Sandstorm Steps: Difference between revisions

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m (moved Sandstone Sands to Sandstone Steps: Ok seriously WHAT IS WRONG with me and this attraction's name X_x. Please delete the ridirect, sorry for the troubles(again))
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[[File:sandstonesands.png|thumb|right|Several minis in 5-4 in '''Sandstone Sands'''.]]
{{world infobox
'''Sandstone Sands''' is the fifth attraction in ''[[Mario vs Donkey Kong: Mini-Land Mayhem!]]''. It is, as its name implies, a desert-themed attraction. Dunes, pyramids and a roller coaster can be seen in the background of the levels. This level introduces the use of movable blue ladders. The player can create those by drawing a straight line between a blue rivet and another. Enemies here include [[Fire|Fireball]]s, [[Mini Shy Guy]]s and [[Capture Kong]]s. A new mini, called [[Mini Donkey Kong]], makes its first appearance in this level. It has to be rescued in 5-4, along with a [[Mini Toad]] and a [[Mini Peach]].
|image=[[File:MvsDKSandstormSteps.png|256px]]
|game=''[[Mario vs. Donkey Kong: Mini-Land Mayhem]]
|before=[[Warped Mansion|<<]]
|after=[[Cosmic Adventure|>>]]
}}
'''Sandstorm Steps''' is the fifth attraction in ''[[Mario vs Donkey Kong: Mini-Land Mayhem!]]''. It is, as its name implies, a desert-themed attraction. Dunes, pyramids and a roller coaster can be seen in the background of the levels. This level introduces the use of movable blue [[ladder]]s. The player can create those by drawing a straight line between a blue rivet and another. Enemies here include [[Fireball (Donkey Kong)|Fireball]]s, [[Shy Guy]]s and [[Capture Kong]]s. A new mini, called [[Mini Donkey Kong]], makes its first appearance in this level. It has to be rescued in 5-4, along with a [[Mini Toad]] and a [[Mini Peach]].


During their fifth encounter with [[Donkey Kong]], the [[Mini Mario]]s must use girders and blue ladders to reach a switch near DK, and press it to zap him. As for Donkey Kong, he attacks by slamming the ground to cause [[Fire|Fireball]]s to come out from two oil barrels near him and attack the Mini Marios. Once defeated, he takes [[Pauline]] and flees to the [[Cosmic Adventure|sixth attraction]].
In the Plus Mode, a Mini Toad Capsule is replaced with a [[Mini Pauline]] capsule.
[[Category:Places]]
 
