Stylish move: Difference between revisions
m (Make Stylish Moves more easy to execute!) |
|||
Line 15: | Line 15: | ||
|- | |- | ||
| [[Fire Drive]] | | [[Fire Drive]] | ||
| Press A right after Mario hits the fireball. | | Press A right after Mario hits the fireball. The player wants to press A before the fireball reaches the top of its arc. | ||
| 1 | | 1 | ||
| Mario spins in place. | | Mario spins in place, thumbs-upping the crowd. | ||
|- | |- | ||
| [[Hammer]] | | [[Hammer]] | ||
Line 25: | Line 25: | ||
|- | |- | ||
| [[Hammer Throw]] | | [[Hammer Throw]] | ||
| Press A right after Mario throws the hammer, then | | Press A right after Mario throws the hammer, then as he touches the ground. The player wants to press A for the first Stylish Move before the hammer reaches the top of its arc. | ||
| 2 | | 2 | ||
| Mario flips, then confetti comes down if performed correctly. | | Mario flips, then confetti comes down if performed correctly. | ||
Line 40: | Line 40: | ||
|- | |- | ||
| [[Jump]] | | [[Jump]] | ||
| Press A at the high point of Mario's second jump, then A again at the high point after | | Press A at the high point of Mario's second jump, then A again at the high point after he jumps on the enemy a second time. In order to execute the second Stylish Move, the player has to press A when Mario lands on an enemy the second time | ||
| 2 | | 2 | ||
| Mario bellyflops onto the enemy for the second jump, and belly flops again the second time. | | Mario bellyflops onto the enemy for the second jump, and belly flops again the second time. | ||
Line 70: | Line 70: | ||
|- | |- | ||
| [[Quake Hammer]] | | [[Quake Hammer]] | ||
| Press A when Mario | | Press A when Mario is upright after Quake Hammer, before he moves. | ||
| 2 | | 2 | ||
| One high backflip, then confetti comes down. | | One high backflip, then confetti comes down. | ||
Line 95: | Line 95: | ||
|- | |- | ||
| [[Spring Jump]] | | [[Spring Jump]] | ||
| Press A after Mario spin jumps | | Press A at the highest point of his arc after Mario spin jumps. | ||
| 1 | | 1 | ||
| Mario bellyflops on to the ground. This Stylish Move does not give much Star Power. | | Mario bellyflops on to the ground. This Stylish Move does not give much Star Power. | ||
Line 128: | Line 128: | ||
|[[Body Slam]] | |[[Body Slam]] | ||
|[[Flurrie]] | |[[Flurrie]] | ||
|Press A | |Press A a split-second when Flurrie touches the ground. | ||
|1 | |1 | ||
|Points her little finger up. | |Points her little finger up. | ||
Line 134: | Line 134: | ||
|[[Bomb (attack)|Bomb]] | |[[Bomb (attack)|Bomb]] | ||
|[[Admiral Bobbery]] | |[[Admiral Bobbery]] | ||
|Press A when Bobbery lands back on Mario's side of the field. | |Press A a split-second when Bobbery lands back on Mario's side of the field. | ||
|1 | |1 | ||
|Salutes the sky. | |Salutes the sky. | ||
Line 152: | Line 152: | ||
|[[Dodgy Fog]] | |[[Dodgy Fog]] | ||
|Flurrie | |Flurrie | ||
|Press A right | |Press A right when a fog appears. | ||
|1 | |1 | ||
|Same as Body Slam | |Same as Body Slam | ||
Line 158: | Line 158: | ||
|[[Fiery Jinx]] | |[[Fiery Jinx]] | ||
|[[Vivian]] | |[[Vivian]] | ||
|Press A right | |Press A right as Vivian is pointing her finger. | ||
|1 | |1 | ||
|Vivian clasps her hands together and smiles. | |Vivian clasps her hands together and smiles. | ||
Line 170: | Line 170: | ||
|[[Ground Pound]] | |[[Ground Pound]] | ||
|[[Yoshi (Paper Mario: The Thousand-Year Door)|Yoshi Kid]] | |[[Yoshi (Paper Mario: The Thousand-Year Door)|Yoshi Kid]] | ||
|a) Press A when Yoshi is just above the enemy but when the bar is still shown; b) Press A when Yoshi lands | |a) Press A a half-second when Yoshi is just above the enemy but when the bar is still shown; b) Press A a half-second when Yoshi lands | ||
|2 | |2 | ||
|a) Extra backflips before Yoshi ground pounds; b) Jumps happily before moving back to Mario's side. | |a) Extra backflips before Yoshi ground pounds; b) Jumps happily before moving back to Mario's side. | ||
