is performed correctly.
Power Shell Koops Press A a split-second when Koops returns to his position, again as he spins for 1.1 to 2 seconds approx. 2 First Koops spins on his head, then points at the ceiling. This first Stylish Move gives a large amount of Star Power.
Rally Wink Goombella Press A a second as the heart appears around Mario. 1 Jumps lightly in place with excitement.
Shade Fist Vivian Press A right when Vivian reemerges on Mario's side. 1 Same as Fiery Jinx
Shell Shield Koops Press A a split-second before the shell lands on Mario. 1 Koops waves at the audience. This Stylish Move is similar to the Appeal move.
Shell Slam Koops Same as Power Shell 2 Same as Power Shell.
Shell Toss Koops Press A right after hitting the enemy, then A again as he spins for 1 to 1.9 seconds approx. 2 Koops spins upside down, then points up at the ceiling.
Smooch Ms. Mowz Press A right after the kiss. The player want to press A when a heart appears next to Ms. Mowz. 1 Same as Kiss Thief.
Stampede Yoshi Kid Press A right after Yoshi whistles. The player want to press A when a musical note appears next to him. 1 Same as Ground Pound b.
Tattle Goombella Press A right after the action command. 1 Same as Rally Wink
Tease Ms. Mowz Press A as Ms. Mowz is jumping back onto the ground after the attack. 1 Same as Kiss Thief.
Veil Vivian Same as Shade Fist, except after enemies attack. 1 Same as Fiery Jinx

Super Paper Mario Stylish Moves

File:Stylishspace.JPG
Mario is a paper crowd pleaser.
“What? What's a (Wii Remote)? ...Don't worry. As long as the player gets it, we're fine.”
Garson, Super Paper Mario

In Super Paper Mario, Stylish Moves are completely different. All characters have the same stylish moves. The player can chain stylish moves in this game, going from "Nice" to "Good" to "Great" to "Wonderful" to "Excellent". There are various ways to do stylish moves. They all begin by jumping on an enemy. Note that because Mario has no SP in this game, Stylish moves simply serve to give the player more points, and thus level up a little faster.

  • Push Wii Remote forward
  • Push Wii Remote backwards
  • Tilt Wii Remote left and right 3 times
  • Tilt Wii Remote slightly clockwise and back to normal position
  • Tilt Wii Remote slightly counterclockwise and back to normal position