[[Category:Worlds]]
During their fifth encounter with [[Donkey Kong]], the [[Mini Mario (toy)|Mini Mario]]s must use girders and blue ladders to reach a switch near DK, and press it to zap him. As for Donkey Kong, he attacks by slamming the ground to cause [[Fireball (Donkey Kong)|Fireball]]s to come out from two Oil barrels near him and attack the Mini Marios. Once defeated, he takes [[Pauline]] and flees to the [[Cosmic Adventure|sixth attraction]].
==Levels==
{|style="text-align:center" class=wikitable
!width="5%"|Level
!width="1%"|Preview
!width="3%"|Mini count
!width="6%"|Inventory
!width="30%"|Description
!width="10%"|Enemies and obstacles encountered
|-
|[[Area 5-1]]
|[[File:MvsDK5-1.png]]
|2
|[[Red Girder]]s, [[Blue Ladder]]s
|This level introduces [[Blue Ladder]]s.
|[[Spike Trap|Spikes]]
|-
|[[Area 5-2]]
|[[File:MvsDK5-2.png]]
|3
|Red Girders, Blue Ladders
|This level features three [[Mini Mario (toy)|Mini Marios]].
|[[Fireball (Donkey Kong)|Fireball]]s
|-
|[[Area 5-3]]
|[[File:MvsDK5-3.png]]
|2
|Red Girders, Blue Ladders
|This level features two Mini Marios.
|Spikes
|-
|[[Area 5-4]]
|[[File:MvsDK5-4.png]]
|4
|Red Girders, Blue Ladders
|This level features a Mini Mario, a [[Mini Toad]], a [[Mini Peach]], and a [[Mini Donkey Kong]].
|Spikes
|-
|[[Area 5-5]]
|[[File:MvsDK5-5.png]]
|2
|Red Girders, Blue Ladders
|This level features a few [[Hammer]]s and some [[Red Girder]]s.
|Fireballs, [[Shy Guy]]s
|-
|[[Area 5-6]]
|[[File:MvsDK5-6.png]]
|3
|Red Girders, Blue Ladders, [[Movable Pipe|Green Pipe]]s
|This level features three Mini Marios and a few [[Movable Pipe|Green Pipe]]s.
|Spikes
|-
|[[Area 5-7]]
|[[File:MvsDK5-7.png]]
|4
|Red Girders, Blue Ladders
|This level introduces Capture Kongs and has four Mini Marios.
|Spikes, [[Capture Kong]]s
|-
|[[Area 5-8]]
|[[File:MvsDK5-8.png]]
|3
|Red Girders, Blue Ladders
|This level features four Mini Marios with one holding a [[key]].
|Spikes
|-
|[[Area 5-DK]]
|[[File:MvsDK5-DK.png]]
|6
|Red Girders, Blue Ladders
|This fifth boss battle against Donkey Kong.
|Fireballs, [[Donkey Kong]], Spikes (Plus Mode)
|}
 
==Media==
{{media table
|file1=MvDKMLM SandstormStepsA.oga
|title1=First music
|file2=MvDKMLM SandstormStepsB.oga
|title2=Second music
|file3=MvDKMLM SandstormStepsC.oga
|title3=Third music
|file4=MvDKMLM SandstormStepsPreview.oga
|title4=Preview
|file5=MvDKMLM SandstormStepsLose.oga
|title5=Losing
|file6=MvDKMLM SandstormStepsWin.oga
|title6=Winning
|file7=MvDKMLM SandstormStepsIntro.oga
|title7=Introductory cutscene music
|file8=MvDKMLM SandstormStepsMenu.oga
|title8=Stage select music
|file9=MvDKMLM SandstormStepsBossHereWeGo.oga
|title9=HERE WE GO!
|file10=MvDKMLM SandstormStepsBossIntro.oga
|title10=Countdown before boss
|file11=MvDKMLM SandstormStepsBoss.oga
|title11=Boss music
|file12=MvDKMLM SandstormStepsLose.oga
|title12=Lost against boss
|file13=MvDKMLM SandstormStepsBossVictory.oga
|title13=Defeated boss
}}
 
==Names in other languages==
{{foreign names
|Jap=デザートライナー
|JapR=Dezāto Rainā
|JapM=Desert Liner
|SpaA=Desierto desolado
|SpaAM=Desolate desert
|SpaE=Dunas Movedizas
|SpaEM=Shifting Dunes
|Ita=Terrazze sabbiose
|ItaM=Sandy terraces
|FreE=Marches du désert
|FreEM=Marches of the desert
|Ger=Sand im Getriebe
|GerM=Sand in the gears
}}
{{MVDKMLM}}
[[Category:Deserts]]
[[Category:Mario vs. Donkey Kong: Mini-Land Mayhem! worlds]]

Latest revision as of 16:10, June 26, 2024

Sandstorm Steps
MvsDKSandstormSteps.png
Game Mario vs. Donkey Kong: Mini-Land Mayhem
<< List of worlds >>

Sandstorm Steps is the fifth attraction in Mario vs Donkey Kong: Mini-Land Mayhem!. It is, as its name implies, a desert-themed attraction. Dunes, pyramids and a roller coaster can be seen in the background of the levels. This level introduces the use of movable blue ladders. The player can create those by drawing a straight line between a blue rivet and another. Enemies here include Fireballs, Shy Guys and Capture Kongs. A new mini, called Mini Donkey Kong, makes its first appearance in this level. It has to be rescued in 5-4, along with a Mini Toad and a Mini Peach.