Line 188: | Line 188: | ||
|[[Hold Fast]] | |[[Hold Fast]] | ||
|Bobbery | |Bobbery | ||
|Press A | |Press A as the words, "NICE," "GOOD," or "GREAT" appears. | ||
|1 | |1 | ||
|Same as Bomb | |Same as Bomb | ||
Line 194: | Line 194: | ||
|[[Infatuate]] | |[[Infatuate]] | ||
|Vivian | |Vivian | ||
|Press A right after pressing A for each heart. | |Press A right after pressing A for each heart. The player wants to press A when he/she sees a heart appearing next to Vivian. | ||
|No. of foes | |No. of foes | ||
|Small hearts appear around Vivian. | |Small hearts appear around Vivian. | ||
Line 200: | Line 200: | ||
|[[Lip Lock]] | |[[Lip Lock]] | ||
|Flurrie | |Flurrie | ||
|Press A after the kiss. | |Press A right after the kiss. | ||
|1 | |1 | ||
|Same as Body Slam | |Same as Body Slam | ||
Line 218: | Line 218: | ||
|[[Mini-Egg]] | |[[Mini-Egg]] | ||
|Yoshi Kid | |Yoshi Kid | ||
|Press A a half-second after the last egg is thrown. | |Press A a half-second after the last egg is thrown. The player want to press A as the last egg hits an enemy. | ||
|1 | |1 | ||
|Same as Ground Pound b. | |Same as Ground Pound b. | ||
Line 230: | Line 230: | ||
|[[Power Shell]] | |[[Power Shell]] | ||
|[[Koops]] | |[[Koops]] | ||
|Press A when Koops returns to his position, again | |Press A a split-second when Koops returns to his position, again as he spins for 1.1 to 2 seconds approx. | ||
|2 | |2 | ||
|First Koops spins on his head, then | |First Koops spins on his head, then points at the ceiling. This first Stylish Move gives a large amount of Star Power. | ||
|- | |- | ||
|[[Rally Wink]] | |[[Rally Wink]] | ||
|Goombella | |Goombella | ||
|Press A a second | |Press A a second as the heart appears around Mario. | ||
|1 | |1 | ||
|Jumps lightly in place with excitement. | |Jumps lightly in place with excitement. | ||
Line 242: | Line 242: | ||
|[[Shade Fist]] | |[[Shade Fist]] | ||
|Vivian | |Vivian | ||
|Press A when Vivian reemerges on Mario's side | |Press A right when Vivian reemerges on Mario's side. | ||
|1 | |1 | ||
|Same as Fiery Jinx | |Same as Fiery Jinx | ||
Line 250: | Line 250: | ||
|Press A a split-second before the shell lands on Mario. | |Press A a split-second before the shell lands on Mario. | ||
|1 | |1 | ||
| | |Koops waves at the audience. This Stylish Move is similar to the [[Appeal]] move. | ||
|- | |- | ||
|[[Shell Slam]] | |[[Shell Slam]] | ||
Line 256: | Line 256: | ||
|Same as Power Shell | |Same as Power Shell | ||
|2 | |2 | ||
|Same as Power Shell | |Same as Power Shell. | ||
|- | |- | ||
|[[Shell Toss]] | |[[Shell Toss]] | ||
|Koops | |Koops | ||
|Press A right after hitting the enemy, then A again as he | |Press A right after hitting the enemy, then A again as he spins for 1 to 1.9 seconds approx. | ||
|2 | |2 | ||
|Koops spins upside down, then points up at the ceiling. | |Koops spins upside down, then points up at the ceiling. | ||
Line 266: | Line 266: | ||
|[[Smooch]] | |[[Smooch]] | ||
|Ms. Mowz | |Ms. Mowz | ||
|Press A after the kiss. | |Press A right after the kiss. The player want to press A when a heart appears next to Ms. Mowz. | ||
|1 | |1 | ||
|Same as Kiss Thief. | |Same as Kiss Thief. | ||
Line 272: | Line 272: | ||
|[[Stampede]] | |[[Stampede]] | ||
|Yoshi Kid | |Yoshi Kid | ||
|Press A right after Yoshi whistles. | |Press A right after Yoshi whistles. The player want to press A when a musical note appears next to him. | ||
|1 | |1 | ||
|Same as Ground Pound b. | |Same as Ground Pound b. | ||
Line 290: | Line 290: | ||
|[[Veil]] | |[[Veil]] | ||
|Vivian | |Vivian | ||
|Same as | |Same as Shade Fist, except after enemies attack. | ||
|1 | |1 | ||
|Same as Fiery Jinx | |Same as Fiery Jinx |
Revision as of 20:19, September 16, 2011
This article is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed as soon as possible.
