Power Gauge: Difference between revisions

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[[Mario]]'s '''Power Gauge''' appears in the 3D ''[[Mario (series)|Mario]]'' platformers. When Mario touches an [[enemies|enemy]] or hazard, his gauge will drop. Depending on the hazard, a different number of points will be taken away. It has eight points in ''[[Super Mario 64]]'' and ''[[Super Mario Sunshine]]'' and three points in ''[[Super Mario Galaxy]]'' and ''[[Super Mario Galaxy 2]]''. However, in the ''Galaxy'' games it can be raised to six with a [[Life Mushroom]]. In ''Super Mario Sunshine'' it is called the '''Shine Gauge''', but it works the same way.
#Redirect[[Health Meter#Super Mario 64 / Super Mario 64 DS]]
 
[[Category:Game Mechanics]]

Latest revision as of 19:57, July 25, 2011