In the Plus Mode, a Mini Toad Capsule is replaced with a Mini Pauline capsule.

During their fifth encounter with Donkey Kong, the Mini Marios must use girders and blue ladders to reach a switch near DK, and press it to zap him. As for Donkey Kong, he attacks by slamming the ground to cause Fireballs to come out from two Oil barrels near him and attack the Mini Marios. Once defeated, he takes Pauline and flees to the sixth attraction.

Levels[edit]

Level Preview Mini count Inventory Description Enemies and obstacles encountered
Area 5-1 MvsDK5-1.png 2 Red Girders, Blue Ladders This level introduces Blue Ladders. Spikes
Area 5-2 MvsDK5-2.png 3 Red Girders, Blue Ladders This level features three Mini Marios. Fireballs
Area 5-3 MvsDK5-3.png 2 Red Girders, Blue Ladders This level features two Mini Marios. Spikes
Area 5-4 MvsDK5-4.png 4 Red Girders, Blue Ladders This level features a Mini Mario, a Mini Toad, a Mini Peach, and a Mini Donkey Kong. Spikes
Area 5-5 MvsDK5-5.png 2 Red Girders, Blue Ladders This level features a few Hammers and some Red Girders. Fireballs, Shy Guys
Area 5-6 MvsDK5-6.png 3 Red Girders, Blue Ladders, Green Pipes This level features three Mini Marios and a few Green Pipes. Spikes
Area 5-7 MvsDK5-7.png 4 Red Girders, Blue Ladders This level introduces Capture Kongs and has four Mini Marios. Spikes, Capture Kongs
Area 5-8 MvsDK5-8.png 3 Red Girders, Blue Ladders This level features four Mini Marios with one holding a key. Spikes
Area 5-DK MvsDK5-DK.png 6 Red Girders, Blue Ladders This fifth boss battle against Donkey Kong. Fireballs, Donkey Kong, Spikes (Plus Mode)

Media[edit]

Audio.svg First music
File infoMedia:MvDKMLM SandstormStepsA.oga
Audio.svg Second music
File infoMedia:MvDKMLM SandstormStepsB.oga
Audio.svg Third music
File infoMedia:MvDKMLM SandstormStepsC.oga
Audio.svg Preview
File infoMedia:MvDKMLM SandstormStepsPreview.oga
Audio.svg Losing
File infoMedia:MvDKMLM SandstormStepsLose.oga
Audio.svg Winning
File infoMedia:MvDKMLM SandstormStepsWin.oga
Audio.svg Introductory cutscene music
File infoMedia:MvDKMLM SandstormStepsIntro.oga
Audio.svg Stage select music
File infoMedia:MvDKMLM SandstormStepsMenu.oga
Audio.svg HERE WE GO!
File infoMedia:MvDKMLM SandstormStepsBossHereWeGo.oga
Audio.svg Countdown before boss
File infoMedia:MvDKMLM SandstormStepsBossIntro.oga
Audio.svg Boss music
File infoMedia:MvDKMLM SandstormStepsBoss.oga
Audio.svg Lost against boss
File infoMedia:MvDKMLM SandstormStepsLose.oga
Audio.svg Defeated boss
File infoMedia:MvDKMLM SandstormStepsBossVictory.oga
Help:MediaHaving trouble playing?

Names in other languages[edit]

Language Name Meaning Notes
Japanese デザートライナー[?]
Dezāto Rainā
Desert Liner
French (NOE) Marches du désert[?] Marches of the desert
German Sand im Getriebe[?] Sand in the gears
Italian Terrazze sabbiose[?] Sandy terraces
Spanish (NOA) Desierto desolado[?] Desolate desert
Spanish (NOE) Dunas Movedizas[?] Shifting Dunes