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| [[Image:Shadow_Moses_Island.jpg|200px|thumb|right|'''Shadow Moses Island'''.]] | | #REDIRECT [[List of stages debuting in Super Smash Bros. Brawl#Shadow Moses Island]] |
| '''Shadow Moses Island''' is a default stage in the game ''[[Super Smash Bros. Brawl]]''. It is from the first ''Metal Gear Solid'' game, and acts as [[Solid Snake]]'s home stage. The walls on either side can be destroyed with normal attacks, allowing for players to be launched out of the screen from the sides and lose a life.
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| If 15 matches are played here, Snake will be unlocked.
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| On this stage, Snake can use his codec to get information about his opponents from [[Otacon]], the [[Colonel Roy Campbell|Colonel]], [[Mei Ling]] and (if [[Falco]] is being faced) [[Slippy Toad|Slippy]]. He can trigger the conversations with a [[taunt]]. They have no influence on the actual battle.
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| The Metal Gear RAY, Metal Gear REX or two GEKKO may appear in the background of the stage, but they do not affect gameplay.
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| ==Songs in My Music==
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| {| cellspacing=0 border=1 cellpadding=4 style="border-collapse:collapse;"
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| ! width=25% | Name
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| !Source
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| !Credits
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| !Requirements
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| |-
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| | align=center | MGS4 ~Theme of Love~ Smash Bros. Brawl Version
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| |''Metal Gear Solid 4: Guns of the Patriots''
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| |Arrangement Supervisor: Akihiro Honda
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| |-
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| | align=center | Encounter
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| |''Metal Gear Solid''
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| |Arrangement: Yasufumi Fukuda
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| |-
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| | align=center | Theme of Tara
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| |''Metal Gear (MSX2)''
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| |Arrangement Supervisor: Takahiro Nishi
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| |-
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| | align=center | Battle in the Base
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| |''Metal Gear Solid 3: Snake Eater''
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| |Original
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| |-
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| | align=center | Yell "Dead Cell"
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| |''Metal Gear Solid 2: Sons of Liberty''
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| |Original
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| |-
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| | align=center | Cavern
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| |''Metal Gear Solid''
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| |Original
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| |-
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| | align=center | Snake Eater (Instrumental)
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| |''Metal Gear Solid 3: Snake Eater''
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| |Original
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| |Brawl on Shadow Moses Island 15 times
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| |-
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| | align=center | Theme of Solid Snake
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| |''Metal Gear 2: Solid Snake''
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| |Original
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| |Grab CD
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| |-
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| | align=center | Calling to the Night
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| |''Metal Gear Solid Portable Ops''
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| |Original
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| |Grab CD
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| |}
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| ==Trivia==
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| *A spotlight will aim around, and if it catches a player, it leaves an ! mark above the player. Like in the ''Metal Gear Solid'' games, Snake will not get a sign if he is in a box from his taunt.
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| *The song that plays on the stage determines the amount of snow that falls.
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| <br clear=all>
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| {{SSB}}
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| [[Category:Metal Gear Solid Series]]
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| [[Category:Crossover Areas]]
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| [[Category:Islands]] | | [[Category:Islands]] |
| [[Category:Stages]] | | [[Category:Third-party locations]] |
| [[Category:Super Smash Bros. Brawl]] | | [[Category:Super Smash Bros. Brawl stages]] |
| | [[Category:Super Smash Bros. Ultimate stages]] |