Stylish Moves are extra action commands in Paper Mario: The Thousand-Year Door and Super Paper Mario that accompany every attack in the game. It is up to Mario, Goombella, Koops, Flurrie, Yoshi, Vivian, Admiral Bobbery, and Ms. Mowz to use these moves by themselves. When Stylish Moves are executed, the crowd in front of the battle stage becomes even more wild, providing more Star Power than a normal Action Command to use for special moves. Some attacks have multiple stylish moves.
To do a Stylish Move, the player must press A at a certain time during an attack. Buying the Timing Tutor badge from Charlieton in Rogueport reveals a ! when the player should press A, and this (along with talking to Eddy the Mask) is the only in-game way to learn all the Stylish Moves.
Mario's Stylish Moves
Attack | Stylish Move | # of Moves | Effect |
---|---|---|---|
Fire Drive | Press A right after Mario hits the fireball. The player wants to press A before the fireball reaches the top of its arc. | 1 | Mario spins in place, thumbs-upping the crowd. |
Hammer | Press A immediately after Mario strikes the enemy. | 2 | Mario backflips. Press A right when Mario lands to make confetti come down. |
Hammer Throw | Press A right after Mario throws the hammer, then as he touches the ground. The player wants to press A for the first Stylish Move before the hammer reaches the top of its arc. | 2 | Mario flips, then confetti comes down if performed correctly. |
Head Rattle | Same as Hammer | 2 | Same as Hammer |
Ice Smash | Same as Hammer | 2 | Same as Hammer |
Jump | Press A at the high point of Mario's second jump, then A again at the high point after he jumps on the enemy a second time. In order to execute the second Stylish Move, the player has to press A when Mario lands on an enemy the second time | 2 | Mario bellyflops onto the enemy for the second jump, and belly flops again the second time. |
Multibounce | Press A at the height of each of Mario's bounces | No. of foes - 1 | Mario either bellyflops onto the next enemy or kicks while jumping. |
Piercing Blow | Same as Power Smash | 4 | Same as Power Smash |
Power Bounce | Same as Multibounce | Unlimited | Same as Multibounce, though tougher to pull off. |
Power Jump | Same as Spin Jump, except no Spin Move (below) | 1 | Same as Spin Jump |
Power Smash | Press A immediately after Mario strikes the enemy. | 4 | Mario backflips. Press A right when Mario lands to do another, once to do a triple backflip, and finally when he lands to make confetti come down. |
Quake Hammer | Press A when Mario is upright after Quake Hammer, before he moves. | 2 | One high backflip, then confetti comes down. |
Shrink Stomp | Same as Jump | 2 | Same as Jump |
Sleepy Stomp | Same as Jump | 2 | Same as Jump |
Soft Stomp | Same as Jump | 2 | Same as Jump |
Spin Jump | Press A when Mario is at the height of his first jump onto the enemy, not the Spin Move. | 1 | Mario forward somersaults during the jump. |
Spring Jump | Press A at the highest point of his arc after Mario spin jumps. | 1 | Mario bellyflops on to the ground. This Stylish Move does not give much Star Power. |
Super Hammer | After hitting the enemy, press A on Mario's fifth spin. | 1 | Mario thumbs-ups the crowd after he swings his hammer. |
Tornado Jump | Press A when Mario is falling back to the ground and again when he's back where he started. | 2 | Mario cartwheels back to his side of the battlefield, then confetti comes down. If the second command is attempted early and failed, the Star Power will not be awarded until after the player's next move (this includes changing partners with Quick Change equipped). |
Ultra Hammer | Same as Super Hammer | 1 | Same as Super Hammer |
Partners' Stylish Moves
Attack | Partner | Stylish Move | # of Moves | Effect |
---|---|---|---|---|
Body Slam | Flurrie | Press A a split-second when Flurrie touches the ground. | 1 | Points her little finger up. |
Bomb | Admiral Bobbery | Press A a split-second when Bobbery lands back on Mario's side of the field. | 1 | Salutes the sky. |
Bob-ombast | Bobbery | Same as Bomb | 1 | Same as Bomb |
Bomb Squad | Bobbery | Press A when the third bomb is at the top of its arc. | 1 | Same as Bomb. Gives very little Star Power. |
Dodgy Fog | Flurrie | Press A right when a fog appears. | 1 | Same as Body Slam |
Fiery Jinx | Vivian | Press A right as Vivian is pointing her finger. | 1 | Vivian clasps her hands together and smiles. |
Gale Force | Flurrie | Press A a half-second after Flurrie stops blowing. | 1 | Same as Body Slam |
Ground Pound | Yoshi Kid | a) Press A a half-second when Yoshi is just above the enemy but when the bar is still shown; b) Press A a half-second when Yoshi lands | 2 | a) Extra backflips before Yoshi ground pounds; b) Jumps happily before moving back to Mario's side. |
Gulp | Yoshi Kid | Press A about half a second after the enemy is released. | 1 | Same as Ground Pound b. |
Headbonk | Goombella | Press A when she pauses before the bonk. | 1 | Forward flips before actually bonking. |
Hold Fast | Bobbery | Press A as the words, "NICE," "GOOD," or "GREAT" appears. | 1 | Same as Bomb |
Infatuate | Vivian | Press A right after pressing A for each heart. The player wants to press A when he/she sees a heart appearing next to Vivian. | No. of foes | Small hearts appear around Vivian. |
Lip Lock | Flurrie | Press A right after the kiss. | 1 | Same as Body Slam |
Love Slap | Ms. Mowz | Press A as Ms Mowz is walking back to Mario's side. | 1 | Hops once when you press A. Gives very little Star Power. |
Kiss Thief | Ms. Mowz | Press A on the way to the front enemy, not after. | 1 | Does a quick somersault. |
Mini-Egg | Yoshi Kid | Press A a half-second after the last egg is thrown. The player want to press A as the last egg hits an enemy. | 1 | Same as Ground Pound b. |
Multibonk | Goombella | Same as Headbonk, then again in mid-jump to do another flip. | 2 | A flip when jumping, then another if second command is performed correctly. |
Power Shell | Koops | Press A a split-second when Koops returns to his position, again as he spins for 1.1 to 2 seconds approx. | 2 | First Koops spins on his head, then points at the ceiling. This first Stylish Move gives a large amount of Star Power. |
Rally Wink | Goombella | Press A a second as the heart appears around Mario. | 1 | Jumps lightly in place with excitement. |
Shade Fist | Vivian | Press A right when Vivian reemerges on Mario's side. | 1 | Same as Fiery Jinx |
Shell Shield | Koops | Press A a split-second before the shell lands on Mario. | 1 | Koops waves at the audience. This Stylish Move is similar to the Appeal move. |
Shell Slam | Koops | Same as Power Shell | 2 | Same as Power Shell. |
Shell Toss | Koops | Press A right after hitting the enemy, then A again as he spins for 1 to 1.9 seconds approx. | 2 | Koops spins upside down, then points up at the ceiling. |
Smooch | Ms. Mowz | Press A right after the kiss. The player want to press A when a heart appears next to Ms. Mowz. | 1 | Same as Kiss Thief. |
Stampede | Yoshi Kid | Press A right after Yoshi whistles. The player want to press A when a musical note appears next to him. | 1 | Same as Ground Pound b. |
Tattle | Goombella | Press A right after the action command. | 1 | Same as Rally Wink |
Tease | Ms. Mowz | Press A as Ms. Mowz is jumping back onto the ground after the attack. | 1 | Same as Kiss Thief. |
Veil | Vivian | Same as Shade Fist, except after enemies attack. | 1 | Same as Fiery Jinx |
Super Paper Mario Stylish Moves
- “What? What's a (Wii Remote)? ...Don't worry. As long as the player gets it, we're fine.”
- —Garson, Super Paper Mario
In Super Paper Mario, Stylish Moves are completely different. All characters have the same stylish moves. The player can chain stylish moves in this game, going from "Nice" to "Good" to "Great" to "Wonderful" to "Excellent". There are various ways to do stylish moves. They all begin by jumping on an enemy. Note that because Mario has no SP in this game, Stylish moves simply serve to give the player more points, and thus level up a little faster.
- Push Wii Remote forward
- Push Wii Remote backwards
- Tilt Wii Remote left and right 3 times
- Tilt Wii Remote slightly clockwise and back to normal position
- Tilt Wii Remote slightly counterclockwise and back to normal position